| Though I rarely use any non-Jedi, I tend to hook them up with the best stuff I can, because honestly, what else am I going to use all my money on? Also, I don't know if you have this on the PC (or an XBox with the newer version of the game), so some of this might be useless to you, but here goes:
HK: Obviously you want all of the best droid upgrades for him. He starts off with a blaster rifle proficiency, so you might as well use one of those, in which case the Baragwin Disruptor X-Weapon is the way to go because... well, if it says Baragwin, it's pretty much guaranteed to be the best. Prior to getting one of those, Chuundar's bowcaster (can't be upgraded) or Zaalbar's bowcaster (can be upgraded, but won't be any better than Chuundar's) work well.
Canderous: For his weapon, you don't ever need to change it from the one he starts with, just upgrade that one and it's the best you can get with the exception of a Baragwin (on the Yavin space station). I don't think I ever bothered to switch his weapon, even after getting the option to buy the Baragwin, I just never really used Canderous that much. For his armor, Calo Nord's armor is just about as good as it gets (once it's fully upgraded) until you get the Mandalorian armor on the Unknown planet.
T3: T3 is a terrible fighter, there's no reason to give him anything really. If you absolutely insist on it, give him the best droid upgrades, and then the Arkanian heavy blaster or the GenoHaradan Blaster (you get it during the assassination sidequests).
Carth: For his armor, I just give him whatever is available until I get to Kashyyyk and then (if I'm feeling rather spendthrift or just have a lot of money from playing hours and hours of Pazaak) I'll get him the Jamoh Hogra armor. That, I think, is the best Carth can do... though there is probably better armor on the Yavin Station, I never really cared enough to check. His weapon can stick with the Carth Blaster and a generic one unless you've killed Bendik Starkiller then Carth should have that one in his other hand (upgrading both, of course). If you make use of the glitch (don't talk to the Hutt after you defeat Twitch, just go talk to Bendik and start the death match quest, then talk to the Hutt twice after killing Bendik), you can get two Bendik blasters and give one to someone else (Mission). After Taris, you can get yourself the Casius Fett blaster, which is probably about as good as it gets, unless there's some Baragwin blaster that I never bothered to get.
Jolee: His original lightsaber, Master robes, that's about it.
Mission: Whatever powerful blaster Carth isn't using. I generally give her one of the Bendik blasters for ranged attacks and Mission's vibroblade or the prototype vibroblade for melee. For armor I've always given her the Echani armor you get on Taris once the PC has become a Jedi (and started wearing the robes). Near the end of the game she gets the Baragwin Shadow Armor (because Baragwin = the best).
Zaalbarr: No armor... I guess all the nasty fur works just as well. His bowcaster, of course, or his brother's. I like to give him Mission's vibroblade and the Bacca blade... no reason really, except that Mission is his friend and the Bacca blade sort of symbolizes where he's going in life... plus, they're pretty much the best weapons available for melee combat.
Well, I hope that works for you. Not that it really matters all that much, of course, I've never seen a point in the game where you couldn't get by with weaker weapons, armor, etc. Still, it is nice to wear your finest when out saving the universe.
Last edited by KyLewin; 01-19-2006 at 11:15 AM.
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