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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Star Wars: Knights of the Old Republic III

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Old 03-01-2005, 03:08 PM
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Question What about KOTOR III

Does anyone even know if there going to come out with a KOTOR III?
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Old 03-01-2005, 03:18 PM
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Well..........I am pretty sure that they will.But it would be pretty hard though,Fitting the Exile and Revan in there at the same time and all...I have herd some on it's production and all.But not entirely sure.
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Old 03-01-2005, 03:20 PM
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I hope not. They kinda started screwing the story right here, though they really had a good idea (Kreia would have been a really interesting character if they had worked on her).

I would rather have them make another Star Wars themed RPG game not necessarily set in the same era or about the same people. I kinda felt duped when I found myself in the familiar (*cough* boring) confines of the Ebon Hawk and the Harbinger (not even mentioning Korriban).
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Old 03-01-2005, 04:29 PM
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do you guys even know the story?!? The states that the true sith is in the unknown regions and you have to stop them. So sure they have to make it
because then they would lose money and go out of production and also they would be leaving gaps behind.
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Old 03-02-2005, 04:13 AM
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I hope they will make a sequel... hopefully then the story of part 2 is finally cleared up too. Maybe an expansion is an idea? Then again, probably not.
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Old 03-02-2005, 04:10 PM
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Talking

I agree.An expansion would be very good.I think it would depend though weather you went dark or light.To continue on as a sith lord or to go on as a jedi...It all seems very odd to me though.
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Quote:
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I think you and I would end up in the hospital trying to drink together... Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.
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Old 03-04-2005, 06:42 AM
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Final episode

Kotor 3 will be the final kotor!!!!
It's will serve as a conclusion on an existing storyline!!Kreia reveals a bit in the end of kotor 2. Revan and the exile had a purpose for the final instalment of the saga. After kotor 3 lucasarts will produce another 3 part rpg serie, but that saga will be set in another timeline and will have another name!!
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Old 03-04-2005, 06:54 AM
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hmm oki sounds good, but i want to beat Tulak Hord in a Lightsaber match. so that era would be good.
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Old 03-04-2005, 06:57 AM
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I wonder if they plan on actually having us play a character fighting alongside Revan on the Outer Rim or if we shall actually travel to the Outer Rim (after Revan has been there) and uncover Revan's fate. Both would make good plots for a game though setting the game on the Outer Rim would require a totally new atmosphere.

I certainly hope we don't actually get to play Revan though, since (s)he has been made into such a great character that I believe (s)he should remain as an NPC from now on.
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Old 03-04-2005, 07:04 AM
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Quote:
Originally Posted by Darth Moudi
Does anyone even know if there going to come out with a KOTOR III?
Pure speculation on my part, but remember the words of the sainted Yogurt in Spaceballs: it's all about MOICHANDIZING. If Lucasarts feels it can squeeze a tidy profit out of another KotoR title, they'll do it. And I strongly suspect they will. The question is whether Obsidian would get the contract, and I hope that's the case. For all the bollixing up of the story at the end (from Lucasarts rushing the job), it is still a far more compelling story with far deeper characters than in the original KotoR.
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Old 03-04-2005, 07:27 AM
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I have to disagree... somewhat. The main story/plot of KOTOR1 is stronger whereas KOTOR2 generally hints at certain truths (but never gives you a through explanation of what is actually going on).

Granted, the NPCs (not just the party members) of KOTOR2 are stronger (in terms of character) but their background stories seem a little... rushed, to put it bluntly. Most of the enemies you defeat look and feel like important characters, but you don't get to learn much about them (how they came to be who they are, what purpose they have, etc...)

Of course the problem with any sequel is that the initial surprise effect is lost and you have to do a lot of story telling to get the machinations of the plot going. Sadly, I must say I didn't get enough story telling in this game.

But that's just me...
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Old 03-04-2005, 07:50 AM
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I've seen that reaction; each to their own. I found the "in-your-face" presentation of party character information of KotoR two-dimensional, and the characters themselves had no depth. By contrast, KotoR2 (IMO) gives you a fine portrait whose detail is only worked out gradually. And I like the way they provide a stereotypical scoundrel, complete with exceptionally bad patter, only to make you realize later it's all a front for a complex, disturbed young man.

Things like this, and a few details of the writing, made me see a curious resemblance to PS:T, as I noted above. I then checked the credits to both games, and was pleased to see that Chris Avellone was lead designer on both projects. So that explains why there's a carry-over of what I best can describe as "flavor." But that's just my POV.
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Old 03-04-2005, 08:14 AM
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Yeah you're mostly right. I can say I really hate Atton, but that's a good thing (because if he wasn't built up with a solid background, I would merely be annoyed him and have no strong feelings about him). In that regard, KOTOR2 has a lot of improvements (and it is safe to to compare it with PS:T, though PS:T will always have that special place in my mind at least).

The big disappointment for me was the great characters you killed though. (getting spoilerish...) The thing is, with a character like Malak, you don't need a strong background. He betrayed Revan (in similar Sith fashion) and wanted to rule over the known galaxy. But when you have a dark lord like Darth Nihilus, who doesn't actually want to rule anything but instead wants to drain the galaxy of all life, the classic "bad guy" character assumption doesn't work him. So I needed some more light shed on his story.

Maybe I'm just getting too critical because of years of gaming...
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Walk among them... these beasts that are less than you are. See their strength, see how easily you fall to their muscle and skill. Why do you stand for this, why do you submit to the flesh when death is bred in your bones?
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Old 03-04-2005, 08:17 AM
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No, you have a point. I think there was clearly some material there which was cut for lack of time to develop. But I did find the depth of the various Sith far, far better than the usual mustache-twirling Evil Guys of typical Star Wars space opera fame.
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Old 03-04-2005, 08:41 AM
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Damn early releases and meeting dead lines. I wonder if this idea of "rushing the game" actually serves the company: it certainly doesn't make it easy for the developers, the game is always dwarfed somehow (compared to what it could be if it were completely finished) and in the end, we gamers look at these "left out" features and feel sad about them (sometimes even get a petition going ).

Probably it serves as marketing advantages or smt...
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Walk among them... these beasts that are less than you are. See their strength, see how easily you fall to their muscle and skill. Why do you stand for this, why do you submit to the flesh when death is bred in your bones?
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