Register Lost Password?  Cookie?
  The time now is 09:48 PM GMT -6.  
Banshee Network
 
Quick Links
 
 
GameBanshee Swag
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 
Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Neverwinter Nights

Reply
GameBanshee Forums  
LinkBack Thread Tools Rate Thread Display Modes
  #1 (permalink)  
Old 07-13-2005, 03:47 AM
GA_Havoc's Avatar
Exalted Member
 
Join Date: Jun 2005
Location: Holland
Posts: 244
How can you edit the Campaign modules?

How can you edit the Campaign modules?
My first interest is to add a new area to an existing chapter.
__________________
Do you need a silencer if you're gonna shoot a mime?
Reply With Quote
  #2 (permalink)  
Old 07-13-2005, 01:01 PM
JackOfClubs's Avatar
Exalted Member
 
Join Date: Apr 2002
Location: California, USA
Posts: 818
My guess is you will get a better response to this kind of question in a developer's forum such as the ones at Bioware or Neverwinter Vault. However, here is a general instruction (cribbed from this thread on Bioware's forum). I make no promises as to its accuracy:
Quote:
Make a folder in your NWN Directory or wherever you want it and name it NWN OC Copies. Or name it whatever you want.

Now go to the nwn folder where the OC modules are stored and right click and choose copy on the OC module you want to copy. NOTE: You can choose them all if you wish.

Alright now go to the folder you created earlier and right click and choose paste. You should now have copies of the OC module or modules in that folder.

Now Right click on the OC Module you want to edit and choose properties. Uncheck the read only box. Rename the file to .mod instead of .nwm

Ok open the mod with the .mod extension in the toolset and modify however you want, when your through editing the module, be sure to BUILD your module. Once it's finished compiling everything, save the module and close the toolset.

Now go to your NWN folder where the OC modules are stored, Make a temporary folder inside the nwn folder and move the OC modules into that folder. This is so you won't overight the OC Modules.

Move the OC module you edited into the nwn folder and change the extension back from .mod to .nwn
To add an area, obviously, you would have to create the new area in the copied module and add an area transition to an existing location.
__________________
Resistance to Tyrants is Service to God.
Reply With Quote
  #3 (permalink)  
Old 07-14-2005, 12:30 AM
GA_Havoc's Avatar
Exalted Member
 
Join Date: Jun 2005
Location: Holland
Posts: 244
It worked! Great, thanks.
__________________
Do you need a silencer if you're gonna shoot a mime?
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Forum Jump


 
      Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
© 2000-2008 GameBanshee.com