Register Lost Password?  Cookie?
  The time now is 11:45 PM GMT -6.  
Banshee Network
 
Quick Links
 
 
GameBanshee Swag
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 
Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > Icewind Dale

Reply
GameBanshee Forums  
LinkBack Thread Tools Rate Thread Display Modes
  #1 (permalink)  
Old 01-05-2006, 07:32 PM
krunchyfrogg's Avatar
Exalted Member
 
Join Date: Apr 2004
Location: NY
Posts: 542
Send a message via AIM to krunchyfrogg
I need some advice on a few dual-classed characters

I know, I know, another thread by good ol' krunchy. Humor me. :P

I need some advice on some dual-classed characters, namely a Fighter -> Cleric and a Fighter -> Mage. In the party I have brewing in my head, there is a Paladin and Fighter/Druid muliticlass for healing before I have a Cleric, and a BArd to handle the wizardry until my Mage shows up to play. I also will give Insane mode a try, and am playing with "Tales of the Luremaster" installed.

So anyway, I need some advice on when to dual these two over into their spellcasting classes. I would really like the F>M to have *** in bow and be a grandmaster in either greatswords or largeswords. That's all well and good, I think I will dualclass at level 13, gaining maximum attacks. The F>C is where I really have a problem. I was messing around with dalekeeper, giving a fighter enough experience to get to level 9, to see how many proficiency slots I can put into missile (that has been a question I have never found a solid answer to, so I thought I would just figure it out for myself. Surprisingly, it's not like bow, and you can get 5 (*****) slots in missile weapon proficiency! Well, as cool as that is, it totally screws up my plans.

Do I dual the F>C at level 9, as a grandmaster in missile proficiency? Or do I make him a grandmaster in mace? What about level 13, for maximum attacks, and if so, which proficiency is maxed out, and which only has 3? Heck, while I'm at it, should I even consider going to level 18 as a Cleric and becoming a grandmaster in both missile and sling?

My style of play is to pelt bad guys with missile weapons and make them come to me. I don't know if I want a better pelter or a character who is very good with missile weapons, but extremely nasty if the enemy gets too close.

Which is more beneficial?
__________________
A life is not important, except in the impact it has on other lives.
- Jackie Robinson
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Forum Jump


 
      Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
© 2000-2008 GameBanshee.com