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Old 07-09-2001, 12:37 AM
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Last week some guy from Norway posted a message begging for sympathy because apparently Norway is only one step ahead of Afghanistan and the Namibian desert in terms of software releases and he hadn't gotten Throne of Bhaal yet. One of the other guys on the board told him to dig out Bard's Tale and I jokingly added that surely he had a copy of Curse of the Azure Bonds or Secret of the Silver Blades lying around.

A discussion ensued about the ending of the saga, Pools of Darkness, which was entirely off the point of the post, the original purpose of which was to make us feel sorry for Norwegians.

This whole thing does have a purpose: Will Ruins of Myth Drannor change computer RPGs the way the original Pool of Radiance did?

I think I was 14 when Pool of Radiance came out and there were basically two other CRPG options: Bard's Tale and Ultima, both of which worked fine on the Apple IIe computers we had a school. Pool of Radiance blew me away. Not only was it state of the art (Intel 386, 4 MB RAM, 20 MB hard drive, 5.25" floppy drive), but it actually incorporated the AD&D rules! Plus it had a cool story, semi 3-D graphics, and was followed by three great expansion games. It wasn't just a run around and shoot things game.

I look back on it and think, "Man, did that look crappy!" but I also remember playing Pac-Man and Berserk on an Atari 2600 and thinking that the only thing cooler would be getting Valerie Tawcimack to make out with me between band and pre-algebra.

So is Ruins of Myth Drannor going to shake up the CRPG world like its namesake? What new inspiration will its creators bring? Who's game will reign supreme?
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Old 07-09-2001, 08:24 AM
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No.

Have you checked the previews? It looks to be a good CRPG, but not the earthshaker BG2 was.
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Old 07-09-2001, 12:55 PM
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I haven't heard much about Pool of Radiance for two reasons: 1) I've been too busy lately getting my butt kicked by Melissan to worry about some new game, and 2) a part of me doesn't want to read too much about it for fear of spoiling the excitement and newness. Of course, I tried that tack with Star Wars: Episode I: The Phantom Menace and couldn't believe what agony I put myself through for a disappointing movie.

That said, I am kind of wondering what new twist POR can put on D&D3 that hasn't already been covered in BG2 and couldn't be tweaked out of the Infinity engine. I know people keep describing it as "aging" but I rather like it. The interface is intuitive, it's relatively free of defects, and the game works well in the CRPG format.

So what are they doing to make POR better than BG2?
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Old 07-09-2001, 07:21 PM
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@HLD, I wouldn't look for a "new twist." The developers and PR folks are pretty defensive over the fact that it doesn't go quite as far as BG2 in offering non-linear gameplay or inter-party interactions. Otherwise, it's very much where BG2 is. That's still a pretty good place to be.

I'm more impressed with Arcanum, which I'm playing now, for review. It's graphics are lo-fi compared to BG2 (it uses the engine of Fallout and Fallout2), but it offers an enormous amount of character configuration, and the intriguing game concept of technology (mid-19th century to sci-fi) vs magic. I'm hoping Buck starts a category for this one.

[ 07-09-2001: Message edited by: fable ]
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Old 07-10-2001, 12:04 PM
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HLD,

Hey, that was ME that started with the Bard's Tales comments!!!

I am anxiously awaiting Pool II, as well as Arcanum and obviously Neverwinter nights. I have pretty much avoided reading anything about Pool other than the fact it will incorporate 3rd edition rules. I've seen a few screenshots, and it looks to a step up graphicaly from BG2.

I loved the Fallout series (even though I never finished either of them!) and Arcanum will probably prompt me to re-install both of the Fallout games and try and play through them all the way.
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Old 07-11-2001, 10:25 PM
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Quote:
Originally posted by fable:
<STRONG>I'm more impressed with Arcanum, which I'm playing now, for review. It's graphics are lo-fi compared to BG2 (it uses the engine of Fallout and Fallout2), but it offers an enormous amount of character configuration, and the intriguing game concept of technology (mid-19th century to sci-fi) vs magic. I'm hoping Buck starts a category for this one. </STRONG>
You know, I've thought about adding an Arcanum area. With its character development and extensive equipment, I think it would fit in quite well here at GameBanshee. The only drawback is the fact that it comes out relatively the same time as Pool of Radiance and I will be hard pressed to cover two games at once.

I guess we'll see... =)
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Old 07-12-2001, 12:16 PM
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Sounds good, Buck. It would be neat if we could cover both, but I know how that goes.
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Old 07-12-2001, 03:39 PM
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Quote:
Originally posted by HighLordDave:
<STRONG>So is Ruins of Myth Drannor going to shake up the CRPG world like its namesake? What new inspiration will its creators bring? Who's game will reign supreme?</STRONG>
I doubt it will rock my world, but I am always happy about a cool RPG with a good plot that keeps me entertained for a while.
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Old 08-15-2001, 03:51 PM
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From what I've heard, I'm pretty sure that it won't be anywhere near the game that BG2 was. For starters, I've read that there will be no mages. Yep, no mages. That pretty much makes it fall several notches right there, regardless of what else they may incorporate.
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Old 08-18-2001, 04:26 PM
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I was kinda excited about the game but after reading stuff about it at gamebanshee I'm not even buying it
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Old 08-19-2001, 09:46 AM
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Originally posted by ki-master2:
<STRONG>I was kinda excited about the game but after reading stuff about it at gamebanshee I'm not even buying it</STRONG>
Ki-Master2,

Whether or not you purchase PoR is entirely up to you, but I can honestly say that if you don't, you'll be missing out on a great CRPG. Granted, there are a few things that I wish had been implemented, but it is going to be well worth the money (in my opinion) nonetheless.

Now, I'm a bit biased, simply because I'm willing to purchase any D&D PC game that comes out (can't get enough of 'em). If there are new places to explore, new spells to cast, and new magic items to be found, I'll buy it. But I'm liking PoR not only for these reasons, but because of the feats, skills, and multi-class options that the 3rd edition rules offer. If you're not familiar with 3E, then PoR is at least a good starting point before Neverwinter Nights next year.
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