Ribzlibz
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Ribzlibz

Initiate

Ribzlibz was last seen:
Jun 20, 2008
    1. GawainBS
      Hello.

      Sorry for replying so late on this message, but I only got it now. Wuold you like to elaborate on that link please? :)
    2. Ribzlibz
      Leif forrester

      Male Halfling Druid 1
      True Neutral
      Representing Gabriel miller

      Strength 16 (+3)
      Dexterity 18 (+4)
      Constitution 15 (+2)
      Intelligence 14 (+2)
      Wisdom 18 (+4)
      Charisma 12 (+1)

      Size: Small
      Height: 3' 1"
      Weight: 30 lb
      Eyes: Black
      Hair: Black
      Skin: Light

      Total Hit Points: 10

      Speed: 15 feet

      Armor Class: 19 = 10 + 3 [hide] + 1 [light wooden] + 4 [dexterity] + 1 [small]

      Touch AC: 15
      Flat-footed: 15

      Initiative modifier: + 4 = + 4 [dexterity]
      Fortitude save: + 5 = 2 [base] + 2 [constitution] + 1 [halfling]
      Reflex save: + 5 = 0 [base] + 4 [dexterity] + 1 [halfling]
      Will save: + 7 = 2 [base] + 4 [wisdom] + 1 [halfling]
      Attack (handheld): + 4 = 0 [base] + 3 [strength] + 1 [small]
      Attack (missile): + 5 = 0 [base] + 4 [dexterity] + 1 [small]
      Grapple check: -1 = 0 [base] + 3 [strength] -4 [small]

      Light load:
      Medium load:
      Heavy load:
      Lift over head:
      Lift off ground:
      Push or drag:
      57 or less
      58-115 lb.
      116-173 lb.
      173 lb.
      345 lb.
      863 lb.

      Languages: Common Druidic Halfling (? 2 more)

      Spear [1d6, crit x3, range incr 20 ft., 3 lb., two-handed, piercing]

      Sling [1d3, crit x2, range inc. 50 ft., 0 lb, bludgeoning]

      Hide armor [medium; + 3 AC; max dex + 4; check penalty -3; 12.5 lb.]

      Light Wooden Shield [ + 1 AC; check penalty -1; hardness 5; hp 7; 2.5 lb.]

      Feats:

      Mounted Combat

      Skill Name

      Key
      Ability

      Skill
      Modifier

      Ability
      Modifier

      Ranks

      Misc.
      Modifier
      Appraise Int 2 =
      +2

      Balance Dex* 4 =
      +4

      Bluff Cha 1 =
      +1

      Climb Str* 5 =
      +3
      + 2 [halfling]
      Concentration Con 6 =
      +2
      + 4
      Craft_1 Int 2 =
      +2

      Craft_2 Int 2 =
      +2

      Craft_3 Int 2 =
      +2

      Diplomacy Cha 5 =
      +1
      + 4
      Disguise Cha 1 =
      +1

      Escape Artist Dex* 4 =
      +4

      Forgery Int 2 =
      +2

      Gather Information Cha 1 =
      +1

      Handle Animal Cha 5 =
      +1
      + 4
      Heal Wis 8 =
      +4
      + 4
      Hide Dex* 8 =
      +4
      + 4 [small]
      Intimidate Cha 1 =
      +1

      Jump Str* -4 =
      +3
      + 2 [halfling] -9 [speed 15]
      Knowledge (nature) Int 4 =
      +2
      [cannot use untrained] + 2 [druid]
      Listen Wis 6 =
      +4
      + 2 [halfling]
      Move Silently Dex* 6 =
      +4
      + 2 [halfling]
      Perform_1 Cha 1 =
      +1

      Perform_2 Cha 1 =
      +1

      Perform_3 Cha 1 =
      +1

      Perform_4 Cha 1 =
      +1

      Perform_5 Cha 1 =
      +1

      Profession Wis 6 =
      +4
      + 2
      Ride Dex 8 =
      +4
      + 4
      Search Int 2 =
      +2

      Sense Motive Wis 4 =
      +4

      Spot Wis 6 =
      +4
      + 2
      Survival Wis 6 =
      +4
      + 2 [druid]
      Swim Str** 3 =
      +3

      Use Rope Dex 4 =
      +4


      * = check penalty for wearing armor

      Zero-level Druid spells: 3 per day

      First-level Druid spells: 2 (1 + 1) per day

      Halfling

      * + 2 dexterity / -2 strength (already included)

      * Small (combat bonuses, + 4 to hide already included)

      * + 2 racial bonus on climb, jump, move silently

      * + 1 racial bonus on all saving throws (already included)

      * + 2 morale bonus on saves vs. fear (stacks with racial bonus)

      * + 1 to hit with thrown weapons and slings

      * + 2 racial bonus on listen checks (already included)

      Druid

      * Spontaneous Casting (summon nature's ally)

      * Animal Companion

      * + 2 on Knowledge (nature) and Survival (already included)

      * Wild Empathy

      * Woodland Stride (level 2)

      * Trackless Step (level 3)

      * Resist Nature's Lure (level 4)

      * Wild Shape (level 5)

      * Venom Immunity (level 9)

      * A Thousand Faces (level 13)

      * Timeless Body (level 15)

      * High wisdom gains bonus spells daily

      Class HP rolled
      Level 1: Druid 8


      Leif forrester's Equipment:

      18 lb
      20 lb
      2 lb
      1 lb

      1 lb
      3 lb
      1 lb
      1 lb

      2 lb
      _____
      49 lb Weapons / Armor / Shield (from above)
      Sling bullets (group of 10) x4
      Backpack
      Bedroll
      Flint and steel
      Rations (1 day) x4
      Torches x3
      Waterskins x1
      Whetstone
      Holly and mistletoe
      Spell component pouch

      Total

      Also...

      12gp 5 sp 2cp

      More about Leif forrester:

      Leif forrester is a strong druidic half-ling. his animal companion, the riding dog Bosco, is his best friend, often his only one seeing as he spends most time outdoors. He wears a grey-blue greatcoat and pants, a tall hat similair to an ushanka, and bits of furs and pelts protecting him. He believes in nature more than anything else, but also believes taking lives of weaker beasts is when necessary acceptable. Mass slaughter and failure to use as much of a dead beast as possible is to him the real sin. He's a tad reclusive as can be expected of a frontiersman. Still, hes a jaunty likable guy.
    3. Ribzlibz
      Charcter name: Leif Forrester played by: Gabriel miller or 'Ribzlibz' (my aim name)
      Class: Druid 1 Race: Halfling Size: Small Gender: M Allignment: Nuetral Religion or diety: Dualist Height:3'1 Weight:27 pounds
      Appearence:Long and tall... for a halfling. black eyes. Unkempt shoulderlength black hair. often dresses in browns and greys.
      STR14 (+2)
      DEX 16 (+3)
      WIS 12 (+1)
      INT 10 (+0)
      CHA 10 (+0)
      CON 8 (-1)
      BAB: 0 MAB: 2 RAB: 3
      --------------------------------------------------------------------------
      Weapon: Sling Attack bonus:+5 (3 RAB, 1 racial bonus, 1 size) Damage: 1d3+2
      Critical: 20 x2 Range increment:50 Type: Bludgeoning Ammunition:
      --------------------------------------------------------------------------
      Weapon: Spear Attack bonus: +2 (2 MAB) Damage: 1d6+2 Critical: 20 x3
      Range increment:20 Type:piercing Notes: none
      ----------------------------------------------------------------------------------------
      Hp: 7 Speed:15 Initiative modifier:+3 Grapple modifier: -2 (0 BAB, -4 Size, +2 str)
      Saving throws: REF: 4 (0 base, +1 race, +3 ability) FORT:2 (2 base, -1 ability, +1 size)
      WILL 4 (2 base, 1 race, 1 ability) AC: 18 (+1 shield, +3 armor, +3 dex, +1 size)
      Touch AC: 14 (1 size, 3 dex) Flat-footed AC: 15 (+1 shield, +3 armor, +3 size)
      Armor: Hide Max dex:4 Penalty:3 Weight: 13
      Sheild: Small wood Penalty: 1 Weight:3
      -----------------------------------------------------------------------------------------------
      Possesions:
      Backpack Location: back Weight:2
      Flint and steel Location: Backpack Weight:---
      Torch (3) Location: backpack Weight: 3
      Sling Location: Waist Weight:---
      belt pouch Location: belt Weight 1
      Ammo(40) Location:pouch Weight:2
      spear Location: back Weight:3
      Small wood shield Location: left hand Weight: 3
      Hide Location: Body Weight: 13
      Cold weather clothes Location: body Weight: 2
      29/42
      -----------------------------------------------------------------------------------------------
      Off hand possesions:
      Saddlebags Location: mount Weight:8
      Saddle (riding) Location: mount Weight: 25
      bedroll Location: saddlebags Weight:2
      rations (4 days) Location: saddlebags weight1
      Waterskin Location: saddlebags Weight:1
      Money:12 gp 5 sp 7 cp
      -------------------------------------------------------------------------------------------------
      Spell save:11 + level
      level 0 spells
      Obscuring cloud
      Summon food
      Channel energy
      Level 1 spells
      Flare, Greater
      ----------------------------------------------------------------------------------------------------
      Animal companion
      Name: Bosco Type: Riding dog speed: 40 hp: 13
      STR: 15 (+2)
      DEX: 15 (+2)
      WIS: 12 (+1)
      INT: 2 (-4)
      CON: 15 (+2)
      CHA: 6 (-2)
      Initiative +2 (2 dex)
      AC: 16 (2 dex, 4 naturaul) Flatfooted: 14 (4 naturaul) Touch: 12 (2dex)
      Fort: +5 REF: +5 will:+1 attack/full attack: (1d6+3) BA/Grapple: +1, +3
      Skills:Jump 8, Survival 1, listen 5, spot 5, swim 3
      feats: alertness, track
      trick: track
      ----------------------------------------------------------------------
      Feats: Mounted combat
      Skills: Handle animal 4, Ride 4 ( 3), survival 2 (5), heal 2 (3), spot 2 (3), listen 0 (3), move silently 0 (1), swim 0 (-2), heal 2 (3)
      languages: halfling, common
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