Quote:
Originally Posted by Magelord648 Hi.
As some of you may know. I am into modding and I am in the development of my first big mod. It is called The Secret Masters. It will give each of the Secret/Master trainers a quest for the player after he/she has reached level 100 in the skill they train. Obviously I can't make a mod to just my tastes because a large amount of people will miss out. So I thought I'd ask the good people of GB for some ideas. I'm looking for suggestions for quests and rewards for completing them. I can do some basic scripting so anything unique is welcome. Any ideas?
Thanks.
EDIT
Also could you drop some links to some resources which you think would be good. |
Sounds like it could be an interesting mod. My suggestion, given how powerful the Secret Master's stuff is, would be to truly make the quests challenging. For example, you could have one trainer require you to obtain some item or other and have it guarded by a really large swarm of
souped up cliff racers

Or... you could have a quest that has the PC deep ocean diving in an area infested with very hungry and high level sharks... (Abbot's Ocean Life Mod would be one to check out for the sharks).
Though, those are basically glorified fed ex quests, so to vary it out, you could perhaps be recruited to settle some kind of dispute which would involve lengthy negotiations and require a high speechcraft. Or maybe you could be asked to build up a thriving shop, that sells alchemy ingredients.
I don't know how comfortable you are with the scripting it would entail, but those are some ideas anyway.