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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Neverwinter Nights

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  #1 (permalink)  
Old 10-07-2001, 10:46 AM
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Exclamation Death in Argyle

Better walk softly, folks, 'cause Argyle will be running a strict No-Respawn policy.

Since death is quite the hindrance to one's advancement in the adventuring business, a solid strategy has to be developed to deal with it.

We're a big guild. This should make things easier.

The following spells should be treasured like nothing else:
  • Raise Dead (level 5 spell, available to level 9 Clerics, raises stuff that's been dead for up to one day per level, costs the ex-deceased a level)
  • Resurrection (level 7 spell, available to level 13 Clerics, raises stuff that's been gone a looong time, still costs the ex-deceased a level)
  • True Resurrection (level 9 spell, available to level 17 Clerics, raises stuff without level loss)

As you can see; the bigger, the better.

Multiclassed Clerics will take ages to attain even Raise Dead, so the big question is...

Is anyone going to play a single-classed Cleric?
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Old 10-07-2001, 02:23 PM
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Well we could just haul our dead comrades to a temple also
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Old 10-07-2001, 05:19 PM
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what if its a party of 5 halfling and/or gnomes and 1 big fat half orc dies.
how will they take him to a temple? throw him with a catapult? cut him into pieces and carry him 1 bit at a time?
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Old 10-07-2001, 06:30 PM
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chop him up and eat him. ooh wait that doesn't solve the problem, sorry.


well the 5 halflings could all carry the orc at once.
one gets the head and neck, the other two get the chest area and the last two get the legs. so bird from the sky would see it like a floating body.
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Old 10-07-2001, 08:10 PM
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Quote:
Originally posted by Xyx:
<STRONG>Is anyone going to play a single-classed Cleric?</STRONG>
We so far have two clerics and a few rogue/clerics
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Old 10-08-2001, 12:56 PM
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Who're the pure Clerics? They're my buddies.
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Old 10-08-2001, 01:45 PM
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What happens if the clerics get killed?
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Old 10-08-2001, 04:13 PM
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you people seem to forget. Myself, and the other warriors don't intend to let that happen.
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Old 10-08-2001, 11:24 PM
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Quote:
Originally posted by ThorinOakensfield:
<STRONG>What happens if the clerics get killed?</STRONG>
Bye Bye Clerics.

Kind of makes you think twice before going after dragons.
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Old 10-09-2001, 01:17 AM
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Quote:
Originally posted by ThorinOakensfield:
<STRONG>well the 5 halflings could all carry the orc at once.
one gets the head and neck, the other two get the chest area and the last two get the legs. </STRONG>
did i mentioned he is a huge fat half-orc that did nothing but eat during his life and didnt leave his room till that day, and he has a permanent stinking cloud effect around him
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Old 10-09-2001, 02:51 AM
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Quote:
Originally posted by Tamerlane:
<STRONG>Bye Bye Clerics.

Kind of makes you think twice before going after dragons.</STRONG>
Of giblings for us wizard-types
Oh no - a rabbit (not the killer-rabbit), better run and get a fighterish person to slay it
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Old 10-09-2001, 04:03 AM
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Damn straight...
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Old 10-09-2001, 08:30 AM
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It'd still take us about 4 rounds and we'd run the risk of losing 4 hitpoints...
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Old 10-09-2001, 08:43 AM
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Hey 4HP could kill a 1.lvl wizard. Respect for numbers
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Old 10-09-2001, 10:47 AM
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LOL, good point, we'd be mortally wounded then.
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