I have made a new pen and paper
RPG system, and was needing some advice on how it could be improved. Whilst making this system, I tried to go out of my way to make it realistic (so very few hits are needed to kill someone/something). Also to make it so that the very lowest skilled stand a chance to kill the very highest, however that chance is very small.
It is mainly the combat systems that I have attached to this message, as those are the things I have been testing most (have not tried my archery system yet... so unsure how it will react). At the moment it takes quite a few rolls of the D10's and D20's for a single round of combat, however I am still undecided on whether this is a bad or a good thing, as it can only take one round before someone is dead (usually around 2 to 3).
The test figures attached at the bottom of the text have not been altered much and so are probably not ballanced or useful.
Any help would be much appreciated.
Thanks
Dags.