Register Lost Password?  Cookie?
  The time now is 10:55 AM GMT -6.  
Banshee Network
 
Quick Links
 
 
GameBanshee Swag
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 
Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Star Wars: Knights of the Old Republic II

Reply
GameBanshee Forums  
LinkBack Thread Tools Rate Thread Display Modes
  #1 (permalink)  
Old 02-28-2005, 08:34 AM
telemantros's Avatar
Exalted Member
 
Join Date: Feb 2005
Location: Iowa
Posts: 185
Question Charisma...

In the manual, it says that charisma adds modifers to Force-related feats and powers along with helping persuade and lowering penalties to using powers that are not allied with your good/bad side.

My question is, what are the modifers that it's talking about? thanks!
Reply With Quote
  #2 (permalink)  
Old 02-28-2005, 08:58 AM
Macleod1701's Avatar
Exalted Member
 
Join Date: Nov 2004
Location: England, High Wycombe
Posts: 938
Send a message via Yahoo to Macleod1701
Well in regards to what your talking about the modifiers it's referring to are the penalities for using an opposite side of force power, example if your a light jedi but using force lightning, you will have a penalty of having to use more force points dependant on how light you are. A high charisma will reduce the force point penalty, so theoretically if your charisma was high enough and a light jedi you could cast dark side powers for a minimal penalty
__________________
Donkeys are aliens!

Argos contains the 'Laminated book of dreams', to catch the 'Tears of joy'.
So many beautiful things...I cannot posses them all....wait stock check beep boop beep beep
Reply With Quote
  #3 (permalink)  
Old 02-28-2005, 11:39 AM
Exalted Member
 
Join Date: Feb 2005
Posts: 96
It also makes it harder to resist the powers of the force user. Most offensive force powers require DC X + wisdom bonus + charisma bonus to resist.
Reply With Quote
  #4 (permalink)  
Old 02-28-2005, 02:41 PM
Exalted Member
 
Join Date: Dec 2003
Location: Grimsb'eh
Posts: 361
Each modifier also adds a point to your Persaude skill I believe.
__________________
Trouts are best tickled in muddy waters
Reply With Quote
  #5 (permalink)  
Old 02-28-2005, 04:42 PM
UserUnfriendly's Avatar
Exalted Member
 
Join Date: Aug 2001
Location: Sluggy Zone
Posts: 4,109
each modifier adds to attack scores of your party.

__________________
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Forum Jump


 
      Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
© 2000-2008 GameBanshee.com