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  #1 (permalink)  
Old 08-07-2005, 03:46 PM
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Help with custom portraits

Hi
I'm sure everyone is sick of hearing this question, but it's driving me mad.
I can't seem to get custom portraits to work. All the pixel info is correct, so are the way the portraits are named and formatted. My problem is that I can not for the life of me find the "portraits directory" they're uspposed to go into. If anyone has some suggestions I'd really appreciate it. Thanks
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Old 08-07-2005, 05:15 PM
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RE: Help with custom portraits

you have to create the directory yourself, then save your portraits in there.
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Old 08-07-2005, 08:20 PM
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I have a folder titled "portraits" in the program file but there's still nothing there. Is there a certain place I'm supposed to create this directory?
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Old 08-08-2005, 02:30 AM
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The portraits folder needs to go in the Icewind Dale folder. Choose from the portraits in-game by customising your character, selecting portrait and then Custom when the available ones appear.
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Old 08-08-2005, 06:43 AM
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Quote:
Originally Posted by Shaylynn
I have a folder titled "portraits" in the program file but there's still nothing there. Is there a certain place I'm supposed to create this directory?
It has to go into the main game directory where you installed IWD. Say Program Files/Icewind Dale I/Portraits.

If nothing else works try to rename the folder to Portrait - I don't seriously think its case sensitive but give it a try, who knows.
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Old 08-08-2005, 09:47 AM
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The portraits that the game already uses are in a different place so the Portraits folder is going to be empty, but it should still work through accessing custom portraits in-game.
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Old 09-02-2006, 11:16 AM
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I'm having the same problem, I created the "Portraits" folder, but still the portraits doesn't show up.
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Old 04-06-2007, 03:30 PM
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does the IWD readme explain this?
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Old 04-06-2007, 04:27 PM
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Quoted.
Quote:
The measurements for player portraits are 38X60 pixels for the small ones
(8-bit color only) and 110X170 pixels for the large ones. Put these in
the Portraits directory (in the install directory for the game) and add a
S to the end of the small portrait name and an L to the end of the large
portrait. The names must be 1-7 letters long, maximum.
For example:
XXXXXXXS.bmp for small (38x60, 8-bit)
XXXXXXXL.bmp for large (110x70, 24-bit)
For multiplayer, each player must have a copy of the portraits, otherwise
they will see a blank icon where the other player's custom portraits would be.
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