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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > The Elder Scrolls III: Morrowind

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  #16 (permalink)  
Old 08-10-2004, 08:30 AM
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Demortis, if you have questions about the game, please state 'em each as separate threads. It's considered rude to "kidnap" somebody else's thread to ask your own questions--and you'll get a lot more replies if your questions draw attention to themselves, under their own titles.

Please check, as well, the forum's Search function. A lot of answers can be located much quicker that way than by waiting for answers, here. Thanks.

Spam removed.
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Last edited by fable; 08-10-2004 at 08:32 AM.
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  #17 (permalink)  
Old 08-10-2004, 09:37 AM
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Uh..what happened to my post Fable?
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  #18 (permalink)  
Old 08-10-2004, 09:51 AM
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I don't know what post you mean. PM me, rather than discussing it, here.
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  #19 (permalink)  
Old 08-12-2004, 08:31 PM
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I believe that resist Magika is a Restoration spell. If that's true, and your Restoration skill is high enough, you could consider creating a spell (which I named "Burst of Magika Immunity") which provides 100% resistance to Magika for something like 1-3 seconds. This should have a decent chance to cast, it was around 60% and my Restoration was maybe 30-ish. So, as soon as you cast it, IMMEDIATELY open your inventory and put on the boots (just to be sure, check the lower right-hand corner and see if, among your spell effects, you've got resist magika 100%. If not, sorry but rest and try again. Anyway, if it's there, that means that you'll resist the blinding effects of the Boots but WILL NOT resist the 200 point boost to speed. Congrats! You've got insane running speed and no drawbacks.

For added fun, you might consider making a belt or ring with a constant effect 1 point levitate. With the Boots, even a 1 point levitate would give you decent speed in the air. I called my belt of 1-point-levitate "Bob's Companion". I leave it to you to figure out what that means.
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