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Go Back   GameBanshee Forums > Forum Categories > RPGs > Star Wars: Knights of the Old Republic III

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  #31 (permalink)  
Old 10-30-2006, 07:58 AM
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how about you not being jedi at the beginning,and every species have their own classes to choose from, and own starting planet?
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  #32 (permalink)  
Old 11-24-2006, 04:41 PM
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No more jedi startout

I agree starting out as a jedi that is supposedly the most important person in the galaxy is getting old. I just want to start out as a normal person that works their way to the most important person in the galaxy.

Think about it. Both times you start out as an important character. The first time you start out as REVAN the previous DARK LORD OF THE SITH. And the second time you start out as the exile who has the potential to KILL THE FORCE. Pretty big begginings if you ask me. Why cant we start out as a normal person who works their way up to the most important role.
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  #33 (permalink)  
Old 11-24-2006, 04:56 PM
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I was reading through this thread and saw something about facial hair. If the game is going to be on the 360 then they should have no problem with giving the character the ability to grow a beard or shave his head. I think that the new console would be able to handle something like that.

They could put a new slide in the start screen you know. They have the map slide the weapons slide the side quests slide. Why cant they have a slide for personal appearence ( you know like shaving or getting a haircut ).
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  #34 (permalink)  
Old 11-25-2006, 01:59 AM
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I agree with you both on everything, I really enjoyed the part where you had no lightsaber and were no Jedi in KotOR 1. It made me feel much stronger when I was "made" a Jedi.

Facial hair and hair, yea, well, I think you should be able to change everything with your face, hair, nose, your body, mouth, etc (like in Oblivion but less "tweak-things").
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  #35 (permalink)  
Old 01-03-2007, 06:58 PM
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WHat would rock

More individuality:

1. Be whatever Aliens ( i wanted to be an ithorian!!!)
2. each alien race would have special traits and abilities ( ithorians could use an ability called 'Vocal Wave" which would be like force wave but a natural abbility)
3. design clothing and wepons. You get your special weapon later on that fits how you play and your clothing would be species specific and so on.
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  #36 (permalink)  
Old 01-03-2007, 08:53 PM
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Originally Posted by DarthZ View Post
I agree with you both on everything, I really enjoyed the part where you had no lightsaber and were no Jedi in KotOR 1. It made me feel much stronger when I was "made" a Jedi.

Facial hair and hair, yea, well, I think you should be able to change everything with your face, hair, nose, your body, mouth, etc (like in Oblivion but less "tweak-things").
No jedi in "Knights of the Old Republic" just doesn't make sense. The whole game is revolved around both the Republic and the Jedi, so it would only make sense to make the main character a Jedi.

And i've been down with the facial feature customization since day one.
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  #37 (permalink)  
Old 01-05-2007, 12:54 PM
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Originally Posted by marten0305 View Post
No jedi in "Knights of the Old Republic" just doesn't make sense. The whole game is revolved around both the Republic and the Jedi, so it would only make sense to make the main character a Jedi.

And i've been down with the facial feature customization since day one.
I didnt say that I didnt want any Jedi.
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  #38 (permalink)  
Old 01-05-2007, 08:17 PM
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I forgot to quote Drunkside when he said he doesn't want to be a Jedi. I was replying to his post.
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  #39 (permalink)  
Old 01-17-2007, 02:01 PM
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i dont know if anyone put this yet bcus i dont want to read thru all of these just 2 check if some1 has but here my suggestions:

1.Bring back the Sith academy, make it more intresting. (same with a jedi academy/training camp)

2.Better looking armour, alot i saw on KOTOR 2 look like plastic bodys and gym pants. Really could of used plate legs like with the Zei Shen Initiate or what ever its called armour. Capes would be cool or jet packs.

3.More planets

4.Flame throwers that can be used by a bounty hunter class. (its all bout da bounty hunters)

5. More neat items n stuff
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  #40 (permalink)  
Old 02-26-2007, 06:31 PM
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Smile

it would be cool if you could be a diffrent race
Char
pilot or ex piolt

sith or repuplic

jedi pilot or jedi

char's like in kotor 1
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  #41 (permalink)  
Old 02-27-2007, 08:14 AM
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Originally Posted by darth humac View Post
Think about it. Both times you start out as an important character. The first time you start out as REVAN the previous DARK LORD OF THE SITH. And the second time you start out as the exile who has the potential to KILL THE FORCE. Pretty big begginings if you ask me. Why cant we start out as a normal person who works their way up to the most important role.
I'm not sure about this at all. In K1 you start out as a random person assigned to a battleship who has no memory - nobody treats you any different until later. In K2, its possible to play as quite an understated character who just wants to stay out the way of things. Why can't we start out as a normal person? Because surely there has to be some reason why a "normal" person can work there way up to being an uber-jedi/sith, else everybody would be doing it.

Though I do agree with DarthZ that the pre-jedi parts of the game are often the most fun.
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  #42 (permalink)  
Old 03-01-2007, 04:52 AM
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I want my (and every other) character to be able to jump, climb and crouch.
It would also be a good thing if characters tried to avoid mines on their own,instead of rushing thru them. More behavior options would be good too like droid suport(in K1 there was "droid suport" option, wich made droids use their special weapons and was nowhere to be seen in K2),miner(tries to disable mines),item suport(uses items to heal or boost party members),etc.
Some stronger enemies would be great as well,because in K2 there is no way anyone can kill you,except maybe Traya(and as Jedi Guardian/Weaponmaster I even defeated her with my bare hands!).
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  #43 (permalink)  
Old 03-10-2007, 09:25 AM
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This is my idea

1. You should beable to choose out of a mandalorian, iradnian, twi leak, cathar, or become the very first jedi wookie.
2. Than you should be able to choose to be a Assasin, a pirate, or a explorer.
3. Than you can choose your face and clothes.
4. The place that you start out at you should be working with a crime lord and your sent on a mission. (different for each class) And when you get back to your boss you find everyone has been slain, when you see something shiny, you walk over to see what it is and it is a datapad that needs to be plugged into a computer so you plug it into a computer and it shows a person holding a blue lightsabor telling that the crime lord that you worked for was working with the sith and so she had to kill everyone. When the scene was over you hear a noise behind and see the jedi and than something moved by you, it is your best freind and you have to rescue him before the jedi kills him.

Last edited by Darth Omi; 03-12-2007 at 08:51 PM.
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  #44 (permalink)  
Old 03-12-2007, 05:41 AM
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Originally Posted by Darth Omi View Post
2. Than you should be able to choose to be a bounty hunter, a mercinarie, a pirate, a thug, or a body gaurd.
Interesting idea - but aren't all those types rather similar? The point about being able to choose soldier, scout, scoundrel etc. was that they all had different strengths, approaches etc. All those types seem to rely on strength and force, not really a lot of choice for the humble gamer.
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  #45 (permalink)  
Old 03-12-2007, 08:52 PM
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Originally Posted by bigredpanda View Post
Interesting idea - but aren't all those types rather similar? The point about being able to choose soldier, scout, scoundrel etc. was that they all had different strengths, approaches etc. All those types seem to rely on strength and force, not really a lot of choice for the humble gamer.
I changed it tell me what you think
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