| | chamber 8 frustrated
| 
08-25-2003, 03:06 PM
| | Member | | Join Date: Jul 2003 Location: England
Posts: 7
| | |
I have tried loads of times with all members of my party but I just cannot kill the brass monks, I read that if you have improved invisibility spell it's easy but I don't have it and can't find it!
I am now getting thoroughly fed up with this game!
Would appreciate any help you can give.
Will check to see if my druid can do the shambling mound thing see if that works.
Thanks
| druid
| 
08-25-2003, 03:59 PM
| | Member | | Join Date: Jul 2003 Location: England
Posts: 7
| | |
Checked my druid but she is multi class and only a level 2 druid with level 8 Sorceress, tried to use her but as before she just got killed.
| | | 
08-26-2003, 12:32 PM
| | Member | | Join Date: Aug 2003 Location: Washington DC
Posts: 13
| | |
I had a very hard time with this also and attempted it 20-30 times. I did it with my fighter and the hint that helped me was to hit once and move. Concentrate on the same monk until he dies then attack the second. I managed to kill one of them with the throwing axes and used the regular battle axe for the second. I think I took about 100 hp in damage when I finally managed it.
Good luck.
| | | 
08-26-2003, 12:42 PM
|  | Exalted Member | | Join Date: May 2003 Location: Connecticut, a place of open land, hills, forests, and crazy people.
Posts: 3,161
| | |
Yeah, I kind-of used the same strategy with Celeborn, except I beat that chamber with a Half-Orc Barbarian multi-classed to Ranger. I'd have him with a War Hammer in his main hand, and a short sword in the other. I'd use his Barbarian Rage to enhance his hit points AND possible damage to whichever brass monk came looking for a fight. In the end, he was just a few hit points away from death, but came out with his life.
| | | 
12-08-2003, 04:39 PM
| | Member | | Join Date: Dec 2003 Location: pine barrens NJ
Posts: 19
| |
man i am so stuck. i cant seem to defeat the final chamber. i get crushed and i've used all my characters to try and beat it. my party consists of , fighter, barbarian, paladin, cleric, thief and a sorcerer. i even lowered the difficulty level all the way down. if anyone knows a cheat or a trick i can sure use one. thanks i'm stuck bad.
by the way this is the chamber of fire.
| | | 
12-08-2003, 04:50 PM
|  | Exalted Member | | Join Date: Jun 2001 Location: The Netherlands - Sietch Tabr
Posts: 4,076
| |
It's been a while since i played before DragonsEye4 (just reastarted an old save game and finished it today (HOORAAH))
But back on topic. Buff up your fighter with as much potions and spells as you can. (haste is almost a must in every hard battle).
I presume you read the walkthrough here at gamebanshee? If not this is what is states: Quote: Originally posted by Gamebanshee walkthrough 8 - CHAMBER OF BATTLE:
This room has one Iron Monk. You must maneuver it on top of the blue platform while attacking. When you have it almost dead it will pass out on the platform. Move quickly to the lever on the top right wall and activate it. A door will open to the north. Another Iron Monk is inside and the other one will revive. There are two blue platforms in this new room. You must attack until both are passed out on top the the blue platforms. Again move quickly to the other lever and activate it to defeat this room. Characters with high fighting skills and dash work well. | Hope this helps
[EDIT]PS. You can find the walktrough here
__________________ I do not have the touch, nor do I have the power.
Last edited by Stilgar; 12-08-2003 at 04:55 PM.
| | | 
12-09-2003, 09:23 AM
|  | Exalted Member | | Join Date: Sep 2001 Location: Knoxville, TN
Posts: 309
| | |
I remember this one. It automatically dispels all magic in effect on you, and you can't take anything with you. What I did was take my cleric, avoid the fire (you can see orange circles a few seconds before the flamestrikes hit), and cast a couple of animate dead spells. If you get a greater drowned dead or a elite greater boneguard... you're golden. They'll take down the monks pretty easily while you just run around trying not to get toasted.
One thing I thought about later but never got to try was a thief. Greater Evasion should keep him from getting torched, but I wasn't sure if he could deal enough damage on his how w/o magical weapons.
__________________
"Chaos is the natural state of all things.... and it's fun, too"
Enter the Wombat's Lair! http://eiwombat.tripod.com | | | 
12-09-2003, 10:26 AM
|  | Exalted Member | | Join Date: May 2003 Location: Connecticut, a place of open land, hills, forests, and crazy people.
Posts: 3,161
| | Quote: Originally posted by DraySkullan I remember this one. It automatically dispels all magic in effect on you, and you can't take anything with you. What I did was take my cleric, avoid the fire (you can see orange circles a few seconds before the flamestrikes hit), and cast a couple of animate dead spells. If you get a greater drowned dead or a elite greater boneguard... you're golden. They'll take down the monks pretty easily while you just run around trying not to get toasted.
One thing I thought about later but never got to try was a thief. Greater Evasion should keep him from getting torched, but I wasn't sure if he could deal enough damage on his how w/o magical weapons. | Excellent idea, DraySkullan. For me, however, I cycled through as many different characters as I could. My best choice, finally, was my Half-Orc Barbarian/Ranger. I equipped him with a war hammer in his right hand and a short sword in his left, and unleashed his fury upon those Bronze Monks. Finally, the monks lay as pools of molten metal, and my Barbarian survived with (IIRC) 2 health points left and being fatigued!
I tried to go through the final chamber with my Level 12 Halfling Rogue, but for some reason, he could hardly evade the Flame Strikes at all.
| | | 
12-09-2003, 06:01 PM
| | Member | | Join Date: Dec 2003 Location: pine barrens NJ
Posts: 19
| |
hey thanks alot guys, for all the ideas. i'm sure i'll have a chance to try them all. thanks again. | | | 
12-10-2003, 09:01 AM
| | Member | | Join Date: Dec 2003
Posts: 1
| |
I used my level 12 fighter to get pass there.. He has weapon specialization in axes..
Just run for the golden button and pause the game.. Take the Throwing things.. Axes give out the best damage.. Run a bit further and throw them to one of the monks.. After you kill him your ammo of axes would probably vanish so take out your battle axe and slash his head away..
Had to try a lot to get pass there myself... | | | 
12-12-2003, 06:25 PM
| | Member | | Join Date: Dec 2003 Location: pine barrens NJ
Posts: 19
| | |
well i did it.all it took was my half orc barbarian and a little rage to make short work of the monks, thanks again for all the ideas.
| Problem with 8th chamber (monastery)
| 
04-19-2004, 12:20 PM
| | Member | | Join Date: Apr 2004
Posts: 4
| | |
I have made a very powerfull party that i red in a magazine and all the game is going very well until the 8th chamber of the monastery with the fire monks! Is there a hint for that?
Thank you for the reply!
| | | 
04-19-2004, 01:48 PM
|  | Exalted Member | | Join Date: Jan 2004 Location: Norway
Posts: 141
| | |
As of whar i can remember the 8th chamber is the one with all the fire and 2 or 3 monks. I used my cleric in most of the rooms and he kicked a**!
What i probobly did was:
1. cast protection from fire
2. animate a few undead
3. when a spot glows, run there before the flame stike
hits you
This is maybe a little cheesy for you, but it works.
You could also try using a rouge with evasion.
Hope this helps
| | | 
04-20-2004, 02:38 AM
| | Member | | Join Date: Jul 2003
Posts: 45
| | |
I used my dwarf figther/barbarian
a good tank works very well in all the 8 chambers (a lot of HP)
| | | 
04-20-2004, 08:42 AM
| | Member | | Join Date: Apr 2004
Posts: 1
| | |
I had the same problem.
So I started a new game with a party of 4, so I could level up fast.
When I got to the 8th chamber my main fighter was about level 12 and a lot of hitpoints. But still I could not defeat the monks.
I tried my cleric, with a heal spell, and monster summoning and that worked ok! The monster distracted one monk, when I was busy with the other. When I had almost 0 hp I cast a healing spell which allowed me to continue and defaet the two monks.
Hope this helps,
success
| | Thread Tools | Search this Thread | | | | | Display Modes | Rate This Thread | Linear Mode | |
Posting Rules
| You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | |