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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Neverwinter Nights

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  #16 (permalink)  
Old 08-09-2001, 12:07 PM
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Quote:
Originally posted by Rail:
<STRONG>&lt;snip&gt;
pickin' the odd locks that the Tormites can't break with their teeth. </STRONG>
IC:Oi! You fazool! Torm shall not take your blasphemy for long! Lathander will not save your hide from my blade!
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  #17 (permalink)  
Old 08-09-2001, 06:26 PM
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Quote:
Originally posted by Nippy:
<STRONG>IC:Oi! You fazool! Torm shall not take your blasphemy for long! Lathander will not save your hide from my blade!</STRONG>
No no, good man! You take our brothers words the wrong way...he was merely referring to...well, um...he was complimenting the boldness and iron will of the Tormites. Yes, that's it! See, no reason for hostilities or such to arise. Just a compliment among fellow priests.
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  #18 (permalink)  
Old 08-09-2001, 06:57 PM
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Hmm... Tormites getting riled up? isn't that a shocker...

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  #19 (permalink)  
Old 08-09-2001, 07:07 PM
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and divines say us fighters have a bad temper soemtimes haha
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  #20 (permalink)  
Old 08-10-2001, 12:06 AM
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I know, eh...

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  #21 (permalink)  
Old 08-10-2001, 02:20 AM
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Geeesh! Can't Torm just bless you with a sense of humor or somethin'?!?
Cast a chill spell, mate! You're a bit too tightly strung.
*aside* (wearing full-plate in the saddle will do that to ya, I hear.)

No offense, Sir Boss!

[ 08-10-2001: Message edited by: Rail ]
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  #22 (permalink)  
Old 08-10-2001, 07:55 AM
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@Rail: I have a sense of humour. It's just at the expense of your god!

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  #23 (permalink)  
Old 08-10-2001, 08:21 AM
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Quote:
Originally posted by Rail:
<STRONG>Geeesh! Can't Torm just bless you with a sense of humor or somethin'?!?
Cast a chill spell, mate! You're a bit too tightly strung.
*aside* (wearing full-plate in the saddle will do that to ya, I hear.)

No offense, Sir Boss!

[ 08-10-2001: Message edited by: Rail ]</STRONG>

Do you want to scrub latrines, boy?
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  #24 (permalink)  
Old 08-10-2001, 06:35 PM
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last line of my sig says it all..
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  #25 (permalink)  
Old 08-10-2001, 09:59 PM
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Oh boy.... Georgi is gonna have a field day with that one...

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  #26 (permalink)  
Old 08-11-2001, 03:49 AM
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My ever so humble opinion on attributes...

Go for what you like. Unlike in AD&D, most of the attributes have at least some use to every class.

Most importantly: Get even numbers. The D&D3 system is not about stats, it's about stat bonuses. The bonuses are easy:
8-9 : -1
10-11: 0
12-13: +1
14-15: +2
16-17: +3
18-19: +4
And so on...

In other words: if you take too many uneven stats, you're shooting yourself in the foot.

Two notable exceptions to this "rule":
  • Warriors need Int 13+ (and/or Dex 13+) to get some fighting Feats. Int 14 doesn't do much for them, though. Note that it is still unsure how Feats are handled in NWN. Even then, the Feats may not be worth getting high Int for.
  • Spellcasters need 15+ in their spellcasting stat to be able to eventually gain access to level 9 spells. This is assuming you place all of your "level up" stat points into that stat as well.
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  #27 (permalink)  
Old 08-11-2001, 04:50 AM
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Quote:
Originally posted by Aegis:
<STRONG>@Rail: I have a sense of humour. It's just at the expense of your god!

</STRONG>
My apologies, Aegis. My comment wasn't directed at you. Your sense of humor has NEVER been in question. I had meant them to be toward Sir Connavar "I-have-a-little-bit-of-power-and-I'm-gonne-flex-it" Thyran (a.k.a. Nippy). My fearless and ever-righteous leader.

[ 08-11-2001: Message edited by: Rail ]
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