Register Lost Password?  Cookie?
  The time now is 03:24 AM GMT -6.  
Banshee Network
 
Quick Links
 
 
GameBanshee Swag
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 
Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Neverwinter Nights

Reply
GameBanshee Forums  
LinkBack Thread Tools Rate Thread Display Modes
  #1 (permalink)  
Old 07-09-2002, 06:30 PM
Member
 
Join Date: Jul 2002
Location: Colombia
Posts: 20
Exclamation Neverwinter Nights vs Morrowind

[color=red][b]
well i hope some of nwn hardcore players could spend some time answering my question

for a player who is NOT interested in the multi-player style in rpgs:

wich game will be a beter option, Neverwinter NIghts or
The Elder Scrolls: Morrowind ?

please justify your answers as long as you can
__________________
"Archangel, Dark Angel
Lend me thy light
Through Death's veil
'Til we have Heaven in sight!"
Reply With Quote
  #2 (permalink)  
Old 07-09-2002, 09:15 PM
Exalted Member
 
Join Date: Apr 2001
Location: Portland, Oregon
Posts: 393
Send a message via ICQ to Krimmy
I played a little Morrowind but never really got into it, I understand it has an editor as well but I'd have a hard time believing it's as good as the NWN toolset. Morrowind might beat NWN with the single player game it comes with but NWN greatness will be told in all the modules that will be created by the user community out there over the next few years. I didn't buy NWN because of the single player game in came with, I enjoyed it to a certain extent but I had problems with some of the points of the story. It seems the creators of NWN concentrated alot more on the toolset making it as easy to use and flexiable for the mod creators out there than the story they put togther for the single player, it doesn't hold a candle to the story told in BG,SoA and ToB.

With this toolset I firmly believe the community out there can and will come up with something just as good, and I can't wait
Reply With Quote
  #3 (permalink)  
Old 07-09-2002, 09:51 PM
Member
 
Join Date: Jul 2002
Location: Colombia
Posts: 20
thanks for answering

well....... its a tough desicition
__________________
"Archangel, Dark Angel
Lend me thy light
Through Death's veil
'Til we have Heaven in sight!"
Reply With Quote
  #4 (permalink)  
Old 07-09-2002, 10:07 PM
Exalted Member
 
Join Date: Mar 2002
Posts: 165
If wandering around doing quests without much of a story behind them is your thing, definitely get Morrowind. I played for good month and a half and probably got only halfway through the main story, because I was off fetching this item for this person, assassinating this other person, escorting another, eliminating those undead or these monsters, etc.; climbing the ladder of various guilds to become the head honcho.

Morrowind is HUGE, with an interesting world, but the story was fairly weak I thought. NWN's story, while not as good overall as BG or BGII, was better IMHO. Actually, one aspect of NWN's story I thought was better than anything in the Baldur's Gate saga.

To sum, if you like exploring get Morrowind. If you like the feel of the BG series and the AD&D implementation get NWN, which is a bit of a departure from BG, but still closer than MW.
__________________
"Terrible hamster justice shall be wreaked upon you! GO FOR THE EYES, BOO, GO...!"
Reply With Quote
  #5 (permalink)  
Old 07-10-2002, 01:25 AM
Xandax's Avatar
Super Moderator
 
Join Date: Nov 2000
Location: Denmark
Posts: 13,376
Blog Entries: 12
Re: Neverwinter Nights vs Morrowind

<snip>
for a player who is NOT interested in the multi-player style in rpgs:
<snip>
[/b][/quote]

Then NwN wouldn't be for you.

Neverwinther Nights is imo as Unreal Tournament and Q3 was to the FPS-games.
Sure they had a singleplayer part - but it was ment for multiplayer.
So is NwN, the possibility of creating modules and DMing modules is what makes NwN exiting, not the single player game.
(imo)
__________________
"Software is too complicated, and too big, and too costly and too difficult to let users have anything to do with it!"
Svelmoe - Blogging about SQL, Technology and many other things
Reply With Quote
  #6 (permalink)  
Old 07-10-2002, 06:34 AM
Kameleon's Avatar
Engorged Member
 
Join Date: Dec 2000
Location: Abingdon, UK
Posts: 5,152
Re: Re: Neverwinter Nights vs Morrowind

Quote:
Originally posted by Xandax
Neverwinter Nights is imo as Unreal Tournament and Q3 was to the FPS-games.
Sure they had a singleplayer part - but it was ment for multiplayer.
I agree, except the SP part of NWN is far better than that of either of those games...

Also there will be many other SP modules released on the internet - if you will be able to download those then you may get a lot more enjoyment out of the game.

Keep in mind as well that Morrowind system requirements are enormous - even the most ninja of PCs will chug playing it at higher resolutions. NWN on the other hand has much lower reqs, and however Aegis might complain about NWN not running, there are far more people who have run into game-disabling bugs in Morrowind or the game just not running.
__________________
Proud SLURRite Test Subject and Nick Counter of the Rolling Thunder - Visitors WELCOME!!!
(Feel free to join us for a drink, play some pool or even relax in a hottub - want to learn more? )

Sleep is for n00bs, and people with too much blood in their caffeine.
Have YOU voted for Kayless' Dungeon Crawl Inc. yet today???

Reality is an illusion created by alcohol deficiency
Reply With Quote
  #7 (permalink)  
Old 07-10-2002, 07:16 AM
Xyx's Avatar
Xyx Xyx is offline
Exalted Member
 
Join Date: Jun 2001
Location: The Netherlands
Posts: 3,125
Re: Re: Re: Neverwinter Nights vs Morrowind

Quote:
Originally posted by Kameleon
Keep in mind as well that Morrowind system requirements are enormous - even the most ninja of PCs will chug playing it at higher resolutions.
But then again, you can tell why just by looking at the game.
__________________
The Land of Argyle: Core D&D3.5 rules NWN roleplaying server.
Return To Windspear: The coming mod. ETA 2005.
Baldur's Gate 2 Spells Reference: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
Reply With Quote
  #8 (permalink)  
Old 07-10-2002, 07:22 AM
Kameleon's Avatar
Engorged Member
 
Join Date: Dec 2000
Location: Abingdon, UK
Posts: 5,152
Re: Re: Re: Re: Neverwinter Nights vs Morrowind

Quote:
Originally posted by Xyx
But then again, you can tell why just by looking at the game.
There is that - Morrowind is gorgeous, NWN is rather shoddy compared. But don't say that too loudly...there are some people on this board who think NWN looks better than Morrowind...*shakes head*
__________________
Proud SLURRite Test Subject and Nick Counter of the Rolling Thunder - Visitors WELCOME!!!
(Feel free to join us for a drink, play some pool or even relax in a hottub - want to learn more? )

Sleep is for n00bs, and people with too much blood in their caffeine.
Have YOU voted for Kayless' Dungeon Crawl Inc. yet today???

Reality is an illusion created by alcohol deficiency
Reply With Quote
  #9 (permalink)  
Old 07-10-2002, 07:37 AM
Trix's Avatar
Member
 
Join Date: Apr 2002
Location: Cambridge, UK
Posts: 44
Quote:
there are some people on this board who think NWN looks better than Morrowind
Guess what.


But seriously, this is how I think they shake up graphically.
(Me = AMD 1.4Ghz, 512Mb, GF3 64Mb)

Morrowind's environments are gorgeous.
The water, mountains, trees, weather effects ... the lot.
However.
Morrowind's animation is ... shocking.
God-awful.
The models look like they have ... ooo ... at most 3 frames of animation ... and they screw up and get stuck in the environment way too often.
The NPCs walk around like they've just dumped in their plate mail.

On the other hand.
NwN's environments look stale and a little dated.
Quincunx AntiAliasing and full shadows do a little to offset this, but particularly the 'natural' environments (caves, woods, forest) just don't look at all convincing.
However.
NwN's animation and spell effects blow the socks off Morrowind's.
(I didn't mention that Morrowind's spell FX are shockingly bad, but they are. Terrible.)
Yes, the models could use a few more polys, but it's not really noticable, especially when zoomed out.

So really, graphically, it's swings and roundabouts I reckon.



So there.
Reply With Quote
  #10 (permalink)  
Old 07-10-2002, 08:39 AM
Member
 
Join Date: Jul 2002
Location: Dortmund, Germany
Posts: 41
hmm, i am using an outdated system (kyro2 with an athlon 700) and hated to play morrowind since it only supports geforce and radeon-cards.
(got some workaround, but still shabby)

NWN is a better with my system, i have to play it with 1024 and medium details, but i still like to zoom 'into' the nymphs *g*

i don't think the story of NWN can compare to some god-like game like BG1&2, but it is still nice even if there a some breaks in it.

the graphics are cool, especially in some levels like the fire giant lair in chapter 3.

but i look forward to playing some modules with my friends or even with some strangers (like you :-), thats what NWN is made for.

you think the story sucks? ok buddy, lets play your module.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Forum Jump


 
      Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
© 2000-2008 GameBanshee.com