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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Star Wars: Knights of the Old Republic II

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  #1 (permalink)  
Old 02-28-2005, 07:20 AM
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Sith tomb

Ok one more thing - I am after this tomb on Dxun and I can speak with all my companions and I am asking : What have happend on Dxun? - in Dialog and I get : This is a conversation for another time. - when I can talk to them? And what would that change?
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Old 02-28-2005, 07:53 AM
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I also got those conversation options, and all I can think of is that it is relevant to one or more areas of the game that were left unfinished/cut from the final game. That are your influence is still too low, who knows.
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Old 02-28-2005, 05:11 PM
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Lightbulb

No I t dosen't have to do with influence...I have a high influence on visas and she says t"That is a conversation for another time"...Or at least that is what I think she says...
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Old 02-28-2005, 06:13 PM
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I got the same response and I have a high influence on everyone. I just dont think you can talk about it.
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Old 02-28-2005, 07:27 PM
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Odd....Do not know then...
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I decend from grace in arms of undertow...

Quote:
Originally Posted by Magrus
I think you and I would end up in the hospital trying to drink together... Oh its a shame you live so far away man. We could have so much fun! Well... maybe. We might end up in jail after we get out of the hospital.
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Old 03-09-2005, 11:38 AM
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What would happen if....

You make you companoins in this tomb to Darksiders? And one more thing on Korriban Is there any matter what do you respond for Malak , Soldiers , Kreia visons except Light side points or DS points?
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Old 03-10-2005, 08:26 AM
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I don't think it really matters... when I talked to Kreia and protected her, the game wouldn't allow me to continue unless I killed her first. Kinda strange.
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