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03-08-2002, 08:47 AM
| | Member | | Join Date: Mar 2002 Location: The Republic of Arundel
Posts: 3
| | | I started the game with a single character, a cleric, added levels as rogue and fighter later. I found, though, that there were a lot of battles that took a lot of restores to get through - some because I was not yet good enough, some because there are just too many of those suckers for a lone character to hack himself through before going down. I felt this kind of lost the intent, as one gets killed, you really can't hit the restore button. But, as this is fantasy, it is perfectly acceptable to have somebody resurrect you after you screwed up.
To make a long story short, I finished all but a couple big battles in the Main Halls then acquired Jarial. With him I was able to complete all the Dwarven Dungeons and the last thing I did was acquire Emmeric. I added Faeril when the opportunity arose and used these until meeting Athlan in the Castle.
Half the reason for picking up those fighters was because you had so many really neat weapons and just HAD to use them <g>. I dropped Emmeric and Athan after killing off Pelandaar and am now just trying to finish a couple of odds and end I missed.
Final Party:
Joan d'Arche Cleric16/Rogue4/Fighter4
23str/17dex/22con/14int/19wis/14cha 331HP
Jarial Sorcerer16/Rogue3/Ranger4
14/15/18/10/17/16 175HP
Faeril Fighter11/Cleric12/Sorcerer1 (a mistake when I leveled her up)
22/15/18/10/17/16 241HP
Emmeric Fighter16/Barbarian5
21/15/17/16/8/10 242HP
Athan Fighter16/Rogue2
22/17/20/12/9/9 251HP
With this party, the final assault on the castle was quite straight forward although I did have to resurrect Faeril at one point. I used Jarial and Athan as fire support and the other three for assault. Lots of magic here and if one plays it cagey, many encounters are over without swinging a sword. When it does come to sword play, Emmeric (as equipped) could take down as many as four cultists in a turn; Faeril 2. They were even harder on Dragonkin and gargoyles. | 
03-08-2002, 08:52 AM
| | Member | | Join Date: Mar 2002 Location: The Republic of Arundel
Posts: 3
| | | Whoops, made a mistake on my last post. The stats for Jarial are wrong, they should be:
14/18/16/16/10/22 175HP
Also, Joan d'Arche is half-elf. Their natural immunities are a must. She was never held and I think only got paralyzed once in the entire game. The humans could never claim that record. | 
03-08-2002, 11:18 AM
|  | Exalted Member | | Join Date: Jul 2001 Location: Greece
Posts: 1,075
| | Quote: Originally posted by Captain Wow
Also, Joan d'Arche is half-elf. Their natural immunities are a must. She was never held and I think only got paralyzed once in the entire game. The humans could never claim that record. | Well my human Paladin never got paralazed too  due to his high charisma (finally 22) and his extremely high saving throughs, in fact only a few times he didn't managed to save in the entire game.
__________________ "When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." Buckminster Fuller | 
03-08-2002, 07:29 PM
| | Member | | Join Date: Mar 2002 Location: The Republic of Arundel
Posts: 3
| | | Show's you what I know <g>.
I had trouble with others in my party, from time-to-time, with respect to resistances. Early in the game, I had more bonuses on the charisma (better turning, more spells) but later it became apparent that I had enough abilities in that respect without that high a charisma so I moved to concentrating more on strength, constitution, and wisdom. Since there is a limit of +1 dexterity bonus, there was no need to boost that overly much and intelligence was also not a biggy; although I understand that skills advance faster with a higher intelligence. | 
08-03-2003, 07:47 PM
| | Member | | Join Date: Aug 2003 Location: Canada
Posts: 9
| | | Half-Orc Barbarian lv9(Darrick)
Human Paladin lv8/Monk lv1(Crypien)
Half-Elf Rogue lv6/Fighter lv3(Pheonix)
Elf Cleric lv9/Fighter lv5(Faerill)
Human Sorcerer lv9(Jarial)
Half-elf Cleric lv9(Anstiasia)
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"Those who live by the sword will die by the sword, I choose to do niether"-Wynaut
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08-04-2003, 07:34 PM
| | Member | | Join Date: Jun 2003 Location: Orlando, Florida
Posts: 32
| | | When I finished the game with two characters, I started out with a Paladin and a Barbarian. The Paladin eventually had 16 levels in Paladin and 8 in both fighter and rogue -- he was the tank.
The Barbarian got 16 levels in Cleric, and went for 8 in both sorceror and cleric -- she was the spellcaster. They died a lot at the beginning, but murdered Pelendralaar at the end.
Last edited by Albert Rose; 08-11-2003 at 08:15 PM.
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08-07-2003, 07:15 PM
| | Member | | Join Date: Aug 2003 Location: Canada
Posts: 9
| | Quote: Originally posted by Albert Rose When I finished the game with two characters, I started out with a Paladin and a Barbarian. The Paladin eventually 16 levels in Paladin and 8 in both fighter and rogue -- he was the tank.
The Barbarian got 16 levels in Cleric, and went for 8 in both sorceror and cleric -- she was the spellcaster. They died a lot at the beginning, but murdered Pelendralaar at the end. | You can't murder Palendralaar, he's an undead.
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"Those who live by the sword will die by the sword, I choose to do niether"-Wynaut
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08-07-2003, 08:59 PM
|  | Exalted Member | | Join Date: Jan 2002 Location: Long Island
Posts: 1,070
| | | The Paladin/Monk is invincible!!!
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"I'll take the stupid one who decided to threaten us, instead of shoot us when he had the chance" - Bao-Dur
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08-23-2003, 04:01 PM
| | Member | | Join Date: Aug 2003 Location: IT
Posts: 14
| | Weeezzz hope I can bump this up... Lillianne - Human (F): Cleric L2 / Paladin L1 Ithělien - Half Elf (F): Sorceress L2 / Monk L1 Jellylorum - Half Elf (F): Rogue L2 / Fighter L1 Můmak - Half Orc (M): Barbarian L2 / Ranger L1
I got started only a week ago, and there's not so much free time on my schedule so they're still quite the ducklings...  | 
08-23-2003, 10:29 PM
|  | Exalted Member | | Join Date: Jan 2002 Location: Long Island
Posts: 1,070
| | | Should be a good party, but i never did quite understand what made the Ranger different from a Fighter aside from the lower hit points. Can anyone explain the diffs to me.
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"I'll take the stupid one who decided to threaten us, instead of shoot us when he had the chance" - Bao-Dur
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08-24-2003, 02:52 AM
| | Member | | Join Date: Aug 2003 Location: IT
Posts: 14
| | | Basically, in my mind, the difference does NOT relate to Hit Points. The dice is an 8-faceted one for both.
Rangers get favoured enemies when they grow up, special races of enemies they can fight more effectively. Also, they can cast Divine spells, some exclusive of the Ranger class.
Fighters get different feats and skills, like the Improved Critical and the Cleave... MAYBE - I may be wrong cos my memory sucks.
Last edited by The_Red_Head; 08-24-2003 at 02:59 AM.
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08-24-2003, 09:24 AM
|  | Exalted Member | | Join Date: Jan 2002 Location: Long Island
Posts: 1,070
| | | For some reason I though fighter got D10 for HP's, oh well. But I do remember the Favored enemy and divine spells. But there should be more to a Ranger than that. Like in most other D&D based games.
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"I'll take the stupid one who decided to threaten us, instead of shoot us when he had the chance" - Bao-Dur
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08-24-2003, 03:02 PM
| | Member | | Join Date: Aug 2003 Location: IT
Posts: 14
| | Yeah, sorry, a typo...
I meant to write D10.
I would be curious, now that you mention it, to know if there are further differences between Rangers and Fighters. | 
08-25-2003, 04:47 PM
|  | Exalted Member | | Join Date: Jan 2002 Location: Long Island
Posts: 1,070
| | | Well if you just go to the 3E D&D section righton the Gamebanshee main page it'll tell you all about 'em. And after doing some light reading you'll find that POR2 is a fair rendition of D&D, but still a decent game although I don't think it's replayable.
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"I'll take the stupid one who decided to threaten us, instead of shoot us when he had the chance" - Bao-Dur
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10-01-2003, 06:38 PM
| | Member | | Join Date: Jun 2002 Location: Sydney, Australia
Posts: 46
| | | I have just started playing this game so Im not sure how my party will work out...
I took the in-built paladin with the game because he had some nice stats and have been building up a cleric class so he can turn undead.
He is currently Paladin 1/Cleric 3 (Human)
I also took in a custom sorcerer character but quickly realised i needed someone with rogue skills to get all the lewt.
He is currently Sorcerer 2/Rogue 3 (Elf)
*SPOILER*
Just a question? do people here think it is worth drinking out of that fountain that raises constitution by 4 but lowers dex by 1 and charisma by 2? Both my characters rely on (high charisma scores)
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