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12-25-2008, 09:29 PM
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 | Exalted Member | | Join Date: Sep 2007 Location: In your area?.. Maybe, maybe not.
Posts: 233
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Quote:
Originally Posted by Mythos Im not sure if it's something that was fixed with updates or if its something specifically wrong with my copy of the game, but where the first shard is recovered, the cutscene to continue the storyline isn't triggered. As a result, its impossible for me to continue beyond that point, because even if i pick up the shard out of the chest, the game acts like i don't have it for quest purposes. Does anyone have a solution for this? | Im pretty sure your problem's similar to what happened to a few others during Nwn2's release. See here if it is. And I believe someone even resolved it. Also, to make sure - have you tried going back to an earlier save? ..If you haven't saved Im sure the Auto-save did. And did you 'talk' to Bevil OR walk back to town? ..I think walking back could cause it to stall the storyline.
__________________ ''White light beams through darkness, beset by immense haze over a few seconds followed by a loud cacophony. Motionless, the repercussion of your action strikes your feebled mind and senses. Still dazed, the intensity lingers that follows after tripping over your own sonic blind trap.''
Last edited by Mz_Trixter; 12-26-2008 at 12:18 AM.
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