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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Star Wars: Knights of the Old Republic II

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  #31 (permalink)  
Old 04-18-2006, 09:48 PM
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Quote:
Originally Posted by Alcina
1) If you are having trouble beating handmaiden, get her shot up in a firefight off the Hawk, then get her back on board before she can heal. She'll fight you with reduced hit points : easy!!!
that wasn't my point, my point was if you're not going to jedify them, nor will the pc have much of a positive wis score handmaiden and disciple are pretty much equal.

Quote:
2) Disciple doesn't join you until half way through Dantooine, whereas Brianna joins you on Telos. This leads to a dilemma: If you get him before you go to Naa Shadaa as a Darksider, you will find it hard to get enough INF to get the Stat bonuses from Hanharr and HK. There's suprisingly little INF on Dxun/Onderon, and NONE on Korriban (except for Kreia)
getting influence w/ hanharr hasn't really been much of an issue for me so far, maybe that has to do w/ the fact that i usually have a decent cha score not sure, my bigger problem w/ darksiders is racking up dsp's i seem to hover around almost qualifing for mastery then i go and do something nice like upgrade t3, and poof there goes mastery.

onderon / duxun seems to have several hk inf points, though i haven't quite gotten to that payoff yet.

i'm just not as familiar w/ how to play darkside yet.

either way, i tried putting this build together, and the dual 16's screw everything up - just not enough points.
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  #32 (permalink)  
Old 04-19-2006, 07:00 AM
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Welcome to save editing! I found it most enjoyable & it also educates you in the influence of others (You get to see a real influence number & not alingment bar). If you want a stellar pistol, toss a 'killblaster' in your inventory (why not make it 2). I tested these babies with Mira / Hanharr battle. Mira got 2 shots off & the ape fell like a sack.

Walter
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  #33 (permalink)  
Old 04-19-2006, 01:40 PM
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Quote:
Originally Posted by koz-ivan
getting influence w/ hanharr hasn't really been much of an issue for me so far, maybe that has to do w/ the fact that i usually have a decent cha score not sure, my bigger problem w/ darksiders is racking up dsp's i seem to hover around almost qualifing for mastery then i go and do something nice like upgrade t3, and poof there goes mastery.
Yeah, thats another problem with saving Onderon and Korriban for last; there are VERY few DSPs available. AFAIR there are 4 on Korriban (or 5 if you set Revan to LS at the start of the game) providing you don't lose any 'imaginary battles in the cave', and 9 on Dxun/Onderon.

Quote:
Originally Posted by koz-ivan
onderon / duxun seems to have several hk inf points, though i haven't quite gotten to that payoff yet.
Really? I can only think of 3 offhand : killing the Mandalorian who's stuck on the ridge, [Force persuade] the guard on the door of the Starport, and when the attack on you by Vaklu's men in the cantina starts, tell him you don't mind if he kills civilians. Plus, of course, there are 3 conversation options which gain you INF with him, which can be done anywhere, including here.

Quote:
Originally Posted by koz-ivan
i'm just not as familiar w/ how to play darkside yet.
I know the feeling; I feel the same way about Lightside.

Quote:
Originally Posted by koz-ivan
either way, i tried putting this build together, and the dual 16's screw everything up - just not enough points.
When I play DS, I usually leave STR and DEX at 8, as I never hit anything with a physical weapon anyway, I just stand at the back and Force Lightning them. Or if I am intending to be a Marauder tank, I do as if LS and leave WIS and CHA at 8.

One good thing to remember about DS is that in the course of the game you get 2 free STR and 2 free CON, which LS people don't. (Plus 2 WIS, one of which they do). DS for free upgrades all the way...

For anyone who's interested, by original non-Force-using Jedi has now finished the Return to Onderon, and will be moving on to Dantooine tomorrow... I managed the compulsory Kreia-who-might-buff-me-without-asking problem by doing the whole thing in the palace in Solo mode. I am so teh tank....
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  #34 (permalink)  
Old 04-20-2006, 03:41 AM
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B, just so you know, i'll be trying out the Minion class tomorrow to see how it compares to Soldier/Tech. Keep up the good work.
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  #35 (permalink)  
Old 04-20-2006, 04:42 PM
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But are all you party members going to be MInions too...
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  #36 (permalink)  
Old 04-20-2006, 11:09 PM
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for what it's worth there is a 4th hk influence on onderon, inciting the riot.
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  #37 (permalink)  
Old 04-21-2006, 06:40 AM
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Originally Posted by RBitG
B, just so you know, i'll be trying out the Minion class tomorrow to see how it compares to Soldier/Tech. Keep up the good work.
I prodded it yesterday for 10 minutes or so; it doesn't seem noticably different from Soldier; you seem the got the same skill points and 10 points at level up...
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  #38 (permalink)  
Old 04-21-2006, 10:32 PM
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Originally Posted by RBitG
B, just so you know, i'll be trying out the Minion class tomorrow to see how it compares to Soldier/Tech. Keep up the good work.
whats minion mean ive never heard of it????
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  #39 (permalink)  
Old 04-22-2006, 01:31 AM
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It's another one of the non-jedi classes, that is usually only available to enemy NPCs, but using KSE we can make our PC into a Minion.
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  #40 (permalink)  
Old 04-22-2006, 09:47 AM
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RBitG: Do post and tell us what you found out
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  #41 (permalink)  
Old 04-24-2006, 02:47 AM
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Yeah... i've done a bunch of level-by-level stuff on the Minion vs other non-force classes, but i've been a touch... distracted lately, and don't have as much as i had hoped; however, i will be posting an early anaylasis soon.

Edit: Wow, did you know there was a bounty hunter class? I'll be adding that in too.

Re-Edit: Gah, it's the same as Soldier. All it gives you is a cool name.
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Last edited by RBitG; 04-24-2006 at 05:33 PM.
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  #42 (permalink)  
Old 04-24-2006, 05:41 PM
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distraction huh? well that sux. (hee hee)

minion sounds pretty cool. hmm... i think soulder is slighty overrated...
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  #43 (permalink)  
Old 04-24-2006, 07:06 PM
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Quote:
Originally Posted by Kayos
distraction huh? well that sux. (hee hee)


Quote:
Originally Posted by Kayos
minion sounds pretty cool. hmm... i think soulder is slighty overrated...
Well, so far, it seems like a more well-rounded fighter class, where a Soldier might have saves of (F/R/W) 4/1/1, and minion would have 2/2/2. Otherwise, it's alosot identical in other areas. But i've only tried lower levels as of yet.
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  #44 (permalink)  
Old 04-27-2006, 07:38 AM
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Well, I've done it. Kreia would be proud of me. I've just finished the game. No Force Powers. No Lightsabers. No Force Persuade. Not for me, not for any of my party.

I started Sentinel, went to Marauder at level 18. I concentrated on building a tank, and ended up with 568 HP. I chose and made my items carefully, selecting ones that would absorb or negate damage, with increasing STR and COn a secondary priority from them.

Finishing raw stats: STR 21 DEX 10 CON 19 INT 18 WIS 11 CHA 8 Fort 22 refl 17 will 12.

Actually, the second half of the game was in some ways easier than as a Force user, because I had a simpler set of priorities and paid more attention to defensive items and things like stims. I flattened both Traya and Sion without needing so much as a medpac.
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  #45 (permalink)  
Old 04-27-2006, 08:25 PM
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Well, I guess I'll eat my words.
As the first person to post anything openly doubting that it could be done, I'll be the first to post my congradulations to your success.
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