Register Lost Password?  Cookie?
  The time now is 05:05 AM GMT -6.  
Banshee Network
 
Quick Links
 
 
GameBanshee Swag
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 
Go Back   GameBanshee Forums > Forum Categories > News & Feedback > GameBanshee News

Reply
GameBanshee Forums  
LinkBack Thread Tools Rate Thread Display Modes
  #1 (permalink)  
Old 08-12-2008, 08:51 PM
GameBanshee News's Avatar
News ID
 
Join Date: Nov 2002
Posts: 25,282
Post Space Siege Interview

Just as Space Siege begins to hit retail stores, RPG Vault brings us some last-minute answers from lead designer Mike Marr.
Jonric: How does character development happen over time? Is it based on leveling to gain better skills or abilities?

Mike Marr: There's no leveling in Space Siege. Instead, the player gathers parts, then chooses how to upgrade Seth's weapons and armor as well as HR-V. Upgrades occur quite frequently, about every 10 to 15 minutes of gameplay time.

Space Siege also offers distinct skill trees for combat and engineering. In both, certain more advanced possibilities require specific cybernetic enhancements, or are based on Seth's overall "humanity" level. The latter is determined by the player's choices about whether to replace his body parts with artificial ones.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On

Forum Jump


 
      Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
© 2000-2008 GameBanshee.com