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09-30-2006, 08:06 PM
|  | Exalted Member | | Join Date: Jul 2006
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| | | Bastila Bastila was in kotor 2 with Carth for like 30 seconds talkin about revan.
Its b4 u go to korriban, and No its not a vision, Exile talks to carth, then Exile leaves, then Bastila comes.
In the End Everything has to End in LS considering we know the futur of SW
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Last edited by Leet; 09-30-2006 at 08:09 PM.
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10-02-2006, 02:38 AM
| | Exalted Member | | Join Date: Mar 2006
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| | Quote:
Originally Posted by Leet Bastila was in kotor 2 with Carth for like 30 seconds talkin about revan.
Its b4 u go to korriban, and No its not a vision, Exile talks to carth, then Exile leaves, then Bastila comes.
In the End Everything has to End in LS considering we know the futur of SW | I think that's the point of setting it 4000 years before the SW trilogies. KOTOR isn't even close to SW timewise, so it doesn't have to end up LS at all. And for the six milliontth time, the cut scene you described only happens when certain decisions are made by the player. | 
10-04-2006, 03:00 PM
|  | Exalted Member | | Join Date: Aug 2005 Location: Ontario, Canada
Posts: 63
| | | First off...a lot of great ideas everyone!
I think they'll have to incorporate a lot of the storylines of KOTOR I & II into the third installment simply for the sake of giving the franchise it's continuity. If they don't, they'll simply have made a stand alone game that has little to do with what made the first 2 great. Which was the story (even though it wasn't completed fully in KOTOR II ).
For those playing Knights 3 for the first time, all the storylines and back filler pertinent to the plot can be filled in during your character's training at the newly established jedi academy on Dantooine (since it was being rebuilt anyway). OR, the jedi academy on Coruscant which by all indications is still alive and well, at the end of Knights 2 regardless of the LS or DS ending.
I think this training period would be great, if the enclave was run by the remaining Jedi of both the first and second game, depending on your dialogue options perhaps before you get going. Thus, Jolee, Juhani, Bastilla, and any of the KOTOR II jedi could be Master/Instructor rank at this rebuilt enclave. It would be them then, that fills in each part of the back story, as well as what is needed to be known from the first two. As well, they can also be responsible for guiding your character to whatever makes up the plot in the third (probably soemthing to do with Revan and the Real Sith).
In anycase, it would be great, as in "FABLE" if your training starts you off as a mere padawan or youngling, and you are required to progress as someone in training, until you are ready to begin the main game. Of course, keeping all the cool tidbits we enjoyed in the first one, such as "earning" your ligtsaber (possibly journeying to a chosen planet to recover whatever crystal colour goes a long with your class of jedi).
From there, I think the story should probably address the true threat which Revan spoke of, and where the Exile ended up. Since both of these characters were so strong in the force and ability, I don't think a storyline of your character finishing what they couldn't would make any sense. Unless somehow all 3 characters are united, and the purpose of the game is to somehow defeat the true Sith together.
I would also like to see some choice in what you get to ride around on, since the ebon hawk wouldn't be available. Be kind of cool to customize your own kind of freighter or at least have a bit of choice, but that could be a lot of work.
Anyway, I like what the other posts have made for suggestions, but I truly think that if this game is to be succesfful, it has to keep up it's strenght in terms of the story, and it's characters. To do so, you'll need to draw upon the 2 previous games and then improve/build on it.
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10-05-2006, 06:51 AM
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Originally Posted by Thran Baill Since both of these characters were so strong in the force and ability, I don't think a storyline of your character finishing what they couldn't would make any sense. Unless somehow all 3 characters are united, and the purpose of the game is to somehow defeat the true Sith together.
| Good points all round.
I think you can get over this issue quite easily though, as much as people on here don't seem to like the idea: if the game involves hunting down Revan and the Exile, and when you find them they are already dead, you could rescue an artifact or two from their bodies/ surroundings that enables you to become as powerful, from whatever starting point you had. A bit like when you discovered Ludo Kresh's armband in one of the KOTORs.... | 
10-05-2006, 10:15 AM
|  | Exalted Member | | Join Date: Aug 2005 Location: Ontario, Canada
Posts: 63
| | | That's definately true. But if Revan dies...makes you wonder just what the heck he was up against...lol.
Another thing I forgot to add, is the need for an actual party. Near the last few maps of KOTOR II, I didn't even need people in my party, and often went solo, because my character was so powerful. It would be nice if this was addressed, either in a way that you need to have "X" number of people in your party, or more opportunities for solo, or multiple party missions, like splitting up your team on Dxun and that other planet who's name i forget. lol
__________________ Sometimes I do what I want, most of the time, I do what I have to. | 
10-06-2006, 02:44 AM
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| | Quote:
Originally Posted by Thran Baill That's definately true. But if Revan dies...makes you wonder just what the heck he was up against...lol.
Another thing I forgot to add, is the need for an actual party. Near the last few maps of KOTOR II, I didn't even need people in my party, and often went solo, because my character was so powerful. It would be nice if this was addressed, either in a way that you need to have "X" number of people in your party, or more opportunities for solo, or multiple party missions, like splitting up your team on Dxun and that other planet who's name i forget. lol | Yes, KOTOR2 was definitely an improvement on the first one in terms of having to use all of your party and not just depending on your own character.
As for Revan.. hmm, I guess that could be any kind of plot twist. | 
10-06-2006, 07:06 AM
|  | Exalted Member | | Join Date: Jan 2002 Location: Pandemonium
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Originally Posted by bigredpanda Would it be possible for an admin to remove the poll at the top of this thread, by the way? It seems pretty irrelevant now. | I've received this request before - unfortunately, I have no way of removing it without deleting/closing the thread.
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10-10-2006, 07:30 AM
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| | | One huge thing I forgot that made this game fun and interesting to replay, was the randomization of most "found" items. It's the same thing that made games like Diablo 2 for PC so popular...you never know what you're going to get, so you keep playing. And when you do find a good item, it's a bit of a thrill. I hope this aspect of KOTOR II is kept for the next installment.
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10-28-2006, 10:58 PM
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| | | You Live in a remote world under the controle of the true sith empire, when revan and his armada arrive you are roughly eleven years old at the time, it so happens that you are a slave, one day a man approaches your master who is flowing with pure rage he runs to strike down the man but he is easily slaughtered the man mutters something about never fighting with emotion he knocks you out...
You awaken in a cold dark room it appears to be some sort of temple. After three years of repetetive torture and training the masters of the temple you are enlisted into the army.
LS-You refuse and Revan saves you and destroy's the temple.
DS-You accept and go to fight in your first real battle
*This is provided that the integrate real lightsaber controls into the third game and I am writing this script from lightside point of view and revan is male*.
After two years of training under revan you begin to see him like a father figure and you really connect. One night you are sleeping in your room when you hear an explosion.
You run into the main hall where you come across Revan Killing two Sith aprentices and facing off against thier master epic duel. Revan seems to be having the upperhand when all of a sudden the Sith Impales Revan you run towards the master with your lightsaber drawn and attack him full out he easily knocks you out (at this point in the game you are still super week)
You are taken before the Sith emperor where he orders your execution. Right before his blade is about to decapitate you he goes flying into a wall There stands the exile and he hurries u into the hawk. Once aboard you encounter every character you met through out the games except disicple and Hanharr and Kreia (Obviously).
They all try to comfort you but they sense a coldness in you they take you to coruscant to meet the council Atton and Bastila Just happen to be on the council. They train you in the ways of the jedi in comon fashion you visit a couple planets then the true sith launch their counter attack then the game really begins... | 
10-31-2006, 09:54 AM
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Originally Posted by buxton_boy *This is provided that the integrate real lightsaber controls into the third game and I am writing this script from lightside point of view and revan is male*. | Hmmm.
Not too convinced by this story, to be honest.
The idea of starting out in a world in the outer regions is interesting, I like that. But there seem to be a lot of problems wioth the rest of it... For example, if Revan is training you, would he/she have a voice actor? How would that work? What would Revan and the Exile look like? etc.
But also, I don't think the "True Sith" are going to be organised like an Empire. The talk of them in the previous games has been much more mysterious. | 
10-31-2006, 07:53 PM
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| | | i think all ideas are allrite i honestly think that most of the ideas are good but i also think that revan and bastilla should not be in ur party but could be in the jedi counsel which was rebuilt on another planet but u can have all new party members which u can reset stats if u dont like how they r and change them to say all jedi if that is wat u want or all gun people so u can have it wat u want instead of following the game story line of them and also like kotor 2 u can stay good or turn evil except if ur evil u could join the sith and control them if u were to kill the sith master
to be finished skool bell went
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11-01-2006, 11:00 PM
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| | | I think this is what should happen:
At char creation, you create yourself and Revan and the Exile's Gender and alignment.That way, the story is set.
You are on a planet holidaying with your mother and father ( Revan and Carth/Bastlia, depending on Revan's gender.), The Exile and Mira/Handmiaden/Visas(if she is still alive) who have become Revan's closest friends.
You wake up to hear your parents discussing a love interest of yours and how it could pan out. Revan, Bastila/Carth, The Exile and Mira/Handmaiden/Visas turn around and look straight at you. (you are still a young adult) They all say in unision "Did you hear that?" You slowly nod your head. Bastila says "come on [INSERT YOURNAME HERE]. We will start training." And you can only say "Oh, come on, its holidays!" and Revan then says "Yeah, it is holidays. Come on, Bastila, let him/her go." They all look up to see a mysterious ship. Revan and The Exile exclaim "I've seen that ship before. Thats Darth [INSERT NAME HERE]'s ship! How did they-" At that moment, a shuttle takes off and lands nearby. The Exile, Revan and Bastila grab their sabers and sprint towards the Shuttle. At that moment, your love intrest (could be Disciple/Handmaiden's son/daughter) comes up and says " What was that?" andd you can reply. The Exile, Revan and Bastila run back to you and say "Come on, we have to go, now. No arguments. As for you, [INSER LOVE INTEREST'S NAME HERE] Where are your parents?" "They are following me." Right on cue, Disciple and Mira/Handmaiden/Visas (you can pick) move and stand next to your love intrest and say "What's going on" Then, a few TRUE SITH appear in the clearing, surronded by sith assasins. The adults attack while you and your love intrest run for the Ebon Hawk. The adults come aboard soon after and you set a course for Yavin 4, where a Jedi Enclave is being constructed. You greet the Council there and they tell the adults to find where the Sith are attacking from. You and your love intrest have to stay and build their lightsabers before they can go with their families, The Exile and Mira/Handmaiden/Visas.
The rest i am still working on. | 
11-02-2006, 05:21 AM
| | Exalted Member | | Join Date: Mar 2006
Posts: 342
| | | I'm not sure how the whole notion of fmailies really sits with the jedi code...
Plus, if Revan is LS, Bastila could well be dead. And if Revan is DS, the idea of him or her taking a holiday with their kid is sweet but not... well, not really the mark of an evil Sith lord?
If this game does get made, I'm looking for a more ingenious way of establishing what Revan and the Exile looked like and their allignment. I'm not too hot on this create them at char gen stage, it would isolate quite a lot of people who haven't played the previous two games. | 
11-02-2006, 04:06 PM
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| | | [quote=bigredpanda;901315]I'm not sure how the whole notion of fmailies really sits with the jedi code...
Plus, if Revan is LS, Bastila could well be dead. And if Revan is DS, the idea of him or her taking a holiday with their kid is sweet but not... well, not really the mark of an evil Sith lord?
You can set Revan and The Exile's alignment. If they are dark, they could be by themselves and you have a vision or something, thats just how it would look for me cuz i played both games Light Side (can be easier than Dark Side if you go Jedi Consular/Jedi Weapon Master combo)
And also, seeing as most of the ideas have characters from the past on the Council, they might allow relationships so they can boost the Jedi Order. | 
11-03-2006, 03:43 AM
| | Exalted Member | | Join Date: Mar 2006
Posts: 342
| | | Again, though, this idea of setting Revan's allignment before the game starts just doesn't seem very likely to me. Plus, there's the extra factor that the Exile's allignment is nto necessarily what Revan's was. So while in KOTOR2 there was 4 possible Revan's (LS/F, LS/M, DS/F, DS/M), you then have to times that by whatever number regarding the possible Exile's.
In short, I have to say I'm more in to the storylines suggested which have a lot less Revan and Exile in them at the beginning, but I guess I've made that clear over the past few months... It just seems to make a whole lot more sense to find out about their characters as the game goes on, because it avoids alot of difficulties. | | Thread Tools | | | | Display Modes | Rate This Thread | Linear Mode | |
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