Register Lost Password?  Cookie?
  The time now is 10:08 PM GMT -6.  
Banshee Network
 
Quick Links
 
 
GameBanshee Swag
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 
Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Neverwinter Nights 2

Reply
GameBanshee Forums  
LinkBack Thread Tools Rate Thread Display Modes
  #1 (permalink)  
Old 11-10-2006, 02:53 PM
Tricky's Avatar
Exalted Member
 
Join Date: Oct 2005
Posts: 2,064
Transformation stats?

First of all, there is the Druid who has her own innate ability to transform
Secondly, there is a 5th level spell shape for the wizard and sorcerer.
Thirdly there is the 9th level spell shape for both classes.

Now that that's out of the way, I'll proceed to my question. How are all these monster stats generated? And as a bonus question, does a specialization in Transmutation as a wizard affect these stats in any way?

(Edit: Don't read unless you're easily confused)
It seems to be a strange mix of stacking, ignoring the irrelevant (Charisma) and completely replacing stats, but I just can't figure it out for sure. My wizard has completely different build from the druid, but their 9th spell level shapeshift produced stats that were similar in strength, dex and constitution. Yet if I look at how the Druid's innate shapeshift works it seems to stack stats somehow? Each level, or based on wisdom? I'm not sure, either they have very weird templates or they stack, that's about all I can conclude. The wizard 5th level shapeshift is even stranger. For a moment it seemed as though it copied my int level to a maximum stat respective to the monster type I transform in. Meaning that with 23 int, I'd get 23 strength as an Ogre. Then later on they appeared to vary a little so it may have a coincidence. Or.. I don't know. I'm confused. 23 is a weird number for a stat that's 'replaced' from a template.

I thought about creating a character that specializes in shapeshifting. I think that would allow me to basically have two characters, one for combat and one for high charisma or other things. Stacking would be one reason not to do such a thing, as I would lose the opportunity to get even higher stats in my monster form. But I can't really figure out if I should try the wizard/sorcerer or the druid route. Druids can shapeshift often, wizard get a more powerful form, but later. I need coffee.

What's the deal here?
Reply With Quote
  #2 (permalink)  
Old 11-10-2006, 04:00 PM
Tricky's Avatar
Exalted Member
 
Join Date: Oct 2005
Posts: 2,064
Another thing I forgot to mention..

With certain transformations I can see a decrease in a stat. It further complicates things: is a negative applier stacked, or is it simply a replaced stat (from some template) that happens to be lower than mine?
Reply With Quote
  #3 (permalink)  
Old 11-10-2006, 04:28 PM
Magrus's Avatar
Exalted Member
 
Join Date: Oct 2004
Location: NY
Posts: 16,956
Send a message via AIM to Magrus Send a message via MSN to Magrus Send a message via Yahoo to Magrus
Ok, I'm drunk, and hence, too lazy to explain this when you can just read the game rules for the druid ability Wild Shape, and the two spells, Polymorph (which has been changed to something else I believe recently), and Shape Change. Read here for descriptions:

Druids Wild Shape
Polymorph (4th level Wizard/Sorc spell)
Shapechange (9th level Wiz/Sorc spell)
__________________
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
Reply With Quote
  #4 (permalink)  
Old 11-10-2006, 04:43 PM
Tricky's Avatar
Exalted Member
 
Join Date: Oct 2005
Posts: 2,064
I really need to bookmark that site.
Reply With Quote
  #5 (permalink)  
Old 11-10-2006, 05:00 PM
Magrus's Avatar
Exalted Member
 
Join Date: Oct 2004
Location: NY
Posts: 16,956
Send a message via AIM to Magrus Send a message via MSN to Magrus Send a message via Yahoo to Magrus
Basically, each shape you choose has a specific number of stats. Physical stats (Str, Dex and Con) are altered based on the shape you chose. Mental stats (Int, Wis, Cha) stay the same. Technicalities and variations are in the material linked to above. Which may or may not have been altered due to incapatability between game mechanics and the game engine.
__________________
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
Reply With Quote
  #6 (permalink)  
Old 11-11-2006, 03:56 AM
Tricky's Avatar
Exalted Member
 
Join Date: Oct 2005
Posts: 2,064
Excellent, thanks that really helped.

So these stats don't stack. In that case, I have an idea I need to bounce off someone. At first I was thinking of creating a charisma/wisdom druid shapeshifter, so I could get some of that Diplomacy too.

My idea: a wizard-sorcerer/palemaster/wizard-sorcerer. Why palemaster? They get the diplomacy class skill! And I should still be able to reach the highest spell level if I go palemaster at an odd-numbered level, right?

Palemaster should give me interesting immunities too, although I can't tell from the site if those disappear when you transform. I'll also need to figure out if a specializing in Transmutation benefits my monster form somehow.. and if I retain that specialisation after becoming a PM.

Last edited by Tricky; 11-11-2006 at 03:59 AM.
Reply With Quote
  #7 (permalink)  
Old 11-11-2006, 04:21 AM
Tricky's Avatar
Exalted Member
 
Join Date: Oct 2005
Posts: 2,064
Palemaster must be an NWN-only prestige class. It's not on that site.
Reply With Quote
  #8 (permalink)  
Old 11-11-2006, 05:01 AM
Magrus's Avatar
Exalted Member
 
Join Date: Oct 2004
Location: NY
Posts: 16,956
Send a message via AIM to Magrus Send a message via MSN to Magrus Send a message via Yahoo to Magrus
Quote:
Originally Posted by Tricky View Post
Palemaster must be an NWN-only prestige class. It's not on that site.
No, it's not. All of the prestige classes in the game are in DnD. However, the information on that site is under a special agreement with Wizards of the Coast which has been allowed to be free content. You would need to spend roughly $100 in order to get the books necessary to find all of those prestige classes and feats in the game that aren't NWN only.

Quote:
Excellent, thanks that really helped.
Apparently I wasn't the only lazy person last night. Good to hear my spoon feeding was accepted better.

About the palemaster....if you take the class, realize that you only get more spells every OTHER level. Meaning, if you take the class at 10th level and take all 10 levels of PM, you will only have the spellcasting abilities of a 15th level wizard, not 20th. Which means, when you reach 20th level, you will have at max 8th level spells.
__________________
"You can do whatever you want to me."
"Oh, so I can crate you and hide you in the warehouse at the end of Raiders?"
"So funny, kiss me funny boy!" / *Sprays mace* " I know, I know, bad for the ozone"
Reply With Quote
  #9 (permalink)  
Old 11-11-2006, 05:50 AM
Tricky's Avatar
Exalted Member
 
Join Date: Oct 2005
Posts: 2,064
Hm, you're right.. I think I misunderstood how they gain casting levels. Well.. back to my filthy evil I guess.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Forum Jump


 
      Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
© 2000-2008 GameBanshee.com