Register Lost Password?  Cookie?
  The time now is 01:07 PM GMT -6.  
Banshee Network
 
Quick Links
 
 
GameBanshee Swag
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 
Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Planescape: Torment

Reply
GameBanshee Forums  
LinkBack Thread Tools Rate Thread Display Modes
  #1 (permalink)  
Old 11-27-2004, 10:16 AM
Member
 
Join Date: Nov 2004
Posts: 24
Couple of questions

After playing through the game, I am very impressed with the story, and the detail in the dialogues - to be short, I am now looking for other games with similar detail to the storyline. Other similar games that I have played are all the Baldur's Gate games(although i didnt enjoy it as much as i enjoyed Planescape: Torment), KOTOR, and the Neverwinter Nights series, but neither of these had the same detail as I found here. I have also played Arcanum(which i didnt like at all), Fable and Icewind Dale(both Fable and IWD seemed too combat-oriented).

Does anyone here know of any other games that is similar to Planescape: Torment in this particular way? I have heard good things and bad things about the Fallout series, would that be what I am looking for?

Feedback appreciated.


Edit - I also have one question about the game, during the whole game my character's alignment never changed - I stayed True Neutral until the end, my question is, does the game really support evil characters? There doesnt seem to be any evil PC's, and most of what I ran across seemed to be aimed at good characters - would I have seen a difference if my character had been evil?

Last edited by restless; 11-27-2004 at 10:36 AM.
Reply With Quote
  #2 (permalink)  
Old 11-27-2004, 10:46 AM
Exalted Member
 
Join Date: Mar 2004
Posts: 63
Planescape: Torment is better written and more text heavy than any other game I know. You might want to try Fallout 1 and 2 however (seeing as they're from Black Isle as well and have quite an interesting story), but be prepared that these games are different in the effect that they're entirely turnbased, unlike Planescape.
Reply With Quote
  #3 (permalink)  
Old 11-27-2004, 01:25 PM
Intergalactic's Avatar
Exalted Member
 
Join Date: Nov 2004
Posts: 109
Send a message via MSN to Intergalactic
Fallout and Fallout 2 have some of the funniest and coolest dialouges i know.
But the setting is quite different.
I can't think of any game with an equally deep storyline and well writen Npcs.
Both "Vampire - the Masquerade" feature an "interesting" hero too and have a similiar intense atmosphere ,though.

As far as your question is concerned, the game does feature alignment shifts.
But it is quite hard to get evil. It has been some years since i played but i remember, that i was neutral evil one time i played it.
I think the reason why most NPS are in some shade of neutral is, make it possible to take them along with any alignment.
Reply With Quote
  #4 (permalink)  
Old 11-27-2004, 04:35 PM
fable's Avatar
Temporarily on Leave
 
Join Date: Mar 2001
Location: The sun, the moon, and the stars.
Posts: 28,399
Quote:
Originally Posted by restless
Edit - I also have one question about the game, during the whole game my character's alignment never changed - I stayed True Neutral until the end, my question is, does the game really support evil characters?
You can sell one of your teammates as a slave, and deliberately bait a former lover who is now a ghost yet still devoted to you. But in the final analysis, I would agree: you don't really pursue a separate course of development as someone who is totally ego-centered. After all, you do choose to stop a remarkably selfish action of yours which costs lives; that would be good. Though the way the developers' cleverly fashioned it, stopping your immortality can also be perceived as a selfish act of sorts--since it's hinted more than once your mind is going thanks to your endless resurrections, and that you won't keep it through many more transitions.

For games, you might want to check out Ultima VII: The Black Gate. Along with its immediate predecessor, this is the game that actually set many of the rules now considered standard in a third person graphical RPG with multiple party members. It even includes a bit of self-will on the part of your party members, though nowhere near as much as PS:T or BG2. And it does provide a degree of interaction with the environment that remains unequaled, since.

Check out Betrayal at Krondor, too. The dialog is good, the plot is extremely well-written, and the word-locked chests are easily the best intellectual puzzles ever added to an RPG. The game is freeware, so you can download it from Home of the Underdogs.
__________________
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
Reply With Quote
  #5 (permalink)  
Old 11-27-2004, 05:59 PM
Member
 
Join Date: Nov 2004
Posts: 24
Thanks for the replies, I am going to take a look at the Fallout games and Ultima VII: The Black Gate. Along with this, I have two more questions: How does Icewind Dale II compare to BG2 / IWD story and gameplay-wise?

Also, is there a way to use the Bronze Sphere in Planescape:Torment? I would really like to see the last moments of the original Nameless One's life it's supposed to contain.
Reply With Quote
  #6 (permalink)  
Old 11-27-2004, 06:14 PM
fable's Avatar
Temporarily on Leave
 
Join Date: Mar 2001
Location: The sun, the moon, and the stars.
Posts: 28,399
IWD2 is very similar in most respects to IWD: linear game, specific missions, user-created party, etc. It's got more to it in other regards, but don't expect a different kind of RPG.

While looking for Ultima VII, don't neglect this site. It contains the results of hard work by many programmers over several years, perfecting a program that lets you play Ultima VII (both the Black Gate and its immediate successor) on Windows 98/2000/XP. Until now, that simply wasn't possible. EA has a death grip on the rights to the game proper, but neither they nor Origin Systems ever had any interest in devoting resources to making it playable outside a late DOS/early Windows environment. Ultima VII used a proprietary memory manager. Now, everything works once more.
__________________
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
Reply With Quote
  #7 (permalink)  
Old 11-27-2004, 09:17 PM
Wayfarer's Avatar
Exalted Member
 
Join Date: Oct 2004
Location: Neverhood
Posts: 61
Quote:
Originally Posted by restless
Also, is there a way to use the Bronze Sphere in Planescape:Torment? I would really like to see the last moments of the original Nameless One's life it's supposed to contain.
Yes restless,
HIGHLIGHT-
It is usable at the end game(fortress of regrets) for a massive amount of good stuff. Just make sure you bring it with you before you leave through the portal.

Last edited by Wayfarer; 11-27-2004 at 09:19 PM.
Reply With Quote
  #8 (permalink)  
Old 11-28-2004, 01:13 AM
Member
 
Join Date: Nov 2004
Posts: 24
Wayfarer, thats odd because, my save is at the very end, last room where the 'boss' is - and when i use the sphere, all i get is the option to examine it, and then put it away, nothing happens.
Reply With Quote
  #9 (permalink)  
Old 11-28-2004, 05:42 AM
Vicsun's Avatar
Exalted Member
 
Join Date: Dec 2000
Location: liberally sprinkled in the film's opening scene
Posts: 4,476
Send a message via MSN to Vicsun
Quote:
Originally Posted by restless
Wayfarer, thats odd because, my save is at the very end, last room where the 'boss' is - and when i use the sphere, all i get is the option to examine it, and then put it away, nothing happens.
spoilers:

Talk to the good incarnation to learn how to use it
__________________
Vicsun, I certainly agree with your assertion that you are an unpleasant person. ~Chanak

Reply With Quote
  #10 (permalink)  
Old 11-30-2004, 12:18 AM
Platter's Avatar
Exalted Member
 
Join Date: Feb 2002
Posts: 303
Send a message via ICQ to Platter
More specifically (spoilers);
You need an INT of 17 to figure something out in the dialog with the Good Incarnation. Then you can use it. What you need to find out is...

(seperate spoiler)
that the Good Incarnation is actually the original incarnation.
__________________
Fall into darkness...
Reply With Quote
  #11 (permalink)  
Old 11-30-2004, 04:44 PM
Wayfarer's Avatar
Exalted Member
 
Join Date: Oct 2004
Location: Neverhood
Posts: 61
Even more specifically:

Nah...I got nothin'.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Forum Jump


 
      Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
© 2000-2008 GameBanshee.com