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View Poll Results: Which RPG subgenre do you prefer most? | |
Action RPG
|    | 47 | 22.60% | |
FPS/RPG
|    | 8 | 3.85% | |
MMORPG
|    | 13 | 6.25% | |
RTS/RPG
|    | 4 | 1.92% | |
Tactical RPG
|    | 8 | 3.85% | |
Traditional RPG
|    | 128 | 61.54% | | | 
06-25-2008, 03:07 AM
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Originally Posted by DesR85 Nothing? I haven't played the first game but I did play Deus Ex 2 a while ago and didn't like it very much. | The first is very different from the second, but perhaps a little too lacking in action for your taste still 
Deus Ex is a brilliant game, too bad they mucked up the sequel.
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06-25-2008, 03:44 AM
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Between System Shock 2 and Deus Ex I think the latter is the better game, though maybe not quite as spooky. Deux Ex clearly has it's GUI taken from the System Shock series. It doesn't have that stiff Thief engine quality either, so I'd say DX performs better as an FPS as well, action wise. Of course, you don't háve to play DX as an FPS. I almost never do.
If you can't say goodbye to Havok and such, there are some TC's in the works that will attempt to make Deus Ex run on newer Unreal engines, perhaps some day Unreal 3. Check out Off Topic Productions, there should be forums there that will lead you to four or so related projects.
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06-25-2008, 09:45 AM
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I voted Traditional. Ultima III IV and V were my first loves. Fallout I and II, the Baldur's Gate games, Planscape:Torment, and the Icewind Dale games are among my favorites.
I love losing myself in exploring a game's vast other world, and these “traditional” games seem to provide the largest most detailed worlds to explore. And I prefer experiencing the worlds using the bird’s eye viewpoint, which seems the most prominent in the “traditional” games.
Certain types of game engines (that emphasizes text dialogue, for example, and utilizes rule sets that use detailed character classes) seem the best suited to contain the most varied, colorful, and unique characters that can be found (protagonists, NPCs, villagers, villains, etc). These types of games engines always seem to be used in “traditional” games. These games also seem to stress story, choices, and consequences the most.
Now, I love games from the other RPG sub-genres, such as the Diablo games, Deus Ex, System Shock 2, Bioshock, and Fallout Tactics, and I also love straight FPSs, such as the Half-life, Jedi Knight, Aliens vs Predator, Wing Commander, X-Wing, and Freespace games. Any game with enough atmosphere to make you forget where you are actually sitting gets a thumbs up in my book.
But when it's all said and done, my "traditional RPG" favorites always seem the most satisfying, somehow.
__________________ Why is it that whenever I finally get around to playing a new game for the first time,
I feel like playing Baldur's Gate for the second time...
Last edited by CFM; 06-25-2008 at 03:18 PM.
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06-25-2008, 10:47 AM
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It's obvious that "traditional rpg" wins, since everyone can imagine something totally different he liked many years ago.
It's really strange that you give BG as first example for traditional rpgs, it's not even as old as diablo and doesn't really feature a very common classic crpg style.
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06-25-2008, 11:02 AM
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well, traditional for me thugh i will admit to playing the odd action rpg.
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06-25-2008, 11:17 AM
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Originally Posted by kmonster It's obvious that "traditional rpg" wins, since everyone can imagine something totally different he liked many years ago.
It's really strange that you give BG as first example for traditional rpgs, it's not even as old as diablo and doesn't really feature a very common classic crpg style. | Traditional does not mean "old".
And Diablo can never be considered a traditional RPG by any means. Most lenient it could go into "action RPG" except it is (much) more action then RPG.
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06-25-2008, 11:25 AM
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Originally Posted by kmonster It's obvious that "traditional rpg" wins, since everyone can imagine something totally different he liked many years ago.
It's really strange that you give BG as first example for traditional rpgs, it's not even as old as diablo and doesn't really feature a very common classic crpg style. | I'm not sure I follow you here..
"Traditional" in this context is being defined as a true RPG as opposed to an action RPG or similar, so I don't really see why having played a particular game "many years ago" is all that pertinent.
If you are referring to CFM, looks to me as though the Ultima series tops his/her (sorry CFM, I don't want to just assume gender ) list, with BG following. Again, what does age have to do with anything? Diablo is not a pure RPG, despite the marketing propaganda, it is much more of an action RPG. As far as BG fitting a common, classic style.. *shrug* Maybe, maybe not, but of the above categories, where else would you put it?
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06-25-2008, 02:15 PM
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(I be a dude.) The Baldur's Gate games are my favorite of all time. But I might have liked the Ultima's, back then, just as much as I like Baldur's Gate right now. Tough call. Quote:
Originally Posted by kmonster It's really strange that you give BG as first example for traditional rpgs, it's not even as old as diablo and doesn't really feature a very common classic crpg style. | Traditional, classic, common... action, strategy, tactics... RPG, FPS, MMO... what, when, where... up, down, around...
Genres and subgenres are funny topics. My beloved Baldur's Gate is classified as a "traditional" RPG subgenre, yet it has plenty of action, strategy, and tactics.
Even the "roleplaying" genre itself, by dictionary definition, could include lots of different games in which you "roleplay". An obscure youth who lives in Candlekeep under the tutelage of your foster father Gorion. An idealistic pilot who joins the Rebellion and flies an X-Wing fighter against the Empire. A colonial marine who packs a pulse rifle to fight Aliens and Predators. A 27-year old scientist with a Ph.D. in Theoretical Physics who fights monsters from another dimension.
Some do story better. Some do gameplay better. But they all do roleplay.
If Baldur's Gate didn't exist, then I'm not even sure I would've voted "traditional."
__________________ Why is it that whenever I finally get around to playing a new game for the first time,
I feel like playing Baldur's Gate for the second time...
Last edited by CFM; 06-25-2008 at 03:26 PM.
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06-25-2008, 03:20 PM
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Originally Posted by CFM <snip>
Even the "roleplaying" genre itself, by dictionary definition, could include lots of different games in which you "roleplay". An obscure youth who lives in Candlekeep under the tutelage of your foster father Gorion. An idealistic pilot who joins the Rebellion and flies an X-Wing fighter against the Empire. A colonial marine who packs a pulse rifle to fight Aliens and Predators. A 27-year old scientist with a Ph.D. in Theoretical Physics who fights monsters from another dimension.
<snip> | Roleplaying games -and roleplaying - is about more then simply "taking a role".
Playing a space marine in Quake is not roleplaying and does not make Quake a roleplaying game.
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06-25-2008, 08:00 PM
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Originally Posted by Xandax Roleplaying games -and roleplaying - is about more then simply "taking a role".
Playing a space marine in Quake is not roleplaying and does not make Quake a roleplaying game. | Agreed. In the case of roleplaying games, we could apply the Walking Duck Test: if it walks like a duck and quacks like a duck, it probably tastes pretty good when served with a nice l'orange sauce.
Taking on the "role" of Leisure Suit Larry doesn't change a graphical adventure into an RPG, because it's game series such as Wizardry, Ultima, Magic Candle, Might and Magic and BG that define what constitutes "roleplaying." There's certainly scope for variety within that framework, but once you step outside it, genres change.
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06-28-2008, 04:17 PM
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I pick traditional RPG. The other rpg game are good too, but my first choice is
traditional. | | | 
07-02-2008, 07:24 AM
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My pick of choice here would be Traditional RPG-s. Baldurs Gate is not a computer game for me, but a work of art. Fallout 1 and 2 are simply fascinating and can't keep myself from playing them trough again and again.
As a sidenote, i've tried many MMOs such as WoW and Lineage II, Silkroad. The fault there is that the community of the server has a much larger impact on the gameplay experience than the game itself. That actualy made me quit MMOs for good.
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07-16-2008, 08:29 AM
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I do find I generally have the most fun with action-rpgs but I do enjoy all kinds of rpgs and can really depend on my mood
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07-18-2008, 07:34 PM
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I had to go with Traditional on this one
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07-20-2008, 10:03 PM
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It seems to me that anyone that would call him/her - self a fan of CRPG games prefers the traditional genre and all other subgenres are merely distractions.
It also seems that there are more FPS and Action role-playing-games which makes sense from a marketing/financial aspect since those subgenres are more accessible to the general public. In fact, it seems that these two subgenres often come in the dumbed-down variety. *cough* Oblivion *cough Diablo *cough* 
Don't get me wrong, those were very fun games but they dropped the features/traits that make a role-playing game a role-playing game in exchange for making itself more accessible to a wider audience. $$
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