Register Lost Password?  Cookie?
  The time now is 02:23 AM GMT -6.  
Banshee Network
 
Quick Links
 
 
GameBanshee Swag
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 
Go Back   GameBanshee Forums > Forum Categories > RPGs > The Elder Scrolls III: Morrowind

View Poll Results: I mayhave to make this Tribunal dependant. Do you have it?
Yes 26 83.87%
No 4 12.90%
No, but I'd get it to run your mod and others 1 3.23%
Voters: 31. You may not vote on this poll

Reply
GameBanshee Forums  
LinkBack Thread Tools Rate Thread Display Modes
  #151 (permalink)  
Old 12-21-2007, 12:14 PM
Magelord648's Avatar
Exalted Member
 
Join Date: Feb 2006
Location: England
Posts: 1,553
New Screenshots!

The new Brown book
PC - http://i70.photobucket.com/albums/i9...reenshot15.jpg
Baladas and mouths - http://i70.photobucket.com/albums/i9...reenshot16.jpg

Throne/Meeting room
http://i70.photobucket.com/albums/i9...reenshot14.jpg

Mines with a fancy winch system
http://i70.photobucket.com/albums/i9...reenshot13.jpg
http://i70.photobucket.com/albums/i9...reenshot12.jpg

Fireplace in study
http://i70.photobucket.com/albums/i9...reenshot11.jpg

The Brown book isn't finished yet. The council agendas will be rewritten plus the year will be recalculated using a fancy script.

EDIT: I also think I'm going to go through and edit my posts giving one word progress reports on how my ideas are developing.
__________________
Uvirith Awakes - Please leave comments, all help is appreciated.

Last edited by Magelord648; 12-21-2007 at 12:22 PM.
Reply With Quote
  #152 (permalink)  
Old 12-21-2007, 12:53 PM
Coot's Avatar
Exalted Member
 
Join Date: Aug 2001
Location: The Netherlands
Posts: 2,079
Those screenies are enough to wet my appetite (again). Is that contraption in the mines actually working?
__________________
She says: Lou, it's the Beginning of a Great Adventure
Reply With Quote
  #153 (permalink)  
Old 12-21-2007, 01:27 PM
Magelord648's Avatar
Exalted Member
 
Join Date: Feb 2006
Location: England
Posts: 1,553
At the moment it's just to look at and will most probably stay like that. I just like playing around with ropes.
__________________
Uvirith Awakes - Please leave comments, all help is appreciated.
Reply With Quote
  #154 (permalink)  
Old 12-21-2007, 02:28 PM
BlueSky's Avatar
Moderator
 
Join Date: May 2006
Location: middle of 10 acres of woods in Ky.
Posts: 934
Got a spot on my hard drive saved for it...along with about a hundred other mods.........
__________________
I do not intend to tiptoe through life only to arrive safely at death"-anon
Reply With Quote
  #155 (permalink)  
Old 01-17-2008, 11:06 AM
Magelord648's Avatar
Exalted Member
 
Join Date: Feb 2006
Location: England
Posts: 1,553
I think, as I reach the one year mark, that it would be a good time to build up a solid quest line. Any ideas are welcome as long as it's lore abiding. Be a bit loose if you wish but nothing like house Telvanni conquers the whole of Vvardenfell.

There will be two quest lines. One goes up and the other down. There'll be various times where a catchup will be necessary so you can't get to far ahead in the other.

The excavation of the dungeon ends with a Battle with Lord Uvirith in his tomb and the growth on the surface will end with a battle with an opposing Magister on the top of your tower. There'll be some branches like the mercenary/vampire companion. Quests will reward intelligent players for example; the end battle with Uvirith will require certain information to be gathered from a recommended book and/or characters.

If you have any questions about my already existing plans just leave a post.
__________________
Uvirith Awakes - Please leave comments, all help is appreciated.
Reply With Quote
  #156 (permalink)  
Old 01-19-2008, 12:21 AM
Member
 
Join Date: Sep 2007
Posts: 4
I have a question. How done are you? Like a percentage.
__________________
Meddle not in the affairs of dragons, for you are crunchy and taste good with ketchup.
Reply With Quote
  #157 (permalink)  
Old 01-19-2008, 05:30 AM
Magelord648's Avatar
Exalted Member
 
Join Date: Feb 2006
Location: England
Posts: 1,553
The answer to that is it'll be finished when it's finished. At the this stage everything is fluctuating and therefore there are no percentages or guesses that can be made.

The more people that answer the questions though, the quicker I can finish.
__________________
Uvirith Awakes - Please leave comments, all help is appreciated.
Reply With Quote
  #158 (permalink)  
Old 01-20-2008, 04:24 PM
Exalted Member
 
Join Date: Oct 2004
Location: Here, now
Posts: 1,937
Send a message via MSN to Greg.
Which questions?

Feel free to PM me if you want to bounce some ideas around, or if you want me to look over some dialogue.
__________________
Nexus
Reply With Quote
  #159 (permalink)  
Old 01-21-2008, 08:46 AM
Magelord648's Avatar
Exalted Member
 
Join Date: Feb 2006
Location: England
Posts: 1,553
Any questions that I've asked. If I haven't put my foot down on an answer the question is still answerable no matter how long ago I asked it.
__________________
Uvirith Awakes - Please leave comments, all help is appreciated.
Reply With Quote
  #160 (permalink)  
Old 02-04-2008, 12:38 PM
Magelord648's Avatar
Exalted Member
 
Join Date: Feb 2006
Location: England
Posts: 1,553
I don't know if I mentioned it but I've got a thread running over at Fliggerty's, (he's a scripting genius) and some people are giving their ideas. If you'd like to take a peek and make comments on anything mentioned either here or there I'd be most grateful.

Fliggerty's Morrowind Mods

Hopefully more screenshots soon.

Ml
__________________
Uvirith Awakes - Please leave comments, all help is appreciated.
Reply With Quote
  #162 (permalink)  
Old 02-07-2008, 03:35 PM
Exalted Member
 
Join Date: Oct 2004
Location: Here, now
Posts: 1,937
Send a message via MSN to Greg.
Gregele? I thought you were keeping in "in lore"...
__________________
Nexus
Reply With Quote
  #163 (permalink)  
Old 02-07-2008, 03:41 PM
Magelord648's Avatar
Exalted Member
 
Join Date: Feb 2006
Location: England
Posts: 1,553
I went to the trader in Tel Ahrun and changed the first syllable of his first name.
__________________
Uvirith Awakes - Please leave comments, all help is appreciated.
Reply With Quote
  #164 (permalink)  
Old 03-02-2008, 03:08 PM
Magelord648's Avatar
Exalted Member
 
Join Date: Feb 2006
Location: England
Posts: 1,553
Over the weekend I've been thinking about an idea of Tamriel rebuilt compatibility. Through some fancy scripting the mod could detect if the player is running TR. If they are, the player is sent on quests to the mainland and if no, Fast Eddie goes. An example of this would be to retrieve the Silt Strider from the Sadas plantation near Port Telvannis the Telvanni capital. The mod would be in no way dependant and would run fine without TR.

Opinions?
__________________
Uvirith Awakes - Please leave comments, all help is appreciated.
Reply With Quote
  #165 (permalink)  
Old 03-03-2008, 05:01 AM
Exalted Member
 
Join Date: Oct 2004
Location: Here, now
Posts: 1,937
Send a message via MSN to Greg.
Would you have 2 .esps then? A TR and a non-TR one?
__________________
Nexus
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



 
      Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0 RC7
© 2000-2008 GameBanshee.com