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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Star Wars: Knights of the Old Republic III

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  #31 (permalink)  
Old 10-22-2006, 03:03 PM
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Quote:
Originally Posted by Sith Dog View Post
Yea, Mandalore might of been Ulic's servant, but he never desired to become his apprentice and become a Sith or anything.Why, do you think you can't train Mandalore ,aka Canderous, as a Jedi.
well Ulic Qel-Droma did'nt want ''Mandalore the Indomitable'' to be a jedi(or a force user).....



mandalorians are fare people when it comes to a deal, so if f.eks revan hade a deal with Mando(my main villian)
and mando did lose,then he would do as revan said, and in my case, to be train in the force....
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  #32 (permalink)  
Old 10-24-2006, 06:37 AM
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Sounds Awsome

Gold lightsaber hilt with red crystal sounds awsome ypu have got the right idea. you shoud be a gaming master i bow down to you master.
  #33 (permalink)  
Old 10-24-2006, 02:43 PM
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I think it would be cool to have the game based on the darkside so that instead of haveing to fight a sith or something you actualy end up fighting some powerful jedi master.
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  #34 (permalink)  
Old 10-25-2006, 04:16 AM
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Originally Posted by superbob263 View Post
I think it would be cool to have the game based on the darkside so that instead of haveing to fight a sith or something you actualy end up fighting some powerful jedi master.
Interesting idea. Might be hard to implement given the open-endedness of the game. In other words: if you're light side, you'll obviously fight the sith lord at the end. But if you're dark side, you'll also fight the sith lord, because there can only be one. But if the enemy is a jedi master, you'd have to justify why a LS player would fight them.

Unless they were deceived, and it was an interesting plot twist...
  #35 (permalink)  
Old 10-25-2006, 06:27 AM
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Originally Posted by bigredpanda View Post
Interesting idea. Might be hard to implement given the open-endedness of the game. In other words: if you're light side, you'll obviously fight the sith lord at the end. But if you're dark side, you'll also fight the sith lord, because there can only be one. But if the enemy is a jedi master, you'd have to justify why a LS player would fight them.

Unless they were deceived, and it was an interesting plot twist...
I agree here as well. This might make the game harder to make as there will be quite a number of complications involved just to pull it off.

Anyway, how about an idea of a sniper as one of the bosses of the game? He could be armed with a high-powered sniper rifle and it will provide a challenge to defeat him, given how he can take down anyone from far range while you can't.
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  #36 (permalink)  
Old 10-26-2006, 03:35 PM
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Originally Posted by The Spartan View Post
Gold lightsaber hilt with red crystal sounds awsome ypu have got the right idea. you shoud be a gaming master i bow down to you master.
Thank you, It took me a while.

Anyways I've been thinking about something for a while. Theme Music.

When I first played Kotor 1, the thing that immediatly got my attention was that awsome music aboard the Endar Spire. It just seemed so evil and pure that I just was so shocked that they would use it at the begining. I thought "wow if they put such good at the beggining they most have great music for the rest", I was wrong. When I first heard Malaks theme I was...horrified to say the least. It was so...well corny and dumb.

KOTOR II Music on Malachor really ticked me of. Here you are on a planet full of powerfull creatures and only one boss and yet all the fights have the same music. WTH man!!! Also the Nihilus theme wasn't that great. They should've switched the Nihilus Them and the Dxun music for a greater affect.

KOTOR III's main villian should have a very poetic song (poetic= kick ass in my dictionary). It should be different yet the same from the other star wars music. I think it should involve more orchestra like in Kingdom Hearts II. It should make you feel like while you're meeting this guy you know hes THE MAN!!!

Well I'm done complaining for now. I'll post as soon as i have more ideas
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Questions for KOTOR Series

I. How did Revan get such a large fleet.

II. How did Revan change so many Jedi to the Darkside.

III. Why did Revan Joing the Darkside.

Two questions answered, one remains and should be explained in KOTOR III
  #37 (permalink)  
Old 10-26-2006, 10:28 PM
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I really like your idea Irish. Maybe when they release the game in another 2 years, they'll actually make use of it. I think the cold, passionless character of him is perfect! Jedi are like Buddhists, that try to remove all emotion through contemplation of nature (the force). Sith are Darwinian Romantics that embrace and revel in emotion as a tool to increase the potency of the force.

It would make sense that the true sith would be completely emotionless, just coldy calculating- in other words, true psychopaths. Unlike the jedi, they wouldn't deny their emotions because they are afraid of acting impartially, but because they aren't willing to surrender their judgement to anything outside themselves. Motivated purely by the drive for perfection and power. Not FEELING hate, because they NATURALLY hate everything besides themselves. Not feeling LUST, because all they care about are themselves.

I also like the idea of them NOT using lightsabers, since that would certainly help distinguish them, but I've got an alternative option. If any of you have played Planescape: Torment, then you know all about Dakkon's magical sword that is formed by will. I think it would be awesome if the True Sith all used these weapons. They could go from fighting you with a single-bladed weapon, then transition to a double-bladed one, then maybe a spear-type one. An additional feature would be that YOU wouldn't be able to wield these weapons unless you went dark side.

I don't agree with the whole "2 true sith" thing though. That would just be pretty ridiculous if the grand threat was encompassed in the body of two individuals (regardless of however powerful). On the other hand, I don't want to see "true sith shock troopers". The True Sith should ONLY be force users, and they should be relatively few in number- meaning maybe one planet.
  #38 (permalink)  
Old 10-29-2006, 09:14 AM
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How about the main villiain being female?She could have her hand cut off,and lightsaber placed in its place.And not any old Kreia clone but a young and beautiful who somehow controls other sith lord(who seems to be the main villiain)and is sometimes seen from far distances on planets you visit.
  #39 (permalink)  
Old 10-30-2006, 02:09 PM
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Quote:
Originally Posted by Drunkside View Post
How about the main villiain being female?She could have her hand cut off,and lightsaber placed in its place.And not any old Kreia clone but a young and beautiful who somehow controls other sith lord(who seems to be the main villiain)and is sometimes seen from far distances on planets you visit.
That would be a good idea, if all the buyers of the game were female. Not to be sexist but, beatiful, sexy, and seductive female main villians don't work out that great. Why? Simple, half the time if a mans playing a male character hes gonna be looking foward to seducing her and turning her to the lightside. In other words, there gonna be too busy looking at her ass rather than the lightsaber in her hands.
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Questions for KOTOR Series

I. How did Revan get such a large fleet.

II. How did Revan change so many Jedi to the Darkside.

III. Why did Revan Joing the Darkside.

Two questions answered, one remains and should be explained in KOTOR III
  #40 (permalink)  
Old 10-31-2006, 06:35 AM
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thats true, but i didnt think about it when i wrote this
  #41 (permalink)  
Old 11-11-2006, 04:03 AM
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Red face bosses tings

I Think That If Ur Bad U Get A Strong Jedi Boss Like A Retatrd Named Furg And If Ur Good U Get A Sith Called Mr Waffle With The Storm Waffles Just A Tought
  #42 (permalink)  
Old 11-12-2006, 01:52 PM
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Quote:
Originally Posted by DesR85 View Post
I agree here as well. This might make the game harder to make as there will be quite a number of complications involved just to pull it off.

Anyway, how about an idea of a sniper as one of the bosses of the game? He could be armed with a high-powered sniper rifle and it will provide a challenge to defeat him, given how he can take down anyone from far range while you can't.
ooooo a cool idea, have to run(jump) to get to him, and that will give him sometime to damage you.....

but what about melee for him.... it would be a little wierd if he keeps shoting when you just stands there and hit him.than you would take him down easy if he dont have any melee wepons...
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  #43 (permalink)  
Old 11-13-2006, 02:06 PM
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I like the idea of a mandalorian as a sith.

( check you're spelling mandalorianx )
  #44 (permalink)  
Old 11-14-2006, 12:01 AM
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how about a little kid as the main villiain?
  #45 (permalink)  
Old 11-14-2006, 05:45 PM
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How about a droid as main villiain? We did see a lot of crazy and evil droids and some of them were even runing criminal organizations, so why wouldn't some of them be able to take control of the Sith?
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