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Go Back   GameBanshee Forums > Forum Categories > RPGs > Star Wars: Knights of the Old Republic

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  #1 (permalink)  
Old 05-12-2008, 02:03 PM
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What starting class best represents Luke Skywalker?

If I wanted to play a character that was similar to the Jedi in the movies, what class would I start with? Which would I shoot for?
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Old 05-13-2008, 03:51 PM
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Uh, I'd go with scout/guardian.
As much as I know he is quite good with repairs because he needed to repair a lot on tatooine.
He never showed much force power but quite a bit combat prowess, so guardian.
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Old 05-13-2008, 04:37 PM
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Soldier, without question. Check out the feats progression. It's Jedi all the way.
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Old 05-13-2008, 05:11 PM
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Well I guess just judging by the movies you could say that Luke is much better in the Melee combat than with the Force but in the books that take place after the movies it shows Luke as being even stronger in the Force than Yoda or Vader or even Palapatine. But he is also unprecedented in melee combat, so probably a mix would be the best way to go.

What I mean by a mix is the best balance between swords and force that you can manage.

Last edited by Arok2092; 05-13-2008 at 07:46 PM.
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Old 05-14-2008, 12:08 AM
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I agree with the scout. Luke showed the skill to repair, early in the series. Scouts specialize in the repair skill, since it only costs them 1 skill point to increase repair. Luke didn't grow up with any sort of combat training, so I don't think a brainless soldier would suit him, and he certainly wasn't a scoundrel throughout the series.

As for which Jedi class he should pick, that'd be a little bit tougher to answer.
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Old 05-14-2008, 06:35 AM
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Originally Posted by Arok2092 View Post
Well I guess just judging by the movies you could say that Luke is much better in the Melee combat than with the Force...
But some KotoR feats are melee enhancements, such as Flurry.
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Old 05-14-2008, 07:18 PM
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But some KotoR feats are melee enhancements, such as Flurry.
Well of course! Which is why I also added at the end that he is unprecedented in sword combat(except by Mara Jade ) And that the best class would be as good as possible of an average character to show that he is very evenly skilled in everything.
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Old 05-15-2008, 01:41 AM
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Well of course! Which is why I also added at the end that he is unprecedented in sword combat(except by Mara Jade ) And that the best class would be as good as possible of an average character to show that he is very evenly skilled in everything.
He isn't evenly skilled in the movies and the OP was asking about the movie luke, not EU luke.
In movies:
He is manipulated by palpatine and vader, that means he has no force resistance to these kind of things like a sentinel would.
He barely uses the force ever. So he's certainly not cut for a consular.
That leaves only the guardian. And force jump? Even vader said that he had impressive agility.
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Old 05-15-2008, 03:06 AM
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As a "representative build" I would go with Scout/Guardian - without using Implants despite it being available.

- Suitably high melee abilities
- Must have Repair high enough to complete a certain sub-quest
- Would require some skill points cheeze tactics to carry over Scout skill points for use then gaining Guardian levels for the purpose above
- Enough feats for a "power melee" built
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Old 05-15-2008, 06:15 AM
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Well of course! Which is why I also added at the end that he is unprecedented in sword combat(except by Mara Jade ) And that the best class would be as good as possible of an average character to show that he is very evenly skilled in everything.
With respect, not my point. I suggested a build that emphasized feats. You responded that in the movies Luke was much better at melee than with the force. My point is that in the game, which is the focus of this thread, tjere are plenty of melee-enhancing feats, so that a build emphasizing feats could still be one that concentrates on melee.
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Old 05-15-2008, 02:08 PM
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I guess I'm not being clear enough but I meant that Luke is just as skilled in the Force as he is in Melee combat. So you would want to make, I guess a Soldier class with a Jedi class that is all about the Force and very little melee combat for that class.(Sentinel?) That way it is evenly mixed and he gets plenty of melee feats, but also a lot of Force points and powers.
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Old 05-15-2008, 04:15 PM
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Originally Posted by Arok2092 View Post
I guess I'm not being clear enough but I meant that Luke is just as skilled in the Force as he is in Melee combat. So you would want to make, I guess a Soldier class with a Jedi class that is all about the Force and very little melee combat for that class.(Sentinel?) That way it is evenly mixed and he gets plenty of melee feats, but also a lot of Force points and powers.
Doesn't Scout/Guardian provide the same thing, with skills?
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Old 05-15-2008, 05:08 PM
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Well if I remember correctly you get more Firce Powers as a Sentinel, so combine this with a Soldier to get lots of melee feats, then, in my opinion you've got the skills of Luke in your character.
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Old 05-15-2008, 08:37 PM
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^ You get more force powers only if you are the consular jedi class. The sentinel and guardian get the same number of force powers. The sentinel does get more force points (kotor's equivalent of mana), if that is what you meant.
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Old 05-16-2008, 01:59 PM
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^ You get more force powers only if you are the consular jedi class. The sentinel and guardian get the same number of force powers. The sentinel does get more force points (kotor's equivalent of mana), if that is what you meant.
Yea that's what I meant, thanks. It's been to long since I've played for me to remember which class gave you more Force Powers. I knew it was either Consular or Sentinel but I couldn't remember which.
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