| Which other ones have you player. I recently began playing as well. IWD2 is very much like Baldur's Gate and BG2, with a few key differences. First of all, there is a very free sytle of gaming. Your characters may start in a new class at any time they level up. However, have too many classes or have them at highly different levels can be counterproductive.
There are not many good spells to be found on scrolls, so I would choose a sorcerer in place of a wizard, because you can choose your own spells and the charisma makes the sorcerer an effective speaker-diplomat type character. You will also need many fighters (at least two, maybe three) or people with lots of health (clerics can function as a meat shield so long as they have a high concentration skill).
Rouges are not very useful. The traps in IWD2 are quite laughable, usually doing no more than 10-20 damage, even at higher levels. Also, the concentration skill that I mentioned earlier; it is a skill that allows the spell casters in your party to have a chance to continue casting a spell even after being hit or interupted in any other way.
I sure hope that this has helped. Just start a party with some of the basic characters and try to play through the pro-log. Once you get the feel for the game, then ask around for help on how to make effective multi-classed characters. You may enjoy the game greatly if you play.
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And the Cosmic AC said, "LET THERE BE LIGHT!"
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