| Thief abilities again... The Evasion ability comes at level 7, but here's a repeat of the thief abilities I posted in another thread.
* Thieves get new abilities:
Sneak Attack - An alternative to backstabbing (must be switched in the
options menu). Doesn't require being in shadows, merely that you are behind or to the side of the enemy. The damage is an extra 1d6 for every 4 levels of experience. Critical hits do not double the sneak attack damage.
Evasion - At 7th level, thieves can evade effects (such as Fireball, Lightning bolt, etc.), the thief can Save to completely evade the spell (as opposed to Saving and getting half damage). You cannot evade your own effects (such as a Mage/Thief casting fireball right in front of himself).
Crippling Strike - At 5th level, thieves learn how to cripple their opponents. Crippling only works WITH the Sneak Attack. A successful cripple causes the victim to suffer a -1 to attack, at 9th level -2 to attack and damage, at 13th level -3 to attack and damage, etc. (every 4 levels another -1 to attack
and damage)
__________________ I'd rather be part bull than a complete sheep. |