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  #1 (permalink)  
Old 12-16-2002, 03:31 AM
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Lightbulb The Eight Chambers (spoiler)

How the hell am I supposed to kill 15 monks with no armor and good weapons?I looked at the wall near the one with the switches and the right order for the switches is 15324.Now if I do this I oftenly get killed facing four stone monks when I open then second switch.I need help because I have already saved the game (I admit that I am an *******) after the first switch.
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  #2 (permalink)  
Old 12-16-2002, 08:31 AM
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What kind of party are you using? Do you have a druid? How about a barbarian? You probably wont' be able to bash your way through, so figure out who you can use to do damage while remaining out of harm's way, or at least who can kill fast (i.e. before they get killed themself). A shapechanged druid works great!

Last edited by Skooter327; 12-17-2002 at 03:09 PM.
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Old 12-16-2002, 10:01 AM
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I used a barbarian with rage and 2 weapon style but these others will also work great:

1) As Kayless said in the guide to multiclassing thread, a druid with a level of barbarian is excellent. Shapechange as Skooter pointed out, but also you can use barbarian rage, if you have a level of barbarian. Should be enough.

2) Anyone that can summon anything. Preferably a cleric or a druid so you can heal in the middle too. I used this for one of the chambers.

There are more things out there, for sure, but those Id recommend first hand.
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Old 12-16-2002, 11:16 AM
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Forger1977. You have 5 posts to date, 2 of which have * in place of swear words. One at least looks filtered out. Be advised I will be watching you in here and if you continue to avoid the profanity filter you can be banned for breach of the forum rules.

Being a little civil gets you answers, taking a little joke makes you friends. If you feel you were ridiculed consider reporting the posts in question.

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Old 12-16-2002, 01:39 PM
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Can I ask you something ?Who do you think you are?You will be watching me?I have to tell you that this has scarred me a lot since I 've read it.You really know how to frighten people ...I don't want to hear from you unless your obituary is listed.Bye tough "guy"
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Old 12-16-2002, 02:15 PM
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Quote:
Originally posted by forger1977
Can I ask you something ?Who do you think you are?You will be watching me?I have to tell you that this has scarred me a lot since I 've read it.You really know how to frighten people ...I don't want to hear from you unless your obituary is listed.Bye tough "guy"
Ummmm.....hes the moderator for this forum and he does a damn good job keeping the peace and being a friendly character while doing it. If you dont like it, then obviously youre misjudging the situation or you can hit the road. If you actually cared enough to swallow your pride, and open your eyes, you would see that this is a good community. But I cant see that youve done that. I really dont appreciate you shooting flames at Gruntboy, because he doesnt deserve it. He does a great job. Bottom line.

Thank you.
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[color=sky blue]I know that I die gracefully in vain. I know inside detiorates in pain.[/color]-Razed in Black
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Old 12-20-2002, 12:58 PM
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Quote:
Originally posted by forger1977
I don't want to hear from you unless your obituary is listed.
You think this would stop me getting on your case? *chuckles*

Thanks Tybaltus.
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  #8 (permalink)  
Old 12-24-2002, 08:32 AM
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Hmm. Just reached the Eight Chambers in HoF-mode, the first 7 were a walk in the park (using my cleric or sorcerer, summons etc.), but the eight one (Chamber of Immolation of something) is tricky. I've tried all of my characters, and the best I've managed to do, is get another of the monks to hurt-condition.

Monks are unaffected by Wail of Banshee, Finger of Death etc. Summons won't work since the monks are 'quite fast'. Aegis keeps me alive for 5 to 10 seconds at most. Casting invisibility and running out of sight won't work either since monks attack you immediately after you come visible.

My monk, barbarian, paladin do even worse than my sorcerer.
So it's quite needless to say that some help would be appreciated.
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Old 12-24-2002, 09:44 AM
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Quote:
Originally posted by Murmeli
Summons won't work since the monks are 'quite fast'.
Hmmm....you sure? I used summoning, and it worked perfectly. I summoned 4 creatures, and only 1 died. It held both up, while my claric sat back and avoided the fire. When one creature died, I simply cast another one. And the monks were gone in a mere two minutes or so. Thats all. Just summon as many creatures and keep your character away from the flames, and it should be over quickly. But make sure the creatures you cast are actually worth it. Not like monster summoning 1. More like animate dead or something.
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Old 12-24-2002, 05:27 PM
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@Ty - Murmeli is playing in HoF - this may make a difference. I wasn't playing in HoF yet had the same problem. The first 7 rooms were no challenge at all for my cleric + summons (when necessary), but the Chamber of Immoliation was much harder. Summoning takes time, especially the undead. For this last chamber I used my druid shapeshifted to a Shambling Mound (affording more HP and a little resistance to fire) then I completed it in no time
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Old 12-24-2002, 07:23 PM
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Quote:
Originally posted by Yshania
@Ty - Murmeli is playing in HoF - this may make a difference. I wasn't playing in HoF yet had the same problem. The first 7 rooms were no challenge at all for my cleric + summons (when necessary), but the Chamber of Immoliation was much harder. Summoning takes time, especially the undead. For this last chamber I used my druid shapeshifted to a Shambling Mound (affording more HP and a little resistance to fire) then I completed it in no time
Ah. My bad. I missed that it was HoF. Im not sure what it is, but it certainly is different from the way I played through it.
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“Caw, Caw!” The call of the wild calls you. Are you listening? Do you dare challenge their power? Do you dare invade? Nature will always triumph in the end.

[color=sky blue]I know that I die gracefully in vain. I know inside detiorates in pain.[/color]-Razed in Black
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  #12 (permalink)  
Old 12-26-2002, 10:51 PM
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How can you guys summon creatures that remain in the battle square room? Everytime I summon a creature, it is warped to a room in the northwest of this level.
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Old 12-27-2002, 04:10 AM
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@bellock: Psst! This isn´t about oria´s game room in ch. 2... It is about (spoiler): the monastery in ch. 4 or 5 where you have to deal with a hell of a lot monks.

@Ysh: Have you gotten the dire bear shapechange ability? I found that a lot more effective than the shambling mound, since the bear hits a lot more than the mound...
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Old 12-28-2002, 11:33 PM
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Quote:
Originally posted by Yshania
@Ty - Murmeli is playing in HoF - this may make a difference. I wasn't playing in HoF yet had the same problem. The first 7 rooms were no challenge at all for my cleric + summons (when necessary), but the Chamber of Immoliation was much harder. Summoning takes time, especially the undead. For this last chamber I used my druid shapeshifted to a Shambling Mound (affording more HP and a little resistance to fire) then I completed it in no time
Damn, and here I just ran really fast and threw darts randomly
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Old 01-02-2003, 01:09 PM
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Quote:
Originally posted by Jaesha

@Ysh: Have you gotten the dire bear shapechange ability? I found that a lot more effective than the shambling mound, since the bear hits a lot more than the mound...[/color]
Yes, my druid did get this ability but for some strange reason the option is not showing *shrugs* This happened with one of the other shapechanging abilities but it showed up following another level up. I don't know if this is a bug.

I often use more than one shapechange during a tougher battle since it adds a few life points each time (not to human shape though) ie, changing from human to Shambling Mound will give your character and additional 12HP. A Shambling Mound also often causes entangle when it hits, which I found useful in the final chamber as the monk would be hit by the flames since they could not move. A shame that entangle is so random
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