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01-22-2008, 03:39 PM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,291
| | | Shield Spell I was surprised when I saw this didn't stack with my armour. It should, according to the rules.
Am I missing something? | 
01-22-2008, 07:26 PM
| | Exalted Member | | Join Date: May 2004
Posts: 601
| | | Incorrect. AC bonuses (aside from the "generic" category, which stacks) generally use the best available bonus. Therefore, if you have a +5 armor bonus from actual armor and a +7 bonus from Shield, you get +7, not +12.
I mostly use the Shield spell for fighter/wizard combos. There's some rings and potions available too if you want other characters to be able to use the spell (e.g. a monk).
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01-23-2008, 01:53 AM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,291
| | | Wow, that spell is badly implemented then... It's supposed to give a Shield-bonus, which should stack with anything but another shield-bonus. | 
01-23-2008, 02:33 AM
| | Exalted Member | | Join Date: Jan 2008 Location: Local Multiverse, (3+1)D-plane
Posts: 63
| | Yeah, logically, the shield (magic or not) should stack with armor (magic or not).  | 
01-23-2008, 04:55 AM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,291
| | Well, it doesn't.  I want more P&P! | 
01-23-2008, 12:29 PM
| | Exalted Member | | Join Date: Jan 2008 Location: Local Multiverse, (3+1)D-plane
Posts: 63
| | Well, let's try to fix it!  I just looked at both spells with Near Infinity. The spells themselves are implemented correctly, I don't see any stacking restrictions. What are other spells giving bonus to AC (among other features) which stack with Magic Armor or Shield?
Tc, Yigor | 
01-23-2008, 12:38 PM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,291
| | Well, they're both item from the BGII items mod for IWD. The Drow Chainmail and the Harper's Pin. The Harper's Pin effects you as the shield spell, but it doesn't stack with the Chainmail. When I remove the Chainmail, or equip the Pin on someone else, it gives its shieldbonus.
Here's the mod: Icewind Dale 2 Mods It's the second one. | 
01-24-2008, 08:09 AM
| | Exalted Member | | Join Date: Jan 2008 Location: Local Multiverse, (3+1)D-plane
Posts: 63
| | Hey GawainBS!  I've just fixed the problem.  I can send you modified (stackability is the only modification) Shield spell if U wish. U should put it in your IWD2\Override folder (and just delete it if U wanna come back to the original version).
Tc, Yigor | 
01-24-2008, 10:50 AM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,291
| | | Wow, that's awesome! Thanks! I'm looking forward to try it out! You might let the webmaster of weidu.org know that you fixed it, you deserve the credit. | 
01-24-2008, 11:05 AM
| | Exalted Member | | Join Date: Jan 2008 Location: Local Multiverse, (3+1)D-plane
Posts: 63
| | U are welcome!  Pliz send me your e-mail address via a private message.
Nope, it was easy to figure out the necessary modification. I just looked how it's done in the case of protection rings/neklaces. They should know that at weidu.org though it's strange that they didn't fix it yet for BG2 imported items.
I'll try to fix U those Harper's Pin and Drow Chainmail too.
Tc, Yigor
Last edited by Tioma; 01-24-2008 at 11:09 AM.
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01-24-2008, 12:47 PM
| | Exalted Member | | Join Date: Jan 2008 Location: Local Multiverse, (3+1)D-plane
Posts: 63
| | | I modified Harper's Pin as well and sent U the corresponding file.
In IWD2 AC is essentially divided into 3 parts : Armor, Deflection and Generic. Bonuses to different parts are stackable with each other (Generic AC bonuses are maybe stackable with everything, I didn't check it). Logically, Shield spell corresponds to Deflection and not to Armor as in the official version. So I've fixed this part for Shield spell and for Harper's Pin (I've tested both of them).
Good luck,
Yigor
Last edited by Tioma; 01-24-2008 at 12:51 PM.
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01-24-2008, 03:13 PM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,291
| | | So, there isn't a "Shield" category of armour? How come then basic shields stack with armour and Rings of Protection? | 
01-24-2008, 04:10 PM
| | Exalted Member | | Join Date: Jan 2008 Location: Local Multiverse, (3+1)D-plane
Posts: 63
| | Hmm, there is "Shield" category too but it doesn't work well in this case.  When I put AC bonus in deflection category it seems to work good. If I put it in "Shield" category, it doesn't increase overall AC. Don't seek too much logic in this, Black Isle lacked time and money (lol  ) to make this game perfectly passing quickly from 2nd to 3rd D&D edition and so on. Testing is the only way to find correct procedures.
Some solid shields add double AC bonus to Armor and Deflection categories, others add to that a triple bonus to Armor/Deflection/Shield. More comparisons and testing are necessary to understand all that.  Pliz try my current modification, it seems to work correctly.
Tc, Yigor
Last edited by Tioma; 01-24-2008 at 04:24 PM.
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01-24-2008, 11:50 PM
| | Exalted Member | | Join Date: Jan 2008 Location: Local Multiverse, (3+1)D-plane
Posts: 63
| | Deflection belongs to the universal (vs all weapons) part of AC. When we put +7 bonus to AC via Armor, Deflection or Generic, it seems that the result is exactly the same.
The 2nd part of this Shield spell gives "Immunity to projectiles". So +7 AC bonus via universal Deflection + Immunity to Projectiles looks good to me.
Tc, Yigor | 
01-25-2008, 02:46 AM
|  | Exalted Member | | Join Date: Oct 2006 Location: Glabbeek, Belgium.
Posts: 1,291
| | Ok, I'll try it out tonight in a fresh, new game.  | | Thread Tools | | | | Display Modes | Rate This Thread | Linear Mode | |
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