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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Star Wars: Knights of the Old Republic III

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  #1531 (permalink)  
Old 11-09-2007, 02:30 AM
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Yeah you right panda. I guess I was just tired of answering some of those questions. It would be unfair for some of the gamers. But if a movie was to be released ...(that's for another thread)
  #1532 (permalink)  
Old 11-18-2007, 06:41 AM
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Storyline for Kotor III Planet 1:Dantoine

Planet 1 Dantoine:You start the game in Dantoine were you and a jedi named Yann Selran are in hideing from the Sith after the destruction on Dantoine.You decide to go searching around the jedi temple to look for some survivors, Yann doesn't want to go and says it's too dangerous.You decide to leave anyway and tell Yann you'll be back.You wander around the paths that lead to the jedi temple and find some strange brown animal in the distance walking fast.When you get to the jedi temple you see the Ebon Hawlk there but in peices,You look into a window on the second floor and see some Red sith troopers guarding something.It seems there are many sith troopers walking the halls and you have to get past them by fighting.You lost your lightsaber while the destruction of Dantione has going on so you have to use a viroblade.After the next couple of rooms you see two Sith leaders and there guarding some prisoners.After the battle you go in the room with the prisoners and you see someone that looks farmiliar.Carth is there with the prisoners but he's older now and has a fake hand.You say hi to Carth and say you're going to free him and the prisoners.Carth joins your party.When your just about to leave the brown animal in the distance got closer and you see that it's a rancor!Carth tells you that he has some speeders beside the jedi temple and you run towards them.(This would be a cool part of the game)Your rideing the speeder and the rancor is behind you you have to dodge the rancore when it tries to bite you or slice you in half!You tell Carth to follow you to a cave near by were Yann is and go in.The rancor can't fit and crushes the opening with rocks colapsing on it's head.You meet Yann in the cave and is suprised that he survived.You introduce Yann to Carth and start talking about escapeing Dantione and start scouting the caves for another exit.You have a few encounters with some spider thingys(don't remember what there called)and some giant bats.A flashback happens and you see you from KOTOR 1 in the crystal caves and you're looking around and see another path in the cave then the flash back ends you tell Yann and Carth you think that this the Dantione crystal caves and there's another way out.They encounter more spidery things and see a glowing light at the end of the path and say thats the crystal caves.You walk in and see that you were right(here you can take some lightsaber crystals) and find a corpse of a jedi.Search him and you'll get a lightsaber.Then you see someone standing in the passageway to the exit.You realize it's a dark jedi and he runs over takes out his lightsaber and you start fighting.You kill him and get a red lightsaber(WOOT another lightsaber)and exit the cave.Now a new problem is at hand, how are they going to get a ship.Carth sugests to look around the planet for a place...continued later
  #1533 (permalink)  
Old 11-28-2007, 02:12 AM
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Hey? are you trying to say that you are playing as Revan or what? It seems to me you are describing him here. Thought he was supposed to be after the true sith and got stuck there thus the exile going to help him
  #1534 (permalink)  
Old 12-02-2007, 01:26 PM
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Characters:
Cath Onassi (a general on a cut scene movie thing, if the republic is in a massive space battle with the Sith you could see him in a cut scene commanding a republic battleship)
Bastila Shan (If you went to Dantooine it could all be refurbished and tidied up, and bastila could be one of many on the jedi council)
Canderous Ordo (Mandalore, the mandalorians could help the sith in a battle against the republic in a cut scence right at the start of the game, then they could join the republic near the end)
Jolee Bindo (On the outer-rim, could find him on Telos, helping to restore it)
Revan (Could lead an army or Sith out of no-where in a cut scene half way through game, you could chose whether he chose to be sith lord or join republic at start of game and the different story lines could happen, Dark Side could be the Leading the Sith and Light Side could be he's on the Jedi Council on Coruscant)
Atton Rand (Return as a Jedi Knight on Dantooine, he could join your party half way through game then get slain by SITH LORD or by yourself later in game)


Planets:
Corascant - Core Planet, alot could happen there, could have a battle in the senate with Sith lord, could do alot more there too...
Dantooine - in other two, no reason why it shouldnt be in this one, in one of the Episodes of StarWars in the original trilogy it was said that Dantooine was nothing but a wasteland, it could be destroyed in this one...
Korriban - In first two, could meet a Sith Lord here, like Revan, could meet revan in the cave near tombs of the sith lords...
Telos - could go there and meet jolee bindo, or find remains of Atris in the polar region Jedi Academy. the echoes of dead jedi could sound across academy...
Tatooine, could go deep in dune sea, no settlements or anything, just plain nothing, ship (Ebon Hawk or Other) could have crashed there and needs repairing, search dune sea for parts. Dune Could Spread for miles and miles...

Maps: Make Maps loads bigger so player has more to run around and explore, also on planets such as Coruscant you could make transport such as taxis ect... to give you lifts to other parts of map...

Could have transport which player controls...
Speeder, Ebon Hawk or other vessel etc...

Plot:
could start with cut scene of Sith and Mandalorians battling with Republic and the Jedi are fighting too. you could be an apprentice and you and your master are battling with many others. The republic retreat and you, with your master, could fly off in the Ebon Hawk or other vessel. you then go to Dantooine to regain strength and medical. then the Jedi Grand Master will assign you and your master a mission, dunno what that could be, and sends you to corascant. Your master feels a disturbance in the force and guides the Vessel to Korriban instead, but sith fighters find you on the way and start shooting at your vessel, which then crash lands on Tatooine. there you have to find the parts to repair the ship. whilst you're searching, your master remains with the ship. about twenty minutes after the crash, a Sith Lord boards the vessel and murders your master (there could be a cut scence of that).
the player will then return to find his master lying in the medical room, with a Saber scar on his stomach. you go to the cockpit and find the Sith Lord with his hood over his eyes. he then tries to convince you to join him. You then Either join him and end up becoming the true sith, or have to battle him to escape. If you Join him then you and your new master will go to corascant and bring down the republic, in the end you destroy the Dark Lord and assume the title for youself. If you stay loyal to the republic and escape him, you continue the mission the jedi set for you and in the end, destroy Dark Lord and get ranked Jedi Master...
  #1535 (permalink)  
Old 12-05-2007, 03:38 PM
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Quote:
Originally Posted by andre93 View Post
Planets:
Dantooine - in other two, no reason why it shouldnt be in this one, in one of the Episodes of StarWars in the original trilogy it was said that Dantooine was nothing but a wasteland, it could be destroyed in this one...
it never said it was a wasteland. Tarkin only said that it was far too remote of a planet to make an effective demonstration of the Death Star's power
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  #1536 (permalink)  
Old 12-19-2007, 11:23 AM
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Quote:
Originally Posted by Darth Valthri View Post
it never said it was a wasteland. Tarkin only said that it was far too remote of a planet to make an effective demonstration of the Death Star's power
So he did
  #1537 (permalink)  
Old 12-20-2007, 11:30 AM
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i think it would be cool if it was open like morrowwind. join some guilds like bounty hunters, smugglers, jedi, sith. tons of items and weapons. maybe you could join the rebels or imperils. the world detail would be more important to me than space.
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  #1538 (permalink)  
Old 12-21-2007, 09:19 AM
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Force Areas

What I want are areas which are strong in the light side or the dark side of the force. In the areas which are strong in the light side light side powers cost less and dark side powers cost more. In the areas which are strong in the dark side dark side powers cost less and light side powers cost more. It would be much more realistic.

There were areas strong in the light side or the dark side of the force but they didn't affect you at all!
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  #1539 (permalink)  
Old 01-03-2008, 07:00 AM
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Star Wars: Knights of the Old Republic III > What Do You Want in KotOR III?

Revan living with Bastila on her homeworld. They have a family. Both are High
Jedi council members. Have Bastila or Revan teaching their kids how to ride a Banatha that the Tuskan clan leader on Tatooine gave the kids as a birthday present and for Revan helping the Tuskans.
  #1540 (permalink)  
Old 01-04-2008, 06:27 AM
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Quote:
Originally Posted by Shadow Leader View Post
Revan living with Bastila on her homeworld. They have a family. Both are High
Jedi council members. Have Bastila or Revan teaching their kids how to ride a Banatha that the Tuskan clan leader on Tatooine gave the kids as a birthday present and for Revan helping the Tuskans.
Really probing the dark side of the universe there.


Btw, I'm not sure that a married couple could be on the Jedi Council...
  #1541 (permalink)  
Old 01-04-2008, 08:14 AM
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Quote:
Originally Posted by Smiley:) View Post
What I want are areas which are strong in the light side or the dark side of the force. In the areas which are strong in the light side light side powers cost less and dark side powers cost more. In the areas which are strong in the dark side dark side powers cost less and light side powers cost more. It would be much more realistic.

There were areas strong in the light side or the dark side of the force but they didn't affect you at all!
This is a good idea. Should anyone with a certain alignment enter an area of an opposite alignment, he/she should be affected by it's effects. In addition to force powers, probably regeneration might be affected too, plus force power effectiveness as a few examples.
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  #1542 (permalink)  
Old 01-09-2008, 07:22 AM
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Thread Closing

Since we're above the thread limit...this one will be closed...
Head on over to What Do You Want In KOTOR III? Part 2...
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