| I think the last comment is pretty unfair. It doesn't matter if the game has randomized damage around a central point, if they have numbers right out there in the open to calculate or what have you, there will always be people who will try and likely succeed to do whatever they want to do calculation-wise to make those characters that much more strong. Stating that there should be something opposite implies completely random damage, continually consistent damage at all levels, or something equally inane which damages the RPG gameplay elements of the game.
A major 'meh' on the review overall. To be honest, I expected it to be compared immediately to WoW and Everquest, as well as Guild Wars, purely because the game was supposedly being built around the platform of not making the same mistakes many previous MMOs have taken them. I'd rather reserve judgement once I grab my own copy. |