| Make your own custom class using the Adventurer option so you can tailor everything to your liking. If you desire I think you can rename the class from adventurer to something like 'ninja assassin' or whatever you're trying to become. Just try to get a nice balance of major/minor skills that go with the 5 abilities (the 6th being Luck which has no matching skills) so you can get the bonus multipliers when you level up. Also pick a sign that helps out immediately in the beginning of a new game. I chose The Tower this time for the Open 50 pts inherent spell that goes with it. That way I could get into all the Seyda Neen storehouses for free weapons and armor. For Personality related skills I like Illusion and/or Speechcraft. For strength I like Acrobatics and large sword. For Endurance I like heavy and/or medium armor. For Agility I like Athletics and Marksman. For Wisdom I prefer Restoration and for Intelligence try Security. That should leave a couple of slots for other major/minor skills.
__________________ "The Khajiit mind is not engineered for self-reflection. We simply do what we do and let the world be damned." Quote from the Ahziirr Traajijazeri "Fusozay Var Var" |