Register Lost Password?  Cookie?
  The time now is 03:56 AM GMT -6.  
Banshee Network
 
Quick Links
 
 
GameBanshee Swag
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 
Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > The Elder Scrolls III: Morrowind

Reply
GameBanshee Forums  
LinkBack Thread Tools Rate Thread Display Modes
  #1 (permalink)  
Old 03-03-2004, 11:46 AM
Coot's Avatar
Exalted Member
 
Join Date: Aug 2001
Location: The Netherlands
Posts: 2,100
Angry #$%&* companions! (spoilers)

I'm trying to enter Castle Karstaag on Solsteim. I took the backdoor and encountered a rickling called Kirsh... who wants to be my bestest friend. Well, at least until I kill all of them nasty grahl.
That is fine by me... but he insists on tagging along! Now either he gets killed by a grahl (they pack a wallop) or accidentally by me because he, like any other companion, gets in my way, like, all the time!
Of course, I had other companions before who had the same annoying habit, but you could tell some of them to wait for you or they had more hitpoints.
I tried to exploit the fact that those companions have terrible pathfinding, but this smurf doesn't want to get stuck!
Also, when someone is with you, you can't sneak up on enemies and backstab. Now I have to match those grahl punch for punch. Not what my sneaky bosmer had in mind.
How do you people deal with these 'friends'?
__________________
She says: Lou, it's the Beginning of a Great Adventure
Reply With Quote
  #2 (permalink)  
Old 03-03-2004, 11:58 AM
Sojourner's Avatar
Exalted Member
 
Join Date: Mar 2001
Posts: 3,088
Whenever possible, I do the quest without their "help", then talk to them afterward. If that's not possible, I try to clear an area ahead of time (escorting a mage). I recall being able to shoot some of the Grahl, the rest I'd rush so they'd hit on my PC and just whack them. Potions are a must.
__________________
There's nothing a little poison couldn't cure...

What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
Reply With Quote
  #3 (permalink)  
Old 03-04-2004, 07:34 AM
Coot's Avatar
Exalted Member
 
Join Date: Aug 2001
Location: The Netherlands
Posts: 2,100
There was no way I could avoid the rickling. He's sort of like my brother in law .
I just figured that maybe there is a way to make more efficient use of those pesky 'friends'. With 'escorting someone'quests you can usually ask them t wait, clear the area and pick them up afterwards. This Kirsh can't take a hint, however. Like I said, brother in law.
__________________
She says: Lou, it's the Beginning of a Great Adventure
Reply With Quote
  #4 (permalink)  
Old 03-19-2004, 01:56 PM
thousandfrac's Avatar
Exalted Member
 
Join Date: Jan 2004
Location: england
Posts: 175
Send a message via AIM to thousandfrac Send a message via Yahoo to thousandfrac
Quote:
Originally posted by Coot
There was no way I could avoid the rickling. He's sort of like my brother in law .
I just figured that maybe there is a way to make more efficient use of those pesky 'friends'. With 'escorting someone'quests you can usually ask them t wait, clear the area and pick them up afterwards. This Kirsh can't take a hint, however. Like I said, brother in law.
talk to him, tell him to stay put. kill the grahl on your terms. then go back and tell him to follow.
i've never had a companion that when they were following i couldnt talk to them and tell them to wait
or at least i dont think i have
Reply With Quote
  #5 (permalink)  
Old 03-20-2004, 07:42 AM
Exalted Member
 
Join Date: Mar 2004
Location: Im a scot!
Posts: 101
Send a message via Yahoo to 100% Fake
if it really bothers you why not just lock him in a room somewhere then do the mission and then go talk to him. that is of course you cant talk to him for whatever reason.
__________________
You N,wah!

You will die!

(cough)
Reply With Quote
  #6 (permalink)  
Old 03-20-2004, 09:03 AM
Coot's Avatar
Exalted Member
 
Join Date: Aug 2001
Location: The Netherlands
Posts: 2,100
Well, that's just it, I couldn't tell him to stay behind, that dialogue option wasn't there. But I plowed through and with the help of the 'heal companion' it finally worked out.
Thanx anyway
__________________
She says: Lou, it's the Beginning of a Great Adventure
Reply With Quote
  #7 (permalink)  
Old 03-20-2004, 09:07 AM
Exalted Member
 
Join Date: Mar 2004
Location: Im a scot!
Posts: 101
Send a message via Yahoo to 100% Fake
Talking

thats no problem but seriously i did have the best advice )
__________________
You N,wah!

You will die!

(cough)
Reply With Quote
  #8 (permalink)  
Old 03-20-2004, 06:42 PM
Member
 
Join Date: Mar 2004
Location: South Africa
Posts: 20
Send a message via Yahoo to Warren abc
Cool

That was pretty sharp fake. I had a slave I bought follow me everywhere (she was the only person who accepted me for the blood drinker immortal I am) needless to say she was expensive so I locked her in my bedroom in my Redorn Stronghold. (Yes i said my bedroom, Vamps need love to).
__________________
Yes I am aware that I can't spell but you ought to see me juggle.
Reply With Quote
  #9 (permalink)  
Old 08-03-2004, 04:06 PM
Exalted Member
 
Join Date: Jul 2004
Location: Orygun
Posts: 188
Send a message via AIM to Maruchan Send a message via MSN to Maruchan
fake that is exelent advice unless the door opens inward and they are are constantly running at the door(most npc) then you have a problem.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Forum Jump


 
      Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
© 2000-2008 GameBanshee.com