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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Star Wars: Knights of the Old Republic III

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  #46 (permalink)  
Old 07-25-2006, 11:10 PM
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Quote:
Originally Posted by Reaver32
im perfectly happy with what it is. its easy, its managable, and it doesnt require a lot of thought as to what the cloths/armor would look like
I agree with you, Reaver. Actually, in my opinion, I don't mind that the clothing turn out to be just one whole clothing or its divided into set pieces like in Fable for example. Just make sure that the designs on them are good to look at and is different among the other armours/clothing in your inventory.
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  #47 (permalink)  
Old 07-26-2006, 04:21 AM
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i think i would be fun if you could create your own cloth like in SW jedi academy.
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  #48 (permalink)  
Old 07-26-2006, 11:27 AM
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i think the armour in kotor 2 was getting a little like invinsible bc i have a medium that was like up to 13 or 14 defense. but in 3 i would like to see some great robes bc i love the robes
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  #49 (permalink)  
Old 07-26-2006, 12:08 PM
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Quote:
Originally Posted by Reaver32
im perfectly happy with what it is. its easy, its managable, and it doesnt require a lot of thought as to what the cloths/armor would look like
Well, yes, it's simple, but I like it a bit more complicated than that. Maybe my idea is too complicated for someone's taste, but it's more realistic and there's an unwritten rule that says: more realistic=more complicated. That's why real world is such a mess.
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  #50 (permalink)  
Old 07-26-2006, 05:44 PM
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Quote:
Originally Posted by obrad
Well, yes, it's simple, but I like it a bit more complicated than that. Maybe my idea is too complicated for someone's taste, but it's more realistic and there's an unwritten rule that says: more realistic=more complicated. That's why real world is such a mess.
Im sorry, but i dont agree with that one bit, the most realistic things dont need to be complex, and i dont see this unwritten rule that states so. the more realistic something is is in the eye of the beholder. the system has worked well with the last 2 games, so all i have to say is: if it aint broke, dont fix it
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  #51 (permalink)  
Old 08-15-2006, 12:19 PM
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just one thing: customizable armor

doesnt have to be early or late, just sometime in the game you can make your own armor

because darth revan's armor is the 1337ness, and only Dark Jedi Master robe comes even close in kotor 2
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  #52 (permalink)  
Old 08-18-2008, 02:39 PM
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They need some bad*** armor indeed that is fully customizeable sorta like in Fable but tookin a step futher.
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  #53 (permalink)  
Old 09-03-2008, 10:07 AM
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Quote:
Originally Posted by pegon View Post
Hi i am a new user of this board, but as a long time player of kotor i have some ideas regarding armour.

For the sole reason of it looking good, i allways use Darth Bandons armour whenever i play Kotor. Alltough other types give better protection, they all look fey. Every hardened fighter knows that looking good means everything when going to battle

My idea is to let the player go to a armour store at the beginning of the game. There he/she can pick from a great number of basic armour that have different looks.
This armour has the protection he needs early in the game, but has the advantage of a large number of upgrade options.

As the game progresses, and the player unlocks new worlds he/she gets accsess to new upgrade options, either by completing sidequests or buying them at stores
If the player tires of his outfit he/she can get a new one, and transfer the upgrades.

This way the player gets to customize the look of the caracter freely, and yet have the best armour protection.

This idea allso apply to vizors/masks, as there are a number of ugly ones, that i exclude for this reason.


So is it just me that wants to look good while waging war ?

Pegon
i want to hav som big red armour wiv black spikes on that u can use force while wearin it!!!
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