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04-18-2001, 10:50 AM
|  | Exalted Member | | Join Date: Feb 2001 Location: Anchorage, Alaska
Posts: 5,573
| | Morte and the Pillar of Skulls I've recently been replaying Planescape and am at the Pillar of Skulls. Last time I did this part I just kicked Morte out of the party before talking to them but I've heard that you can give him to the Pillar and then pull him out (which supposedly gives you a new memory and a lot of exp). However, whenever I try it I fail to get him out, regardless of my ridiculously high STR, DEX, INT, and WIS (courtesy of tattoos and charms). Does anyone know how this feat might be accomplished? Or if it's even possible?
[ 04-18-2001: Message edited by: Kayless ]
__________________ Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay. | 
04-18-2001, 02:54 PM
|  | Super Moderator | | Join Date: Mar 2001 Location: The sun, the moon, and the stars.
Posts: 28,398
| | You couldn't pull him out again, despite having a high dexterity or intelligence? That's strange. I did it successfully, on two run-throughs.
__________________ To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe. | 
04-18-2001, 04:37 PM
|  | Exalted Member | | Join Date: Feb 2001 Location: Anchorage, Alaska
Posts: 5,573
| | Hmmm, maybe I need to reinstall the patch or something. I'm sure I'll figure it out eventually...
__________________ Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay. | 
04-20-2001, 09:51 PM
|  | Exalted Member | | Join Date: Feb 2001 Location: Anchorage, Alaska
Posts: 5,573
| | Ok, I'm stumped. I used a hack to max out the Nameless One's stats but still couldn't pull Morte out. Is there some alignment or level requirement instead? Hopefully the Planescape walkthrough will shed some light on my quandary when it gets farther along.
__________________ Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay. | 
04-21-2001, 12:42 AM
|  | Super Moderator | | Join Date: Mar 2001 Location: The sun, the moon, and the stars.
Posts: 28,398
| | Kayless, perhaps it's a sequence of dialog that won't let you do this. What are your action/dialog options exactly before you try to remove Morte from the Pillar?
__________________ To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe. | 
04-24-2001, 03:33 PM
| | Exalted Member | | Join Date: Mar 2001 Location: Alley of Dangerous Angles
Posts: 72
| | It's not worth putting Morte into the Pillar of Skulls, i don't remember any benefits for doing this (no new memories, exp points or stat increases). The requirement is that you have to be a double specialist i.e. reach level 12 with the same class that you first reach level 7. Oh, and you also lose some HP permanently (i think 5HP?). | 
04-27-2001, 03:29 AM
|  | Exalted Member | | Join Date: Feb 2001 Location: Anchorage, Alaska
Posts: 5,573
| | Okay, thanks Rose. I was going nuts over this http://www.diablo2.com/crossroads/smileys/smiley39.gif
[ 04-27-2001: Message edited by: Kayless ]
__________________ Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay. | 
04-27-2001, 05:03 AM
| | Exalted Member | | Join Date: Jan 2001
Posts: 930
| | Kayless, where do you find the animated smilies. I knew the web address, but it was a long time ago.....so i forgot. I remember there are tons of them!!!!!!
PS: that's the 100th post in this part of the forum 
__________________
Edwin, mighty founder of the Council of Mages; Co-founder of the Shadow Mages
Sorcery and Shadow together as one, the arcane and the dark united. Through our knowledge and skill none can stand against us. We are as one, infallible and invincible. The Shadow Mages.
| 
04-27-2001, 03:38 PM
|  | Exalted Member | | Join Date: Feb 2001 Location: Anchorage, Alaska
Posts: 5,573
| | Here's the primary source of my graemlins (or smilies if you will  ) Enjoy! http://diablo2.com/crossroads/smileys/
__________________ Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay. | 
04-28-2001, 12:28 AM
| | Exalted Member | | Join Date: Jan 2001
Posts: 930
| | Thanks!!!!
But the site i knew was different. I'll check this out anyway.....
__________________
Edwin, mighty founder of the Council of Mages; Co-founder of the Shadow Mages
Sorcery and Shadow together as one, the arcane and the dark united. Through our knowledge and skill none can stand against us. We are as one, infallible and invincible. The Shadow Mages.
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