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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Star Wars: Knights of the Old Republic II

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  #31 (permalink)  
Old 03-09-2005, 09:30 PM
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2. T3-M4 zapping HK-47: Revan didn't want anyone following him/her. I'm guessing that HK-47 would try to follow, being that Revan is his Master.

3a. GOTO & Remote: I was annoyed at this too. It seems that in a LS game the remote wins, and in DS it's GOTO. It's like they got overly ambitious toward the end and then just had to tack on an ending without really wrapping everything up the way they intended. Even if they were leaving a lot open-ended for III, it's still pretty sloppy.

3b. What happens to GOTO? T3-M4? Hk 47? No predictions from kriea for them?
She can't see the fate of the droids, because they're not alive and therefore not part of the Force.

3c. Is Bao-dur dead at the end? what's with the holo? I'm guessing this is more sloppiness on their part, and they originally intended to show what happened with him. As it is, I assume he was on the Ebon Hawk. And I guess the holo was installed so that it would be triggered on Malachor.

3d. Why/where is Mira wandering to on Malachor V? Again, sloppiness. I think we got cheated with the ending, that they originally wanted it to be bigger and involve all of the characters. Grr.

3e. Why did the ship come back all perfect after being crushed and falling into a chasm? Umm... the Force? It's a good question. The DS ending doesn't have the ship come back, though. Who knows.

4. Romance: Can't help you there, I've only played as female. But there wasn't much with Atton or Disciple for me, definitely not as developed as the Carth/Revan romance. At the end Kreia told me they both loved me in their own way, but that where I had to go I couldn't take anyone I loved (just as Revan didn't take Carth, or Bastila if you said Revan was male.)

5. What is the light/dark side ending? When does it start diverging? One walkthrough says it's when you save versus kill Kriea/Traya. I tried both: nothing happens except the ship flies off into nebula. Only in one conversation path is it even mentioned that your actually following Revan.
Hmm. Well, I must have taken that path then. She dies no matter what you do, as far as I know. The DS way she falls down into the planet, and the ship doesn't come - it just ends with you there on Malachor.

6a. Wound in the force: Sion and Nihlous were both failures in her eyes. She didn't want to destroy the galaxy, which is what Nihlous would eventually do if allowed to continue on. You were her hope for the future, because you gave up the Force. She wanted to end the Force, or at the very least end the way Jedi relied on it.

6b. Is the wound healed or is the force still going to come apart at the seams... since MainChar is still alive at the end. It'll be a slow process, just like the restoration of Telos will be. The fact that you learn to feel the Force again is a sign that the wound is healing itself... I think.

7. Why is there no closing animation, did they run out of production time? (except distruction of Malachor & flying off into nebula) Sloppy sloppy. But, it's a little remniscent of Empire Strikes Back. It definitely seems like they ran out of time, but I think it's also because it's the middle of a trilogy. I guess we'll find out eventually.

8. What happens to Atris? I 'saved' her in my plot. I guess we'll find this out too. Otherwise, it's just more sloppiness.

9. How do you solve the Dantooine Jedi reputation redemption quest? As far as I know, you can't. I couldn't solve the Fuel for Telos one either, but I just started another game and I'll see if I can this time.

Mostly I think they got overly ambitious and ran out of time - too many party members, too many sidequests, too many loose ends - and bugs galore. If it wasn't also a sequel it might have been easier, but they also had to figure in the stuff from KOTOR 1. I think how I view this game in the end is going to depend on how KOTOR 3 turns out (I'm assuming they're already making it).

Last edited by Sarendipity; 03-09-2005 at 09:33 PM.
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  #32 (permalink)  
Old 03-10-2005, 08:55 AM
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The ending (spoilier)

The dialogue at the end of the game give you clues on the future of the people you travel with. If you focus on Kreia, you fly off. If you ask about the future of your companions she tells you. I played the lightside female, Jedi counselor/watchman. and made Disciple my only Jedi. Kreia says that Disciple soy reluctantly on the Jedi council. There are final statements about the other characters except for the indorian who she has trouble using her mind things on. When you use the force scan or what ever they call the power Vissa gives you. It does not work on Kriea and Ban-dar. I also had a choice about what I wanted to do. Go back, follow Revan or stay on the planet. Didn't you?

All the Lucas arts games have weak endings. The Jedi Knight games and the Knights of the Old Republic/ This one gave you some information. The last one gave you a metal and said you would be remembered as the prodigal Jedi. One of the Jedi Knight games the main Character are going to have a romantic vacation and the other says they are more challenges are you up for them. This end is average or a little better
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