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  #31 (permalink)  
Old 12-10-2004, 03:53 PM
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Betterbooks for Morrowind is a new mod that replaces the rather bland textures of Morrowind books, outer and inner, with some very attractive material. Here's one example:

http://img.photobucket.com/albums/v3...emistbook2.jpg

Pretty damn nice, huh? And it works with Book Rotate. You can get it up on TESMods.net, here.
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  #32 (permalink)  
Old 12-12-2004, 12:19 AM
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WEll there is also scroll upgrage..

http://www.rpgplanet.com/morrowind/
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  #33 (permalink)  
Old 12-17-2004, 10:18 PM
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Ice's Hideaway

Yet another 'house' mod, but wow!!! Scayde told me about this one today, and when I saw the screen shots at Canadian Ice's website my jaw dropped open, so I had to download this and take a look. I am not generally into big, lavish strongholds, but this is really beautiful, worth downloading just for the tour... Some parts are like strolling through the Monteray Aquarium... I'm not kidding. Simply stunning!

Ice & Brady's Robe Replacer

Modifies all the female robes, plus all the unique and enchanted male robes. Makes the robes so much more attractive, and better fitting for female characters.
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Last edited by dragon wench; 12-17-2004 at 11:48 PM.
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  #34 (permalink)  
Old 12-17-2004, 10:27 PM
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KWShipman also did a set of 60+ great Morrowind Splash Screens that are available from the Unforgotten Realms (possibly other sites, too) that include several screens of Kahleigh's Retreat, Abu's Retreat, and Ice's Hideaway, along with a host of cities and ruins.
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  #35 (permalink)  
Old 12-19-2004, 05:56 AM
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Lilarcor: ignore the sword. The transformations are nice and the dialogue is rather funny, but it starts to get boring when Lily makes the same comment six times in a minute. Why download it, then? Well, it comes with two mp3 files, Conan the barbarian background music, which are wonderful. When you hear them, you won't even notice that they aren't part of the original morrowind.
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  #36 (permalink)  
Old 12-23-2004, 11:50 PM
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Dagoth Ur’s Blight Mask by Sapphron

10-23-04 Summit Staff checked
Armor: high stats helm (receive on Dagoth Ur defeat); note: main quest spoilers in description; has readme
This mod adds the mask seen on Dagoth Ur as a wearable helm. The stats are as follows:

Weight: 20.00, Armor Rating: 100, Health: 1000, Value: 72000, Enchantment Value: 0

This helm does not have an enchantment on it, however, it does add some abilities when worn, but they are scripted (to avoid the "plastic glow" so many gamers dislike). The helm has a helmet back to cover the player's head that was not included on Dagoth Ur's helm, but is there to avoid errors (it is not particularly ugly).

When equiped, the helmet adds a reddish glow to the player and surroundings (a light, not a glow per se). There are a few minor clipping errors while wearing the helm, but this cannot be avoided with so large a helm. Mostly, it is just minor clipping with the pauldrons, and while wearing nothing but the helm, the player can see through a small hole in the neckbrace.
To recieve the helm, you must defeat Dagoth Ur in the usual way, by hitting the Heart of Lorkhan. Once the heart is destroyed, the helm will appear at the entrance to Akulakhan's Chamber (the chamber you are in with the heart), near where Dagoth Ur was standing. The helm will not appear there beforehand, and you can go and pick it up from there if you have already destroyed the heart prior to this plugin's activation.

The Helm, when worn, adds three abilities which I hope have somewhat grasped Dagoth Ur's abilities. The abilities are as follows: Fortify Attribute: Endurance 30-30 Points
Fortify Attribute: Strength 30-30 Points
Drain Attribute: Agility 10-10 Points
Drain Attribute: Speed 10-10 Points
Detect Animal 20-20 Points
Detect Enchantment 20-20 Points
Detect Key 20-20 Points
Fortify Attack 10-10 Points
Blind 40-40 Points
Reflect 30-30 Points
Resist Blight Disease 100-100 Points
Resist Common Disease 100-100 Points
Resist Frost 70-70 Points
Resist Normal Weapons 70-70 Points
Resist Paralysis 70-70 Points
Resist Poison 70-70 Points
Weakness to Fire 100-100 Points
Resist Shock 70-70 Points
Sun Damage 5-5 Points

I hope these abilities are balanced, as I have added several disadvantages to wearing the helm as shown above, yet the helm is still advantageous to wear (not in the day, though). You must wear Wraithguard to wear this helm, or it will kill the player upon equipping.


Screen shots..

http://www.rpgplanet.com/morrowind/m...hUrHelmet1.jpg

http://www.rpgplanet.com/morrowind/m...hUrHelmet2.jpg

http://www.rpgplanet.com/morrowind/m...hUrHelmet3.jpg

Can be found in Summit.. personally i would want that mask without those fortify attribute and other fortify things
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  #37 (permalink)  
Old 12-24-2004, 06:59 AM
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You should definately have a look at Morrowind Mythic Mods
Lord of the Dragons came out today, now you can ride a dragon in Morrowind (like in Drakan) dl here
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  #38 (permalink)  
Old 12-28-2004, 04:26 PM
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Animal Realism

From the readme:
The Animal Realism Plugin is a simple modification that allows for more believable
animal behaviour (i.e. less suicidal rats, fish, cliff racers, etc.)

Blighted animals will still attack as normal because the blight has caused
them to lose their internal instincts. This allows them to bypass the laws of
natural selection, making it okay for us to kill them without worrying on
how their species ever could have survived with such stupidity.

Also, stronger looking animals have been made stronger. This was done
through an increase in animal combat skill, animal agility and animal strength.
Dreughs have also recieved in increase in damage. (Dreughs are lethal now)

Changes:

-Normal cliff racers will not attack characters, they will run (fly) if attacked.
-Diseased cliff racers will attack only if attacked first..
-Blighted cliff racers will still attack characters.

-Normal guars will not attack characters (they may however try to be cute and lick you).
-Guars will run if attacked.
-Wild guars will attack only if attacked first.

-Kwama Foragers will attack only if attacked first.
-Blighted Kwama Foragers will still attack.

-Normal rats will not attack character, they will run if attacked.
-Diseased rats will attack only if attacked first.
-Blighted rats still attack.

-Mudcrabs attack only if attacked first.
-Diseased mudcrabs will attack only if attacked first.

-Slaughterfish will not attack characters, they will fight if attacked.
-Perch (Small Slaughterfish) will not attack characters.

-Dreughs are now as mean as they look. (They deal more damage and hit more frequently)
-Nix-hounds have been made much stronger. (They hit more frequently)
-Aljits have been made stronger. (They hit more frequently)
-Kagouti have been made stronger. (They hit more frequently)
-Scamps have been made a little stronger. (They hit more frequently)


This makes the game much more enjoyable for several reasons:
1. It is simply more realistic from a role playing perspective
2. It increases the difficulty involved in battling certain creatures, thus making the game more challenging while ensuring you aren't wasting your arrows or wearing down your blade on cliff racers, slaughter fish etc.
3. If your major or minor skills include any of the armours or weapons you level more slowly which helps to balance the game out.
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testingtest12.......All those moments ... will be lost ... in time ... like tears in rain.
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  #39 (permalink)  
Old 12-28-2004, 07:24 PM
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Better Portable Containers

This mod adds a store which sells portable containers- that is, containers you can pick up and carry. The unique thing about this mod is that the containers keep their contents, and do not require going to a certain cell when you reload the game. It does, however, force you to drop your containers outside-and pick them up- after loading a savegame.

The containers include, among others:
Backpacks
Shirts
Pants
Urns
Baskets
Sacks, small and large
A muffin- this one is rather odd, but fun.
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  #40 (permalink)  
Old 01-10-2005, 12:53 AM
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Pegas Horse Ranch

This is definitely one of the most enjoyable mods I have tried.
It places a horse ranch just south of Vos. You can ride, buy, breed, train and
sell horses. The mod is also companion friendly. Companions will ride on the same horse with you, or they will ride their own mount. I suggest the latter; it looks better, but more importantly, if you have bought two horse of differing genders you can breed them.
Also, it is reasonable for lower end machines, I was expecting a hit in my FPS, but it has not been bad at all.

Check it out here:
http://www.highpressure-morrowind.co...rse_Ranch.html
It can be downloaded from TES (just check the "creatures" category)
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testingtest12Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup.

testingtest12.......All those moments ... will be lost ... in time ... like tears in rain.

Last edited by dragon wench; 01-10-2005 at 01:06 AM.
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  #41 (permalink)  
Old 01-22-2005, 02:57 AM
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Meteoric Steel Mail
A definitly DW must-have It adds a full suit of beautiful chain armour (with bordeaux trim) with very cool dual scabbards at the back. This is one of the best armour sets I've ever seen. The detail is amazing.
http://mitglied.lycos.de/AlphaQuantu...cSteelMail.jpg
Download
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  #42 (permalink)  
Old 01-22-2005, 07:47 AM
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Most of my favorite mods are already mentioned in this thread. I'd like to add this beautiful house mod: 'Japanese house'. It comes with a patch that makes it even more pretty.
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  #43 (permalink)  
Old 01-29-2005, 04:14 AM
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Jarrod's new texture mod

http://www.rpgplanet.com/morrowind/modpics/jarrod2.jpg
Oh my This mod replaces most of the textures in the game, with a truly brilliant result. This screenshot looks incredible. Before you download it, make sure you have at least a 64 mb graphics card.

Roads to Heaven


http://www.rpgplanet.com/morrowind/modpics/BC_road.jpg
Another texture mod, this one replaces all road textures with sharper, more detailed ones. Again, you need at least a 64 mb graphics card to play this mod without a huge framedrop.
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  #44 (permalink)  
Old 01-29-2005, 04:51 AM
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It looks great, I saw those before, but I don't want my framerate to slow down too much.
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  #45 (permalink)  
Old 02-14-2005, 08:21 AM
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Moltovir, great screens...! But is Roads to Heaven the name of the graphics mod...? I don't think I've heard of it.

(One other point: please don't put screens up here, in the forum. Buck says they slow down loading. You're welcome to put up links to screens, though. Thanks.)
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