| | | Advertisement |  | | | |  | GameBanshee Forums
| | 
06-03-2004, 04:25 AM
|  | Exalted Member | | Join Date: Apr 2004 Location: UK
Posts: 729
| | | Less Generic NPC Project Many, if not most of us will have experianced the great Less Generic NPC Project: Seyda Neen. I don't know how many people put it together, but my guess is between three and five. Seyda Neen is a little town, yet this mod adds so much to the game, just imagine what we could do AS A FORUM.
If we take maybe one town each week. A group of eight or nine of us set about doing it, each with six or seven NPCs. Somebody who understands the TES kit gets emailed the responses as an attachment for Microsoft Word, and puts them in the game, and once a week we release another town with less Generic NPC Dialouge. I'd suggest doing 1 Canton of Vivec at a time. I'm more than happy to contribute, although I'd suck with the TES kit. Anybody else interested?
By the end we could have dialouge unique to every NPC in built up areas of Morrowind!
__________________
If pro is the opposite of con, is Congress the opposite of progress? - Thanks to Blake for the avatar! | 
06-03-2004, 05:44 AM
|  | Exalted Member | | Join Date: Jan 2004 Location: Poland
Posts: 732
| | | The problem is finding someone who is - sorry - stupid enough to do all the work. When I'm willing to do such a mod, then I'll do it based on my own ideas. And I am willing to do it - but I hate the dialogue-system in the construction-set. Nevertheless I'm going to have another look at it. But right now I'm too stressed out with school and such.
But don't get me wrong - the idea is good. It's just my personal view...
__________________
"Some people say that I must be a terrible person, but it’s not true. I have the heart of a young boy in a jar on my desk."
-Stephen King
| 
06-03-2004, 06:10 AM
|  | Exalted Member | | Join Date: Apr 2004 Location: In a world full of hate
Posts: 1,409
| | | Sounds like a good idea, but I don't know how to do it. How many people do know how to make that kind of stuf?
__________________ "Life is short and hard like a body-building elf" | 
06-03-2004, 07:28 AM
|  | Moderator and Twisted Sister | | Join Date: Apr 2001 Location: The maelstrom where chaos merges with lucidity
Posts: 18,002
| | | How about if people contributed their different skills and it was done collectively? For example, I know I could write up dialogue, but I have no ability with the technical side of things.
__________________ testingtest12Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup. testingtest12.......All those moments ... will be lost ... in time ... like tears in rain.
Last edited by dragon wench; 06-03-2004 at 07:44 AM.
| 
06-03-2004, 08:19 AM
|  | Exalted Member | | Join Date: Apr 2004 Location: In a world full of hate
Posts: 1,409
| | | Good point, writing a dialog is something everyone with a creative mind can do.
__________________ "Life is short and hard like a body-building elf" | 
06-03-2004, 08:41 AM
|  | Exalted Member | | Join Date: Jan 2004 Location: Poland
Posts: 732
| | | Yes, but making the technical part isn't as much fun as making the dialogs...
__________________
"Some people say that I must be a terrible person, but it’s not true. I have the heart of a young boy in a jar on my desk."
-Stephen King
| 
06-03-2004, 08:47 AM
|  | Moderator and Twisted Sister | | Join Date: Apr 2001 Location: The maelstrom where chaos merges with lucidity
Posts: 18,002
| | | I'm sure it isn't as much fun, but given that we all have different talents and that this would require a huge amount of work, it makes sense IMO to pool resources.
Besides, time-permitting, I'd also be willing to edit dialogue for grammar and spelling.
__________________ testingtest12Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup. testingtest12.......All those moments ... will be lost ... in time ... like tears in rain. | 
06-03-2004, 09:12 AM
|  | Exalted Member | | Join Date: Jan 2004 Location: Poland
Posts: 732
| | Quote: Originally posted by dragon wench Besides, time-permitting, I'd also be willing to edit dialogue for grammar and spelling. | Hey, are you referring to anything/one special with that? 
__________________
"Some people say that I must be a terrible person, but it’s not true. I have the heart of a young boy in a jar on my desk."
-Stephen King
| 
06-03-2004, 09:33 AM
|  | Moderator and Twisted Sister | | Join Date: Apr 2001 Location: The maelstrom where chaos merges with lucidity
Posts: 18,002
| | Quote: Originally posted by Monolith Hey, are you referring to anything/one special with that? | lol!  Nobody in particular  I'm also quite aware that there is often an expectation for mods to be written in English, which is not everybody's first language. This has always seemed a little unfair to me because I'm sure there are all kinds of people out there who are really skilled at modding but are less confident of their English abilities.
And well, there are some people whose mother tongue is English but they seem to lack experience in writing 
__________________ testingtest12Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup. testingtest12.......All those moments ... will be lost ... in time ... like tears in rain. | 
06-03-2004, 09:44 AM
|  | Exalted Member | | Join Date: Jan 2004 Location: Poland
Posts: 732
| | hum...there are some mods in German, but I don't have a German version of Morrowind. I don't know if it is possible to make with the English Version mods for the German version...but translating shouldn't be a problem.
But having someone who can correct grammar and spelling is quite good...not that *I* need it. Others. 
__________________
"Some people say that I must be a terrible person, but it’s not true. I have the heart of a young boy in a jar on my desk."
-Stephen King
| 
06-03-2004, 09:57 AM
|  | Exalted Member | | Join Date: Jan 2004 Location: texas
Posts: 738
| | | That has to be the one of the single greatest ideas for a mod ever, of course would you want quests to be attached to these new npcs? Or just have each one have there own background?
I personally hate the dialogue system in te Cs not that it's hard to learn but if you mess up it can thoroughly break your game...
I would be very interested in doing the technical part just to be a part of it. It wouldn't be that hard, given everyone was writing a background for every npc, it would just require you to plugin it into its respective place. Sadly I don't know how to do this but hopefully soon I will learn. | 
06-03-2004, 10:05 AM
|  | Temporarily on Leave | | Join Date: Mar 2001 Location: The sun, the moon, and the stars.
Posts: 28,399
| | | One point to keep in mind: be sure to check out all the other Seyda Need mods around! It's the most popular modding zone in MW, so a lot of people add NPCs, buildings, quests, etc. You don't want to conflict with 'em, or your mod will get a rep for conflicts and won't be used.
__________________ To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe. | 
06-03-2004, 10:46 AM
|  | Exalted Member | | Join Date: Apr 2004 Location: UK
Posts: 729
| | Quote: Originally posted by arno_v Sounds like a good idea, but I don't know how to do it. How many people do know how to make that kind of stuf? | Thats what I was suggesting, I wasn't asking somebody to do it all on thier own. And all I'm talking about is editing the dialouge, no changes to quests, or added quests. I'd be willing to do a lot of the writing, if we are going to do this I'd like to try it out on a small town first, just to make sure we can do it. Maybe Khuul? There are only about 20 NPC's there, so thats 5 people, doing 4 NPC's each. I'll be one of those five, so we need four more people to write the dialouge and one person to try and put it into the game. @Blake, if you could do that, it would be fantastic.
We'd want to have a unique response to 'my trade' 'lastest rumours' 'little advice' 'little secret' 'background' 'someone in particular' 'something in particular' and anthing else that is generic.
btw if somebody could go to Khuul and count the NPC's and jot down thier names and where abouts they are that would be cool too.
DM
__________________
If pro is the opposite of con, is Congress the opposite of progress? - Thanks to Blake for the avatar! | 
06-03-2004, 11:19 AM
|  | Exalted Member | | Join Date: Jan 2004 Location: texas
Posts: 738
| | | Seldus Nerendus-silt strider guy dark elf
next to silt strider
Rivame Samandas-commoner dark elf
wandering around
Svadstar-commoner dark elf
wandering around
Talmeni drethan-shipmaster dark elf
next to her ship
Aldi-commoner nord
in her shack
Brurid-smuggler nord
in his shack
Endris Dilmyn-commoner dark elf
in her shack/ she is a sleeper
Helga-commoner nord
in her shack
Miron Garer-commoner dark elf
in his shack
Nelmyne Andules-commoner dark elf
in her shack
----in thongar's tradehouse----
Shotherra-assassin khajiit
Ondi-Knight in the imperial legion nord
Thongar-merchant nord | 
06-03-2004, 02:32 PM
|  | Exalted Member | | Join Date: Apr 2004 Location: In a world full of hate
Posts: 1,409
| | Good job blake.
@DM - I'll be hapy to write some dialogs, and with Dragon Wench checking my spelling it will al be good 
__________________ "Life is short and hard like a body-building elf" | | Thread Tools | | | | Display Modes | Rate This Thread | Linear Mode | |
Posting Rules
| You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | | |