Register Lost Password?  Cookie?
  The time now is 03:08 AM GMT -6.  
Banshee Network
 
Quick Links
 
 
GameBanshee Swag
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 
Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Neverwinter Nights

Reply
GameBanshee Forums  
LinkBack Thread Tools Rate Thread Display Modes
  #1 (permalink)  
Old 02-01-2007, 03:40 PM
Exalted Member
 
Join Date: Oct 2006
Posts: 89
New Epic Build Mage...Sick

Here is a new epic build I came up with and am looking to try out. Made to play with HOTU equipment

Aehlaesthlaeth Dreamweaver Magus of the Unknown Hand
Mage (Abjurer) 38/Paladin 1/Monk1
Female Elf
Lawful Good

Starting Stats:
Str: 9
Dex: 16
Con: 12
Int: 14
Wis: 13
Chr: 14

Stat Boosters:
Maximized Eagle's Splendor +5 CHR
Maximized Bull's Strength +5 STR
MAximized Fortitude +5 CON
Maximized Owl's Wisdom +5 WIS
Maximized Cat's Grace +5 DEX
Warlord's Breast Plate +6 CHR
Nymph Cloak +7 CHR
Amulet of Divine Radiance +6 CHR
Boots of Striding +10 CON
Belt of the Storm Giant +10 STR
Ring of Clear Thought +10 INT
2X Aramil's Blade +16 STR, -8 DEX
Headband of Intellect +6 INT

Stat Increases:
8X INT
1X DEX
1X CON
2X Great INT

Buffed Stats:
STR: 40
DEX: 14
CON: 28
WIS: 18
INT: 40
CHR: 38

Umm...yeah

Allot of skill points. Discipline, Concentration, Spellcraft, and Tumble should be maxed. Pick whatever else. I suggest scouting skills. Lore already gets +15 from INT and bonuses from spells, rings, potions etc. Maybe a few points at the start to make things easier.

Feat Selection: (In no order)
Ambidexterity, Two weapon fighting, Improved Two Weapon Fighting
Still Spell, Auto Still Spell I-III
Epic Mage armour, Epic Warding
Maximize Spell, Extend Spell
Combat Casting, Improved Combat Casting
Spell Focus I-III Necromancy, Illusion, Enchantment
Greater INT I-II

Relevant Bonus Feats from Classes and Race:
Elf:
Keen Sense
Low-light vision
Skill Affinity Search , Listen, Spot
Sleep Immunity
HArdiness vs Enchantments
Elf Profiency

Mage:
Scribe Scroll

Monk:
Cleave
Evasion
Monk AC Bonus (+4 AC)

Paladin:
Medium Armour
Immunity to Disease
Divine Grace (+14 all saving throws)

What is so splendid about this build is that it doesn't sacrifice caster levels to become melee oriented. Use Evocation spells with no saves. Acid Sheath if the only pertinant spell you lose from no Conj. I don't like summons as they leech EXP, always bash chests when your pixie is goping to open it, and don't hold up well. You get other summons anyways form illusion, etc. The 9th level sword spell is nowhere near as powerufl as you are in combat. As far as unlisted gear is concerned I suggest, ring of elemental immunity and monk gloves +10 to hit, 2d6 dmg. If you are worried about hitting, don't. HAsted this character recieves seven attacks a round. +20 from an extended True Striking should aleviate any concerns especially when combined with the monk gloves. He has pure fighters strngth bonus, the +10 from the gloves cancels the fighters BAB bonus. The plus twenty cancels the difference between your AC, negatives form duelwield, and lack of shield. Just a sick build. Mordikainen's disjunction at 38th lvl. Seven Vorpal saves a turn. What more do you want? Anything I missed? Anyway to made this build better?

Edit: Hmm mesed up the gear a bit. In my aste to maximize CHr I didn't notice that universal saves are at amulet and cloak. These provide better saves than the CHR items which is the main reaosn they are there. Dropping those drops an odd number of CHR (13). So -1 starting CHr looks good. Nowhere really to put it effectively though. That would bring the divine grace down to +7 Saves. But the new items more than make up for it.

Last edited by limitedwhole; 02-01-2007 at 04:16 PM. Reason: forgot something
Reply With Quote
  #2 (permalink)  
Old 02-02-2007, 08:24 AM
Fiberfar's Avatar
Exalted Member
 
Join Date: Aug 2004
Location: Looking down from ethereal skies
Posts: 4,016
That build doesn't work.

There is a max bonus of +12 to any ability when the bonus comes from items/spells etc.

Thus a character that had +60 strength from items would still only get a +12 bonus.
__________________
Quote:
Originally Posted by Luis Antonio
ONLY RETARDED PEOPLE WRITE WITH CAPS ON. Good thing I press shift
Quote:
Originally Posted by Luis Antonio
Bah! Bunch of lamers! Ye need the lesson of the true powergamer: Play mages, name them Koffi Annan, and only use non-intervention spells! Buwahahahahah!
Reply With Quote
  #3 (permalink)  
Old 02-02-2007, 11:32 AM
Exalted Member
 
Join Date: Oct 2006
Posts: 89
Thanks for the info fiberfar. Kinda lame though. I mean what am I going to wear? Nothing worth wearing. Spellresistance sucks and is worthless. I hope there isn't a max spell save form equipment bonus. Anyhow, guess it's best to know now. Also True Strike cannot be extended. The most lame thing ever. Some times this game pisses me off.

Also fiberfar, does the +12 bonus take into acount negatives? Could I have a +16 Dex and -4 from Aramil's and still get +12?

Last edited by limitedwhole; 02-02-2007 at 11:38 AM. Reason: forot question
Reply With Quote
  #4 (permalink)  
Old 02-02-2007, 11:46 AM
Fiberfar's Avatar
Exalted Member
 
Join Date: Aug 2004
Location: Looking down from ethereal skies
Posts: 4,016
Quote:
Originally Posted by limitedwhole View Post
Thanks for the info fiberfar. Kinda lame though. I mean what am I going to wear? Nothing worth wearing. Spellresistance sucks and is worthless. I hope there isn't a max spell save form equipment bonus. Anyhow, guess it's best to know now. Also True Strike cannot be extended. The most lame thing ever. Some times this game pisses me off.

Also fiberfar, does the +12 bonus take into acount negatives? Could I have a +16 Dex and -4 from Aramil's and still get +12?
Well... The +12 bonus the stats boosters will give you adds a +6 to your spell save. Of course you can increase that with spell focus, greater spell focus and epic spell focus.

And for the negatives. It does not subtract the -4 bonus from the +16 bonus.
You'll only get 8 dex. Using an item with immunity to level/ability drain will give you the +12 bonus though.
__________________
Quote:
Originally Posted by Luis Antonio
ONLY RETARDED PEOPLE WRITE WITH CAPS ON. Good thing I press shift
Quote:
Originally Posted by Luis Antonio
Bah! Bunch of lamers! Ye need the lesson of the true powergamer: Play mages, name them Koffi Annan, and only use non-intervention spells! Buwahahahahah!
Reply With Quote
  #5 (permalink)  
Old 02-08-2007, 01:50 PM
Cuchulain82's Avatar
Exalted Member
 
Join Date: Feb 2005
Location: Law School library, Vermont, USA
Posts: 1,230
This isn't even a new build. This is one of the most-common epic character builds around, see:

Exhalted Sorceress

You should look around that site for other epic builds and check them out. That way there won't be similar confusion in the future.
__________________
Custodia legis
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Forum Jump


 
      Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
© 2000-2008 GameBanshee.com