There are no kits in Third Edition D&D.
Frankly, this is a very good thing.
D&D3e has a fully integrated skill system, plus the completely new Feat system (similiar to Perks in the Fallout series), and together with the much more logical and balanced multiclassing rules, it makes for a great deal of flexibility in character creation and advancement. Far more flexibility and possibility for diversity than was ever possible with kits.
Kits suck. All hail 3e!
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Into the Great Black Nihil we go!
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