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Go Back   GameBanshee Forums > Forum Categories > RPGs > The Elder Scrolls III: Morrowind

View Poll Results: I mayhave to make this Tribunal dependant. Do you have it?
Yes 26 83.87%
No 4 12.90%
No, but I'd get it to run your mod and others 1 3.23%
Voters: 31. You may not vote on this poll

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  #31 (permalink)  
Old 04-29-2007, 02:32 PM
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Sorry my mistake. Just had a look. I did the lower tower ages ago so I didn't remember it.
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  #32 (permalink)  
Old 05-02-2007, 03:24 AM
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ok i didnt know you could expand your fortress, im guesing this is only possible on the pc version right?
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  #33 (permalink)  
Old 05-02-2007, 04:42 AM
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Quote:
Originally Posted by BROKENSAINT View Post
ok i didnt know you could expand your fortress, im guesing this is only possible on the pc version right?
Magelord is producing a mod that adds new things to it. You will need the PC version to use the mod though as you cannot mod the game on Xbox.
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  #34 (permalink)  
Old 05-02-2007, 10:48 AM
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If you don't have the PC version. Get it. Mods are so darn cool.
Welcome to the forums and all that stuff.

Oh my God! It's the vault!

Clickety Click
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  #35 (permalink)  
Old 05-02-2007, 01:48 PM
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Quote:
Originally Posted by BROKENSAINT View Post
ok i didnt know you could expand your fortress, im guesing this is only possible on the pc version right?
you can do the 3 normal expanstons stages on xbox but only mods on pc
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  #36 (permalink)  
Old 05-02-2007, 04:53 PM
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Quote:
Originally Posted by dragon wench View Post
Hmmm... That is so subjective. A few suggestions though:
* a NOM compatible kitchen
* an additional display area
* a library
Or a Morrowind Crafting compatible forge or kitchen could work.
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  #37 (permalink)  
Old 05-02-2007, 04:55 PM
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The problem with making things like that is unless the mods are installed they make pretty pointless rooms.
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  #38 (permalink)  
Old 05-03-2007, 03:46 PM
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Some exterior work.

The entrance with the first Telvanni Silt Strider in Vvardenfell.

http://i70.photobucket.com/albums/i9...iltstrider.jpg

The Smith

http://i70.photobucket.com/albums/i9...nded/smith.jpg

The Guard Quarters

http://i70.photobucket.com/albums/i9...rdquarters.jpg

None of these are really finished but it's work in process.
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  #39 (permalink)  
Old 05-03-2007, 04:37 PM
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Quote:
Originally Posted by Magelord648 View Post
The problem with making things like that is unless the mods are installed they make pretty pointless rooms.
Not necessarily. There are quite a lot of house mods out there that have NOM compatible kitchens, and if you don't have NOM installed, you can still use them for storage and the like. Or, you can roleplay and actually set it up like a kitchen.
A prime example would be: Mysthaven Manor

Besides, you did say you had a spare room to use....
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Last edited by dragon wench; 05-03-2007 at 04:40 PM.
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  #40 (permalink)  
Old 05-03-2007, 09:07 PM
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Originally Posted by dragon wench View Post
Not necessarily. There are quite a lot of house mods out there that have NOM compatible kitchens, and if you don't have NOM installed, you can still use them for storage and the like. Or, you can roleplay and actually set it up like a kitchen.
A prime example would be: Mysthaven Manor

Besides, you did say you had a spare room to use....
What exactly is NOM? And what's happening with Walks-Among-Flowers?
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  #41 (permalink)  
Old 05-03-2007, 11:14 PM
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Originally Posted by galraen View Post
What exactly is NOM? And what's happening with Walks-Among-Flowers?
NOM is "Necessities of Morrowind"
It's a major roleplaying mod that requires your PC to eat, drink and sleep. It adds foods that can be bought, or prepared (similar to potion making), as well as allowing you to stay in an inn for longer than one night.

As far as Walks Among Flowers goes, she is in line behind several RL priorities *sigh* But I haven't forgotten about her, hopefully she'll see the light of day in the not so distant future.
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Last edited by dragon wench; 05-04-2007 at 01:08 AM.
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  #42 (permalink)  
Old 05-04-2007, 01:14 AM
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MageLord: The Telvanni style stiltstrider; I noticed you didn't use stairs or something to make it possible to reach the strider, but a Telvannistyle pathway. Nice touch.
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But I haven't forgotten about her, hopefully she'll see the light of day in the not so distant future.
Good.
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  #43 (permalink)  
Old 05-04-2007, 09:17 AM
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That path took some twiddling but I thought it looked good as well. I didn't really want to change the landscape so the only other option would've been to use a Hlaau or Redoran one and that would look strange and be unauthentic.

@ DW
Real life!? What kind of excuse is that?
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  #44 (permalink)  
Old 05-05-2007, 07:23 AM
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Here's the album.
callum648/Uvirith Expanded - Photobucket - Video and Image Hosting

Here's a new staff.
http://i70.photobucket.com/albums/i9...nded/staff.jpg
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  #45 (permalink)  
Old 05-08-2007, 12:01 PM
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Another question. Who do you think Uvirith was?
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