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Go Back   GameBanshee Forums > Forum Categories > RPGs > Lionheart

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  #1 (permalink)  
Old 10-07-2005, 04:30 PM
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Join Date: Oct 2005
Posts: 7
Multiplayer over LAN

I failed to establish a multiplayer game over LAN, so I'm in need of directions.

I tried to search examples for similar problems, but everywhere I got the impression that setting up multiplayer game should be really simple.

I manage to host a game, but the guest cannot find an active game. There seems to be no issues with the connection between the two machines and playing another multiplayer game works well (okay that's with IPX protocol rather than TCP/IP). So, I'm guessing that there's something funky going on with the TCP/IP protocol...

The host runs with Windows XP and the guest with Windows 2000 if that matters. And yes, we tried it other way round too, but it didn't work out either.

Last edited by Meira; 10-07-2005 at 05:10 PM.
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  #2 (permalink)  
Old 10-07-2005, 05:18 PM
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Actually the TCP/IP protocol works fine with other multiplayer game (Icewind Dale). So why can't my Lioheart guest see the host?
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  #3 (permalink)  
Old 10-30-2005, 03:06 PM
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So, um... Can anyone point me to a Lionheart fansite (if one even exists) where I might get help.
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