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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Star Wars: Knights of the Old Republic II

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  #1 (permalink)  
Old 03-01-2005, 10:02 PM
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The Best Exp Exploit !! (possible Spoiler)

hey guys. ok most people talk about the Sith tomb on Korriban and beating up Hssss dragons. dont bother, it takes too long at 400 exp per kill plus lightsiders may have a tough time.

the best way is:

gather Kreia (exp bonus) and Bao Dur (good demolitions skill). park yourselves between 2 zone areas. lay down 15 deadly mines, then zone to the next area. lay down 15 deadly mines. zone back, recover 15 mines then re lay them. zone and repeat. this was giving me about 9500 experience points per rotation, or about 4 levels in 20 minutes. is it exciting? not really but it takes much less time than the Korriban trick.

gather the deadly mines on Dxun (busy little robot room) and a whole crap load on GOTOs yacht.

I stopped at lvl 44 because I had all the skills I needed, more force points and powers than I could use. Note the difficulty of the game is relative: the higher level you are, the more vitality points your opponents have. in other words, you dont really need to be super high level

let me know what you think!


Last edited by EbonSlippery; 03-01-2005 at 10:33 PM.
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Old 03-02-2005, 03:17 AM
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even better if whoever you send has some major treat injury skills, and someone has great demolitions skills.

break down huge assortment of medpacks and mines and grenades. by this time you have offensive force powers and heal powers. if who ever is breaking down the items does it before the exile is back in party, his/hers/its treat injury skill is rolled for chems produced by breakdown. before the exile is released, if you go for all the programs and required security passes, you can find a lab station. break chems down, and make devistating mines.

a few hundred more per cycle, but it all adds up...

good one...
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Old 03-02-2005, 03:44 AM
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how do u lay down mines??? and can i do this on the fields of dantionie?
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Old 03-02-2005, 04:11 AM
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How does that Korriban Exploit Work?
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Old 03-02-2005, 05:42 AM
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You can lay down mines from the menu where your protective force powers also are, if you have a few points in demolitions. Deadly mines require a demolition of 5 to set, devastating require 10. Mines can be set virtually anywhere.
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Old 03-02-2005, 07:17 AM
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Korriban Trick:

Inside the Shyrack cave you get into this dark side cavern (alone). At the far end of this "tomb", you'll find a sith corpse that will spawn hissis (sp?) when you open it up. There is a bug that doesn't turn this corpse "off" when you touch it once, so you can touch it again and again, and it will spawn 3 more hissis to fight you. You can spawn 30 at a time and use force storm to kill em all. I think they give 400 exp per kill.
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Old 03-02-2005, 08:28 AM
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Thx. I will try that one =)
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Old 03-02-2005, 08:54 AM
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I just tried this, it is a lot more evil compared to the Korriban trick. It is far superior, because you can have Kreia (for exp bonus), you can use another NPC for recovering the mines (it requires about 24 demolitions for devastating mines) and there is no danger involved. Plus, you can do it anytime in the game (you do not need a specific location or level, you can do it with lesser mines, etc...)

Even lightsiders can easily do it as mentioned above.
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Old 03-02-2005, 09:04 AM
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So... I could take Mira and Kreia, use Mira to do all the stuff so nobody trips a mine and get a 7% exp bonus too... this sounds really great, gotta try out soon.
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Old 03-02-2005, 12:15 PM
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The mines even though you transition and you do get xp for disabling are still classified as friendly mines when you go back so you CAN'T make them explode by stepping on them so you don't really need Mira. What is nice is that XP scales with level as well. Hsiss tend to lower in xp as your characters level higher.
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Old 03-02-2005, 05:32 PM
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Hsiss is better because there's no loading time, Kotor2 has very high possiblity to CTD during loading. You can touch the corpse as many times as you want till your FPS drop to single digit, then force storm them all, rinse and repeat. of course this is dark side only trick.
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Old 03-02-2005, 06:06 PM
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Which is why this is a good exploit for all characters. Otherwise, having LSers go the meelee with the Hsiss route would be even more tedious. Either that or invest in Master force drain and Force body to conserve/regenerate their force points.
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Old 03-03-2005, 03:19 AM
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Force Storm on LS isn't that much of a problem... I can cast it like 10 times in a row before I have to recharge. Get a lightsaber that recovers force points, maybe FP regeneration feat, and you're set.
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Old 03-03-2005, 05:50 AM
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I had frequent crashes when I tried the mine trick on Dxun (going between Mandalorian camp and the jungle) but I never had a crash when I did it on Nar Shaddaa (going between docks and landing pad). The game also autosaves when you do it on Nar Shaddaa.
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Old 03-03-2005, 12:25 PM
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Quote:
Originally Posted by Ergophobia
Force Storm on LS isn't that much of a problem... I can cast it like 10 times in a row before I have to recharge. Get a lightsaber that recovers force points, maybe FP regeneration feat, and you're set.
FP cost is not the problem, but as Light, you can NOT regenerate FP in secret tomb on korriban
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