Ah, thanks for replies. I think I got the necessary information out of ure posts even though you elaborated alot more than necessary for my sake
I know most of what you said already. But now its clear that my initial suspicion about odd numbers were correct!.. hmm..
Usually though I dont need the extra spare points that much when I for example start a sun elf wizard with 19 int, I might aswell start with 20, unless im planning to multiclass or get prestigeclass. Because int is
so much more important than other attributes with wizard that I dont care if the ending result is slightly gimped. (you benefit extra skillpoints from having
earlier int too though.)
But sometimes I dunno if im gonna get 17 or 19 str on my fighter for example, and now I know having an odd number has great advantage too in the longrun
