| Well, I can't say that the summons on IWD are particularly strong, even those from the last Monster Summoning spell. The best I could reccomend is to summon several Bone Guards and cast Haste on them. When I played that part, my Fighter/Mage/Thief and Bard could take about eight, fully buffed, head on, until they needed to rest.
__________________ "Out, out, brief candle! Life's but a walking shadow, a poor player that struts and frets his hour upon the stage and then is heard no more: it is a tale told by an idiot, full of sound and fury, signifying nothing." |