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02-24-2005, 03:21 AM
| | Exalted Member | | Join Date: Dec 2003 Location: Grimsb'eh
Posts: 361
| | Jango and Boba are Mandalorians aren't they? The very last of them was my impression. I think Kreia made some veiled reference to Boba's death at the hands of Luke, right at the end of the game, will play that battle again to find out 
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02-24-2005, 03:22 AM
| | Member | | Join Date: Feb 2005
Posts: 21
| | | Yes, actually, a full game....that would be the least you could ask for. As a matter of fact, KOTOR is a much more solid game than KOTOR2, looking at all the stories and quests. A good example is the quest on the "Ebon Hawk" for one. I´m also thinking in a different line when it comes to the whole game plot. This is beeing a dark-sider. As such, maybe you should have less options? Why not make the dark side what it is described as in all the Star Wars games and the movies, that is:
*Quicker. You should gain abilities faster, although maybe somewhat restricted to the dark side abilities.
*Less powerful. Although the later part of the dark side development might be as powerful as other Jedi´s, it should maybe transit over a time when the development goes VERY slow, that is you quicly gain power and others become easy prey, but a well developed Jedi knight will pose a REAL problem.
*"If you enter the path of the dark side, forever will it control your destiny", and "you don´t understand the power of the dark side, I MUST do as my master commands me". Once you enter the path for the dark side your options, such as for dialouges and such, gets more and more limited, the further you fall.
It would be very frustrating, and as such truthful to the movies and what is said in the games, if your destiny actually was controlled in some way by the dark side. As the prize you pay for going the easy way. In this I would also want the game itself not showing the alignment as obvious as it does.
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02-24-2005, 03:34 AM
| | Member | | Join Date: Feb 2005
Posts: 40
| | May be spoilers..
Hmm.. it depends on if you leave Boba at Return of the Jedi or continue his story, if you continue it in the Mandalorian armor book series then he survives, it also touches on his armor, that he heard stories growing up but never says if he is indeed a Mandalorian or just fastincated by them. I guess according the last battle which I just went a redid, thank you for saved games, then that would have to be Boba Fett and Luke...
Just curious I know this was in another post about Mira finding out who her true father was, blah blah blah, could that be Mandalore? I mean after all she was a "slave" of the Mandalorians as a child and never really knew her parents. I'm going to replay and get her as soon as possible rather than at the end and see if I can get more info out of her. I was thinking perhaps she was the Jedi that ended the Mandalorians since what Keria said about her during the light side ending.
Hurry up make the 3rd game and do it right so all our questions are answered
I got that Disciple was going to be on the council, does that hint at a return character? | 
02-24-2005, 05:23 AM
| | Member | | Join Date: Feb 2005
Posts: 2
| | | i think that at the start of the game you should be able to choose either dark or light side and be trained by a master of either side and go along with the game fighting against the opposing side. which would mean that there would need to be two different story lines.
that will probably never happen exept for in the empire divided on the pc | 
02-24-2005, 07:17 AM
| | Member | | Join Date: Feb 2005
Posts: 21
| | Choosing your alignment from the beginning seems like quite boring to me, and would also remove a quite heavy aspect of the game, the one concerning the effect of the choices you make. Sounds even more like a FPS and not a RPG then if you ask me.
Anyhow, another thing I´d like implemented would be the customization of your character according to injuries. If you´re critically hit, you actually should be critically hit. Stupid to be critically hit by a light-saber in your arm and the only effect beeing actually nothing once you heal up? I say, when it comes to light-saberfighting, make it more lethal, in the same time change the form of the sword play. If it would be easier to parry than it would be to attack, then the lightsaberfight would go on until one of the fighters actually hit. All hits with lightsabers should be critical, but the hits would be seldom. So, if you are in a fight with an enemy, and there are three of you, your character finally might get hit, critical hit against the arm let´s say, so the arm is chopped of. Now, based on condition and others, he might be able to continue the fight or not. Anyhow, the companions might fight on, eventually taking the opponent out. Next thing needed is to take you to a medical facility where you will get i new arm in this case.
This would render a character that:
* If dark, and thus seeking battle, will consist of maybe a few spare parts, "more machine than human, twisted and evil".
* If light, seeking non-confrontative solutions, would be less "chopped up", and maybe only have a spare hand covered by a black glove...
Also, it would be nice to have some different companions to choose between, like in Baldur´s Gate, where there are some NPC you can choose between. That would give, if any of your companions get their head chopped of (as a result of a critical against the head) you´ll find another one to join you in your quest.
Something like that
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02-24-2005, 10:28 AM
| | Member | | Join Date: Feb 2005
Posts: 1
| | | I'm hoping with a new graphics engine, I would like to see the random npc's be more reactive. Seeing a big ugly dark lord walking down the street, pull out his light saber and slash an innocent in half, the rest in the area should react in some way. Either flee in horror or walk over to see whats going on. Something like what happens in GTA:SA.
That and a complete story this time. This was a good game...the ending left much to be desired. | 
02-24-2005, 12:40 PM
| | Banned | | Join Date: Feb 2005
Posts: 86
| | | How about using your character from kotor II....since the real sith are stronger you wont just fly through the game and u need to level up more. | 
02-25-2005, 09:17 AM
|  | Exalted Member | | Join Date: Feb 2005
Posts: 168
| | Quote: |
Originally Posted by Admo Jango and Boba are Mandalorians aren't they? The very last of them was my impression. I think Kreia made some veiled reference to Boba's death at the hands of Luke, right at the end of the game, will play that battle again to find out  | You know many narns ago they said the armor was mandalorian battle armor but never let on to the identities of boba or jango so maybe its something LucasFilm decided recently.
Anyways, would I would like in KOTOR 3 is more dark side stuff.
I kind of want it to be GTAish without being GTA, and by that I mean
you can own more stuff and own speeders, buildings, enterprises.
I want a hot story too.
And it wouldnt hurt to say, do sith missions (ie fight other sith lords for power), or have a pair of girl or boyfriend sith fighting over you. | 
02-25-2005, 09:35 AM
| | Banned | | Join Date: Feb 2005
Posts: 86
| | | 1. once again this isn't the sims, i suggest you d/l some starwar skins and play that instead.
2. I think there has been too much dark side and too much "last of the Jedi"
We need to see the full force of the good side. | 
02-25-2005, 09:41 AM
|  | Exalted Member | | Join Date: Feb 2005
Posts: 168
| | Quote: |
Originally Posted by Exil 1. once again this isn't the sims, i suggest you d/l some starwar skins and play that instead.
2. I think there has been too much dark side and too much "last of the Jedi"
We need to see the full force of the good side. | I think the story is getting redundant. The last four games (Jedi Outcast/Academy/KOTOR) has always been; you are the last of the jedi and you need to defeat some darth lord and rebuild the jedi academy :thumbdown:
Firstly, I am not looking for the sims. Just better storylines with the characters instead of the weak plotlines they use to hold these people together. And actually as far as 'owning' stores etc, they are taking baby steps that way in the way you can return to the twilek dancer or the red eclipse for money. | 
02-25-2005, 09:43 AM
| | Member | | Join Date: Feb 2005
Posts: 21
| | Cool suggestion about boyfriends/girlfriends fighting over you!
I also very much liked the suggestion about dark side sith missions, fighting other sith fractions for power.
I have some new suggestions, again:
*First, story-controlling mentors, BE GONE!!!! It really pisses me off that, as in KOTOR2, the whole plot actually, when you think of it, circles around Kreia. The game is not about the character, there is very little for me to alter, influence or anything like that, the story is firm, and the TRUE main character is Kreia. Think of it as a movie....then the main character would be Kreia, and your character as most would be the comic side-kick.
Besides, it´s quite obvious she´s gonna turn on you, I realized that pretty quick during my first game. Another thing hooked into this, is the 'You-stay-put'-syndrome. The 'USP'-syndrome is when you´re not able to move as you like. I ask you, how many times do you crash in this game, I mean with spacecrafts? After had your spacecraft crashed on you 2 times and had it stolen once too, the third crash actually makes you start wondering two things:
first, Isn´t there ANYONE able to pilot the spacecraft better than crappy Atton?
Second, was this the best way the gamecreators had to make the story firm but same time make it look as it somewhat flexible?
To be honest, I´m on to my second game of KOTOR2, this time as dark, completed first time as light, and I must say, that this game is way behind the original KOTOR. Especially when it comes to re-playability. And, replaying KOTOR meant that I found a lot of different side-missions I´d gone by previous times I played it, so not in KOTOR2, to my dissapointment.
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02-25-2005, 09:43 AM
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Posts: 86
| | | r u a girl? | 
02-25-2005, 08:01 PM
| | Exalted Member | | Join Date: Feb 2005 Location: Korriban,Dreshdae.
Posts: 82
| | | I imagine Jango and Boba are mandalorian since in the guide to every starwars item it said Boba's armor is custom made mandalorian armor and are referenced as Mandalorians in multiple Star Wars books.
Last edited by Darth Coran; 02-25-2005 at 08:10 PM.
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02-25-2005, 08:09 PM
| | Exalted Member | | Join Date: Feb 2005 Location: Korriban,Dreshdae.
Posts: 82
| | | see just how hard it is to get a lightsaber through those tiny visers something else I want on the KOTOR III disc is at the menus you can choose to do the Mandalorian wars campaign and go through it as either:Revan,Malak,the Exile,A soldier,a grenadier,a tech spec,a pilot,or a Medic.and the non-jedi groups could get clone armor =D
edit:now obviously each style would have its strengths(grenadiers = unlimited grenades medics can slwoly heal,ect.)
Last edited by Darth Coran; 02-25-2005 at 08:12 PM.
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02-26-2005, 04:33 AM
| | Member | | Join Date: Feb 2005
Posts: 21
| | | Whatever KOTOR III will be, I at least hope I´ll never see anything like Kreia again, she really pisses me off. I´d say it´s really frustrating not being able to make your party consist of those you want just because she´s supposed to do her little stuff about the plot here and there and bla, bla bla. That and the constant spacecraft crashes that lefts you stranded at this planet or that. I´d say, If you can´t make a solid plot, and a game that allows for the PLAYER to choose the course of action, then don´t do a damn ROLE-PLAYING-GAME. Stick to GameBoy or something like that. I would be perfectly happy with having Kreia for instance staying on the ship and just take care of the guiding in the way of the force. But I do NOT wish to drag the old hag into battle, just because the story-writers don´t know how to make a solid game.
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"Friends call themselves honest. Enemies are."
- Arthur Schopenhauer
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