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Go Back   GameBanshee Forums > Forum Categories > RPGs > Star Wars: Knights of the Old Republic III

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  #1 (permalink)  
Old 02-19-2005, 07:25 PM
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What Do You Want in KotOR III?

Characters (Controllable):
Canderous
T3-M4
HK-47
Bao-Dur (I really don't like him, but it seems like he'll return)
Atton (returning as a Jedi)

Maps:
Taris
Telos
Datooine
Tatooine
Manaan
Onderon

General:
Maps larger, these cities seem like they should be 100x larger than NYC, yet I still can't imagine where everyone lives with so little room in a "city".
Character's should get their own side-quests back. (EX. Mission's brother)
NO MORE LAG!
FIX GLITCHES!
I don't want to start off in the middle of nowhere again.
No more dead planets like Korriban (KOTOR II)
More cities in one planet
Lightsabers should be doing more damage to units if they can melt solid steel doors
More damage should be done on attacks (CPU units). I'm just wondering how getting stabbed with a lightsaber from a Sith Master doesn't take out half my life. Or how Force Storm from a Sith Lord doesn't almost kill me.
The ending wasn't too great on KOTOR II, try to at least make it a movie ending instead of dialogue.
The final boss should be a little bit more difficult
MORe people should talk to you, like if I have a Wookie following me around all the time, no body seems to make a big deal. WHY IS THAT?
Maybe a daytime/nighttime thing going on.
  #2 (permalink)  
Old 02-19-2005, 09:46 PM
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Posts: 119
A better game Engine
Less LESS LESSS LESSSS Loading time!!!
Ability to choose which characters you want
having the ability to kill anything/threaten
light/night times
driving vehicles
space battles which you can fly/fight also
More cities
maybe a scene which you fight a war
ability to go into first person
ability to snipe mode
more planets
characters which help you but are not apart of your party
That's all i can think of right now....
  #3 (permalink)  
Old 02-19-2005, 10:00 PM
Darth Zenemij's Avatar
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Exclamation I agree

There should be a day/night time
You should be able to pick who you want as your party and threaten/kill whoever BUT you could also be able to gain a whole lot of dark side points.
You should be able to pick your own race
Start off as any type of class
More worlds
More cities on worlds
More damage done with lightsabers and force powers
...And a whol lot of other things
  #4 (permalink)  
Old 02-20-2005, 03:10 AM
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Location: Doncaster, UK
Posts: 17
Character Creation class from Jedi Academy
*Kel Dorr, Zabrak, Rodian, Human, etc...

Customised Light Sabre Hilt!
*instead of lookin like silver pipes.

Planets:
*Tatooine
*Dantooine
*Kashyyyk
*Yavin IV
*Korriban
*Telos
*Courscent

Character Returning
Carth Ornasi - Republic Admiral (Non Controlled)
Bastilla - Jedi Master -(Council Member)
Revan - Jedi Master - (Council Member)
Canderous
HK-47
T3
Atton
Mira
HandMaiden

StoryLine

After the settled down threat of the Sith returning from parts unknown your character is set on the course of becomming a Jedi Knight - thus meaning you take the role of being a student to a master which is assigned to you,

during an epic cut scene you see the rise of the sith with a new menacing proclaiming title of Sith Lord. During the cut-scene you get injured and pass out and your master is slain - the dark lord put you in a comatosed state and jetisuns you from his vessel to let you roam freely. eventually your caught by a republic freighter on the way back to courscent and you are brought before the jedi order.

im sure the story writer can make summat from that - Just make sure at the end the 3 ending!

LightSide: You choose to sit on the council
Nuetral: You leave the order and you decide thats for the best
DarkSide: You become the new menace of the Sith - all your party are your servants and any jedi dorn the Sith Robes!

Game Note

*Take longer and FIX bugs and tiny flaws
*Research the vessel types available -(the Star Destroyer!)
*More Out Fits to choose from - Colouring Changes (Work Bench)
*Usable Land Speeders (optional class points required)
*Better options (if you play light side most answer are geared to get a slap!)
*Less Mathmatical sums on puzzles! my head hurts with them
*12man Jedi Council
*Introduce Old Faces BACK into the game - even if it means them only appearin in the back ground.
  #5 (permalink)  
Old 02-20-2005, 04:13 AM
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Characters:
Bastila (newly rejoined Jedi)
Handmaiden
Mira
Visas (converted Jedi)
Bao-Dur
Atton Rand
Carth Onassi

Worlds:
Mon Calamari!
Coruscant
Alderran
Yavin 4
Correllia

Extraneous:
keep missions where you have to set a party leader other than yourself
be able to learn special feats from party members if you reach a certain influence level
take part in a large, open field battle (tanks, fighters, droids soldiers around you)
have extra missions which allow you to grow in the force with rewards such as special Jedi/Sith powers based on your allegiance or that give you special Jedi/Sith artifacts that can only be gained by completing the missions
alien Jedi
alien party members that aren't necessarily Wookies

Plot:
The years of peace following the final Sith attack at Telos has allowed the Republic and the Jedi to get well on the way to recovery. Many fallen and disavowed Jedi have come back into the fold. You are an apprentice who is nearly ready to become a Jedi Knight. You and your master are returning from a diplomatic mission to the Outer Rim when your master senses a disturbance on Yavin 4. Your master convinces the captain of the cruiser you are on to divert course to the moon where the ruins of Exar Kun's empire stand. On the surface you and your master uncover a new Sith threat (a plan to usurp certain Core worlds). In the ensuing battle, your master is slain and you barely manage to escape to the shuttle you took with your life. You are haunted by the death of your master with whom you have developed a very close friendship.

Light: You overcome your desire for revenge, you defeat the Sith simply because it is the right thing to do. The council greatly rewards you by granting you an apprentice and granting you a seat on the council when the time comes.
Neutral: Your reasons for defeating your foe are very ambiguous. The council is glad you defeated the Sith, but aren't sure they can fully trust you in the future.
Dark: You overthrow the Sith master and take the mantle for youself crushing the Jedi's and the Republic's chances of ever recovering.
  #6 (permalink)  
Old 02-20-2005, 05:42 AM
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Ridable creatures, maybe make a new mini-game where your chosen creature battles against another, or where you ride your creature and shoot lasers at another rider. You ride in a straight line, and by the time you reach the end, whoever gets the most points wins.

To get an idea of the creature sizes (episode two anakin riding that leach/sheep thing).
I'm sure this might be a bit hard to achieve, but common by the time Kotor III is made it shouldn't be that uncommon to do unique with the gameplay.

Also, I would like real-time action in lightsaber battles. Some more control over blocking and attacking. Also it needs to be more realistic, for exmple: The ligtsaber can cut through half-meter thick doors, how is it that when it touches a normal weapon in battle the weapon is not cut into pieces? And I would like to see FPS elements in the blaster system.
Infact, just make everything a bit more realistic, I mean, when there are 12 people shooting at you, all start to shoot at the same moment and travel at the same speed, presumably they can't all be shooting at the same point, how is it that your character can deflect all the shots fired at him (from front and behind) with a single rising of his lightsaber?


Ajdaha signing of...
  #7 (permalink)  
Old 02-20-2005, 11:18 AM
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Posts: 77
Oh yeah. Something really annoying has come to my attention.

HOW IN THE WORLD CAN YOU MISS WHEN ATTACKING A FOOTLOCKER?

It takes so long to "bash" it open it's crazy!
  #8 (permalink)  
Old 02-20-2005, 01:19 PM
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Posts: 86
Smarter AI and Better Graphics. And make it less a big mission the universe depends on you thing and more of a chill thing. Like you are a jedi detective and you you chill on Curusont drinking juma juice and having your padawan next to you. And non of these memory loss things they are getting a bit annoying now, how about you play from child or something.

Last edited by Exil; 02-20-2005 at 01:23 PM.
  #9 (permalink)  
Old 02-20-2005, 01:19 PM
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I'd like to see either more realistic character influence or the removal of the influence system altogether.

I found it kinda of stupid that Atton was warning me about how the dark side was screwing up my face when his face was just as messed up as mine was.
  #10 (permalink)  
Old 02-20-2005, 01:33 PM
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spoilers
































ok the characters are impossible as the droids and any part of kotor 2 ebon hawk crew die (darkside ending) which includes canderous as he is mandalore and most of the crew of ebon hawk kotor 1 die too as for worlds i want tatooine bak and manaan maybe nar shadhaa i love doing blk market missions
  #11 (permalink)  
Old 02-20-2005, 03:07 PM
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I like the ole your the child and growing angle... would mean that you have 3 options again.

Light Neutral and Dark.

But if you read the exploits of the Young Obi-Wan - Padawans had to complete trials before even given a master, you could use the trials as the main object of the game.

Obviously the choices you make will affect other on a small scheme to start with and eventually the choices will affect a planet or two!

the Jedi Academy angle having returns from Bastila, Jhani, Jolee and Revan would be kool.. also the Yoda species one Vandar?? he must be alive still!
  #12 (permalink)  
Old 02-20-2005, 03:18 PM
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Smile Idea!

Hay you know it might be a good idea to email the creaters all this info, coz they arn't gonna no other wise. You never know they might listen. We should all send the creaters an email each with ideas for KOTOR III and then the creaters, I do it sometimes and they email me back sometimes so it's worth a try. I know I for one have a bunch of ideas for example: Being able to attack any one you want as someone sallready suggested. Being able to pick more then a human as a charecter. No level limit and being able to continue the game after you have finished the story. I could go on for ever, but seriously email lucas arts an others and tell them want we want, or else all these ideas will go to waste. L8'er guys!
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  #13 (permalink)  
Old 02-20-2005, 03:48 PM
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Quote:
Originally Posted by dayum_skippy
Characters (Controllable):
Canderous
T3-M4
HK-47
Bao-Dur (I really don't like him, but it seems like he'll return)
Atton (returning as a Jedi)
Canderous is Mandalore, and Bao-Dur is dead. (If you see this hologram...). if you've read the topics about stuff that LA didn't add because they wanted to finish the game as fast as possible you'll understand. :P
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  #14 (permalink)  
Old 02-20-2005, 10:18 PM
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What about Jolee Bindo from the first game? personally I thought he was a great character and I liked the story he told about his wife turning against him to join Exar Kun.

Definitely Bastila should return if only because Jennifer Hale has such a sexy voice
  #15 (permalink)  
Old 02-21-2005, 05:24 AM
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What I want/wish for Kotor III:

- the NPC Missions/backgroundstory thing as in Kotor I, but the way you solve it should have an effect on their alignment. I was really disappointed when I choose the evil options for Mission and Carth but they remained on the light side
- to choose a race other than human during character creation
- to meet Revan and the Exile again and maybe get them as NPCs with customizable appearence to bring them in line with what you choose them to look like in the previous games
- not another amnesia/memory loss start of story
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